diff --git a/mods/ts/rules/civilian-structures.yaml b/mods/ts/rules/civilian-structures.yaml index a4d5f3ca20..603e7d1140 100644 --- a/mods/ts/rules/civilian-structures.yaml +++ b/mods/ts/rules/civilian-structures.yaml @@ -1128,6 +1128,12 @@ GAKODK: HP: 1500 RenderBuilding: Palette: player + WithIdleOverlay@LARGELIGHTS: + Sequence: large-lights + WithIdleOverlay@SMALLLIGHT: + Sequence: small-light + WithIdleOverlay@SMALLLIGHTS: + Sequence: small-lights GAOLDCC1: Inherits: ^CivBuilding diff --git a/mods/ts/sequences/civilian.yaml b/mods/ts/sequences/civilian.yaml index 793b93317e..42c474a085 100644 --- a/mods/ts/sequences/civilian.yaml +++ b/mods/ts/sequences/civilian.yaml @@ -862,6 +862,23 @@ gakodk: critical-idle: Start: 2 ShadowStart: 5 + large-lights: gakodk_a + Length: 12 + Tick: 200 + damaged-large-lights: gakodk_a + Start: 12 + Length: 12 + Tick: 200 + small-light: gakodk_b + Length: 22 + Tick: 200 + small-lights: gakodk_c + Length: 12 + Tick: 200 + damaged-small-lights: gakodk_c + Start: 12 + Length: 12 + Tick: 200 gaspot: Defaults: