diff --git a/OpenRA.Mods.RA/AI/AttackOrFleeFuzzy.cs b/OpenRA.Mods.RA/AI/AttackOrFleeFuzzy.cs
index c133dbd968..6b1533d45e 100644
--- a/OpenRA.Mods.RA/AI/AttackOrFleeFuzzy.cs
+++ b/OpenRA.Mods.RA/AI/AttackOrFleeFuzzy.cs
@@ -12,8 +12,8 @@ using System;
using System.Collections.Generic;
using System.Linq;
using AI.Fuzzy.Library;
-using OpenRA.Mods.RA.Traits;
using OpenRA.GameRules;
+using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.AI
@@ -201,6 +201,7 @@ namespace OpenRA.Mods.RA.AI
if (warhead != null)
sumOfDamage += warhead.Damage;
}
+
return sumOfDamage;
});
}
diff --git a/OpenRA.Mods.RA/AI/BaseBuilder.cs b/OpenRA.Mods.RA/AI/BaseBuilder.cs
index cdf7853976..6821704c2e 100644
--- a/OpenRA.Mods.RA/AI/BaseBuilder.cs
+++ b/OpenRA.Mods.RA/AI/BaseBuilder.cs
@@ -73,10 +73,9 @@ namespace OpenRA.Mods.RA.AI
HackyAI.BotDebug("AI: {0} is starting production of {1}".F(player, item.Name));
world.IssueOrder(Order.StartProduction(queue.Actor, item.Name, 1));
}
-
- // Production is complete
else if (currentBuilding.Done)
{
+ // Production is complete
// Choose the placement logic
// HACK: HACK HACK HACK
var type = BuildingType.Building;
diff --git a/OpenRA.Mods.RA/AI/HackyAI.cs b/OpenRA.Mods.RA/AI/HackyAI.cs
index 87ebaac91f..d5d96485ab 100644
--- a/OpenRA.Mods.RA/AI/HackyAI.cs
+++ b/OpenRA.Mods.RA/AI/HackyAI.cs
@@ -735,6 +735,7 @@ namespace OpenRA.Mods.RA.AI
foreach (var kv in powers)
{
var sp = kv.Value;
+
// Add power to dictionary if not in delay dictionary yet
if (!waitingPowers.ContainsKey(sp))
waitingPowers.Add(sp, 0);
@@ -743,7 +744,7 @@ namespace OpenRA.Mods.RA.AI
waitingPowers[sp]--;
// If we have recently tried and failed to find a use location for a power, then do not try again until later
- var isDelayed = (waitingPowers[sp] > 0);
+ var isDelayed = waitingPowers[sp] > 0;
if (sp.Ready && !isDelayed && powerDecisions.ContainsKey(sp.Info.OrderName))
{
var powerDecision = powerDecisions[sp.Info.OrderName];
@@ -780,7 +781,7 @@ namespace OpenRA.Mods.RA.AI
}
}
- ///Scans the map in chunks, evaluating all actors in each.
+ /// Scans the map in chunks, evaluating all actors in each.
CPos? FindCoarseAttackLocationToSupportPower(SupportPowerInstance readyPower)
{
CPos? bestLocation = null;
@@ -815,7 +816,7 @@ namespace OpenRA.Mods.RA.AI
return bestLocation;
}
- ///Detail scans an area, evaluating positions.
+ /// Detail scans an area, evaluating positions.
CPos? FindFineAttackLocationToSupportPower(SupportPowerInstance readyPower, CPos checkPos, int extendedRange = 1)
{
CPos? bestLocation = null;
@@ -829,11 +830,11 @@ namespace OpenRA.Mods.RA.AI
var checkRadius = powerDecision.CoarseScanRadius;
var fineCheck = powerDecision.FineScanRadius;
- for (var i = (0 - extendedRange); i <= (checkRadius + extendedRange); i += fineCheck)
+ for (var i = 0 - extendedRange; i <= (checkRadius + extendedRange); i += fineCheck)
{
var x = checkPos.X + i;
- for (var j = (0 - extendedRange); j <= (checkRadius + extendedRange); j += fineCheck)
+ for (var j = 0 - extendedRange; j <= (checkRadius + extendedRange); j += fineCheck)
{
var y = checkPos.Y + j;
var pos = world.Map.CenterOfCell(new CPos(x, y));
diff --git a/OpenRA.Mods.RA/AI/SupportPowerDecision.cs b/OpenRA.Mods.RA/AI/SupportPowerDecision.cs
index 13ff51dfb4..c6e22db160 100644
--- a/OpenRA.Mods.RA/AI/SupportPowerDecision.cs
+++ b/OpenRA.Mods.RA/AI/SupportPowerDecision.cs
@@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA
[Desc("What support power does this decision apply to?")]
public readonly string OrderName = "AirstrikePowerInfoOrder";
- [Desc("What is the coarse scan radius of this power?","For finding the general target area, before doing a detail scan","Should be 10 or more to avoid lag")]
+ [Desc("What is the coarse scan radius of this power?", "For finding the general target area, before doing a detail scan", "Should be 10 or more to avoid lag")]
public readonly int CoarseScanRadius = 20;
[Desc("What is the fine scan radius of this power?", "For doing a detailed scan in the general target area.", "Minimum is 1")]
@@ -59,7 +59,7 @@ namespace OpenRA.Mods.RA
return ret;
}
- ///Evaluates the attractiveness of a position according to all considerations
+ /// Evaluates the attractiveness of a position according to all considerations
public int GetAttractiveness(WPos pos, Player firedBy)
{
var answer = 0;
@@ -81,7 +81,7 @@ namespace OpenRA.Mods.RA
return answer;
}
- ///Evaluates the attractiveness of a group of actors according to all considerations
+ /// Evaluates the attractiveness of a group of actors according to all considerations
public int GetAttractiveness(IEnumerable actors, Player firedBy)
{
var answer = 0;
@@ -95,10 +95,10 @@ namespace OpenRA.Mods.RA
public int GetNextScanTime(HackyAI ai) { return ai.random.Next(MinimumScanTimeInterval, MaximumScanTimeInterval); }
- ///Makes up part of a decision, describing how to evaluate a target.
+ /// Makes up part of a decision, describing how to evaluate a target.
class Consideration
{
- public enum DecisionMetric { Health, Value, None };
+ public enum DecisionMetric { Health, Value, None }
[Desc("Against whom should this power be used?", "Allowed keywords: Ally, Neutral, Enemy")]
public readonly Stance Against = Stance.Enemy;
@@ -120,7 +120,7 @@ namespace OpenRA.Mods.RA
FieldLoader.Load(this, yaml);
}
- ///Evaluates a single actor according to the rules defined in this consideration
+ /// Evaluates a single actor according to the rules defined in this consideration
public int GetAttractiveness(Actor a, Stance stance, Player firedBy)
{
if (stance != Against)
@@ -152,6 +152,7 @@ namespace OpenRA.Mods.RA
return Attractiveness;
}
}
+
return 0;
}
}
diff --git a/OpenRA.Mods.RA/Activities/Air/FallToEarth.cs b/OpenRA.Mods.RA/Activities/Air/FallToEarth.cs
index 9a304d9f96..d5c4e328b2 100644
--- a/OpenRA.Mods.RA/Activities/Air/FallToEarth.cs
+++ b/OpenRA.Mods.RA/Activities/Air/FallToEarth.cs
@@ -37,6 +37,7 @@ namespace OpenRA.Mods.RA.Activities
if (info.Explosion != null)
{
var weapon = self.World.Map.Rules.Weapons[info.Explosion.ToLowerInvariant()];
+
// Use .FromPos since this actor is killed. Cannot use Target.FromActor
weapon.Impact(Target.FromPos(self.CenterPosition), self, Enumerable.Empty());
}
diff --git a/OpenRA.Mods.RA/Activities/Air/Fly.cs b/OpenRA.Mods.RA/Activities/Air/Fly.cs
index c0a571eda4..6705f43998 100644
--- a/OpenRA.Mods.RA/Activities/Air/Fly.cs
+++ b/OpenRA.Mods.RA/Activities/Air/Fly.cs
@@ -71,7 +71,7 @@ namespace OpenRA.Mods.RA.Activities
var desiredFacing = Util.GetFacing(d, plane.Facing);
// Don't turn until we've reached the cruise altitude
- if (plane.CenterPosition.Z < plane.Info.CruiseAltitude.Range)
+ if (plane.CenterPosition.Z < plane.Info.CruiseAltitude.Range)
desiredFacing = plane.Facing;
FlyToward(self, plane, desiredFacing, plane.Info.CruiseAltitude);
diff --git a/OpenRA.Mods.RA/Activities/Air/FlyAttack.cs b/OpenRA.Mods.RA/Activities/Air/FlyAttack.cs
index f5fff81eab..0cf9763580 100644
--- a/OpenRA.Mods.RA/Activities/Air/FlyAttack.cs
+++ b/OpenRA.Mods.RA/Activities/Air/FlyAttack.cs
@@ -46,6 +46,7 @@ namespace OpenRA.Mods.RA.Activities
else
inner = Util.SequenceActivities(new Fly(self, target), new FlyTimed(ticksUntilTurn));
}
+
inner = Util.RunActivity(self, inner);
return this;
diff --git a/OpenRA.Mods.RA/Activities/Air/HeliReturn.cs b/OpenRA.Mods.RA/Activities/Air/HeliReturn.cs
index 5e5561428b..ac25e49de4 100644
--- a/OpenRA.Mods.RA/Activities/Air/HeliReturn.cs
+++ b/OpenRA.Mods.RA/Activities/Air/HeliReturn.cs
@@ -55,6 +55,7 @@ namespace OpenRA.Mods.RA.Activities
heli.UnReserve();
heli.Reservation = res.Reserve(dest, self, heli);
}
+
var exit = dest.Info.Traits.WithInterface().FirstOrDefault();
var offset = (exit != null) ? exit.SpawnOffset : WVec.Zero;
diff --git a/OpenRA.Mods.RA/Activities/Attack.cs b/OpenRA.Mods.RA/Activities/Attack.cs
index 844cc30e36..f5007a573f 100755
--- a/OpenRA.Mods.RA/Activities/Attack.cs
+++ b/OpenRA.Mods.RA/Activities/Attack.cs
@@ -43,7 +43,7 @@ namespace OpenRA.Mods.RA.Activities
public override Activity Tick(Actor self)
{
var ret = InnerTick(self, attack);
- attack.IsAttacking = (ret == this);
+ attack.IsAttacking = ret == this;
return ret;
}
diff --git a/OpenRA.Mods.RA/Activities/DeliverResources.cs b/OpenRA.Mods.RA/Activities/DeliverResources.cs
index 04e2d8f02c..0fe4f01aa3 100755
--- a/OpenRA.Mods.RA/Activities/DeliverResources.cs
+++ b/OpenRA.Mods.RA/Activities/DeliverResources.cs
@@ -19,11 +19,10 @@ namespace OpenRA.Mods.RA.Activities
{
public class DeliverResources : Activity
{
+ const int NextChooseTime = 100;
bool isDocking;
int chosenTicks;
- const int NextChooseTime = 100;
-
public override Activity Tick(Actor self)
{
if (NextActivity != null)
diff --git a/OpenRA.Mods.RA/Activities/Demolish.cs b/OpenRA.Mods.RA/Activities/Demolish.cs
index 56306ea98b..0c263ffb67 100644
--- a/OpenRA.Mods.RA/Activities/Demolish.cs
+++ b/OpenRA.Mods.RA/Activities/Demolish.cs
@@ -12,8 +12,8 @@ using System.Collections.Generic;
using System.Linq;
using OpenRA.Activities;
using OpenRA.Effects;
-using OpenRA.Traits;
using OpenRA.Mods.RA.Traits;
+using OpenRA.Traits;
namespace OpenRA.Mods.RA.Activities
{
diff --git a/OpenRA.Mods.RA/Activities/ExternalCaptureActor.cs b/OpenRA.Mods.RA/Activities/ExternalCaptureActor.cs
index 010c05c165..1abdcbc376 100644
--- a/OpenRA.Mods.RA/Activities/ExternalCaptureActor.cs
+++ b/OpenRA.Mods.RA/Activities/ExternalCaptureActor.cs
@@ -77,6 +77,7 @@ namespace OpenRA.Mods.RA.Activities
});
}
}
+
return this;
}
}
diff --git a/OpenRA.Mods.RA/Activities/FindResources.cs b/OpenRA.Mods.RA/Activities/FindResources.cs
index 7618a85122..a954452a8f 100755
--- a/OpenRA.Mods.RA/Activities/FindResources.cs
+++ b/OpenRA.Mods.RA/Activities/FindResources.cs
@@ -69,6 +69,7 @@ namespace OpenRA.Mods.RA.Activities
var resType = resLayer.GetResource(loc);
if (resType == null) return 1;
+
// Can the harvester collect this kind of resource?
if (!harvInfo.Resources.Contains(resType.Info.Name)) return 1;
@@ -81,8 +82,7 @@ namespace OpenRA.Mods.RA.Activities
return 0;
})
- .FromPoint(self.Location)
- );
+ .FromPoint(self.Location));
if (path.Count == 0)
{
diff --git a/OpenRA.Mods.RA/Activities/LayMines.cs b/OpenRA.Mods.RA/Activities/LayMines.cs
index 3e4432beea..0a84e9e9dc 100644
--- a/OpenRA.Mods.RA/Activities/LayMines.cs
+++ b/OpenRA.Mods.RA/Activities/LayMines.cs
@@ -18,7 +18,6 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA.Activities
{
// assumes you have Minelayer on that unit
-
class LayMines : Activity
{
public override Activity Tick(Actor self)
@@ -30,6 +29,7 @@ namespace OpenRA.Mods.RA.Activities
if (!limitedAmmo.HasAmmo())
{
var info = self.Info.Traits.Get();
+
// rearm & repair at fix, then back out here to refill the minefield some more
var buildings = info.RearmBuildings;
var rearmTarget = self.World.Actors.Where(a => self.Owner.Stances[a.Owner] == Stance.Ally
@@ -56,16 +56,16 @@ namespace OpenRA.Mods.RA.Activities
if (ml.Minefield.Length > 0)
{
- for (var n = 0; n < 20; n++) // dont get stuck forever here
+ // dont get stuck forever here
+ for (var n = 0; n < 20; n++)
{
var p = ml.Minefield.Random(self.World.SharedRandom);
if (ShouldLayMine(self, p))
- return Util.SequenceActivities( movement.MoveTo(p, 0), this );
+ return Util.SequenceActivities(movement.MoveTo(p, 0), this);
}
}
// TODO: return somewhere likely to be safe (near fix) so we're not sitting out in the minefield.
-
return new Wait(20); // nothing to do here
}
diff --git a/OpenRA.Mods.RA/Activities/Leap.cs b/OpenRA.Mods.RA/Activities/Leap.cs
index 8174277cb6..3b4fccbab2 100644
--- a/OpenRA.Mods.RA/Activities/Leap.cs
+++ b/OpenRA.Mods.RA/Activities/Leap.cs
@@ -63,7 +63,7 @@ namespace OpenRA.Mods.RA.Activities
mobile.IsMoving = false;
self.World.ActorMap.GetUnitsAt(mobile.toCell, mobile.toSubCell)
- .Except(new []{self}).Where(t => weapon.IsValidAgainst(t, self))
+ .Except(new[] { self }).Where(t => weapon.IsValidAgainst(t, self))
.Do(t => t.Kill(self));
return NextActivity;
diff --git a/OpenRA.Mods.RA/Activities/RAHarvesterDockSequence.cs b/OpenRA.Mods.RA/Activities/RAHarvesterDockSequence.cs
index 4c0f0479cf..29a8436b3a 100644
--- a/OpenRA.Mods.RA/Activities/RAHarvesterDockSequence.cs
+++ b/OpenRA.Mods.RA/Activities/RAHarvesterDockSequence.cs
@@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA
{
public class RAHarvesterDockSequence : Activity
{
- enum State { Wait, Turn, Dock, Loop, Undock, Complete };
+ enum State { Wait, Turn, Dock, Loop, Undock, Complete }
readonly Actor proc;
readonly int angle;
@@ -82,10 +82,9 @@ namespace OpenRA.Mods.RA
base.Cancel(self);
}
- public override IEnumerable GetTargets( Actor self )
+ public override IEnumerable GetTargets(Actor self)
{
yield return Target.FromActor(proc);
}
}
-}
-
+}
\ No newline at end of file
diff --git a/OpenRA.Mods.RA/Activities/Teleport.cs b/OpenRA.Mods.RA/Activities/Teleport.cs
index 4fedc95fbb..d04b6a3bbc 100755
--- a/OpenRA.Mods.RA/Activities/Teleport.cs
+++ b/OpenRA.Mods.RA/Activities/Teleport.cs
@@ -22,6 +22,7 @@ namespace OpenRA.Mods.RA.Activities
public class Teleport : Activity
{
+ const int maxCellSearchRange = Map.MaxTilesInCircleRange;
Actor teleporter;
CPos destination;
int? maximumDistance;
@@ -29,8 +30,6 @@ namespace OpenRA.Mods.RA.Activities
bool screenFlash;
string sound;
- const int maxCellSearchRange = Map.MaxTilesInCircleRange;
-
public Teleport(Actor teleporter, CPos destination, int? maximumDistance, bool killCargo, bool screenFlash, string sound)
{
if (maximumDistance > maxCellSearchRange)
@@ -74,6 +73,7 @@ namespace OpenRA.Mods.RA.Activities
while (!cargo.IsEmpty(self))
{
var a = cargo.Unload(self);
+
// Kill all the units that are unloaded into the void
// Kill() handles kill and death statistics
a.Kill(teleporter);
diff --git a/OpenRA.Mods.RA/Activities/UnloadCargo.cs b/OpenRA.Mods.RA/Activities/UnloadCargo.cs
index 68eb89dd75..fac7cb756f 100644
--- a/OpenRA.Mods.RA/Activities/UnloadCargo.cs
+++ b/OpenRA.Mods.RA/Activities/UnloadCargo.cs
@@ -74,6 +74,7 @@ namespace OpenRA.Mods.RA.Activities
foreach (var nbm in blocker.TraitsImplementing())
nbm.OnNotifyBlockingMove(blocker, self);
}
+
return Util.SequenceActivities(new Wait(10), this);
}
diff --git a/OpenRA.Mods.RA/Armament.cs b/OpenRA.Mods.RA/Armament.cs
index 4b5cec1d9a..83d53a6755 100644
--- a/OpenRA.Mods.RA/Armament.cs
+++ b/OpenRA.Mods.RA/Armament.cs
@@ -37,9 +37,9 @@ namespace OpenRA.Mods.RA.Traits
public readonly int FireDelay = 0;
[Desc("Muzzle position relative to turret or body. (forward, right, up) triples")]
- public readonly WVec[] LocalOffset = {};
+ public readonly WVec[] LocalOffset = { };
[Desc("Muzzle yaw relative to turret or body.")]
- public readonly WAngle[] LocalYaw = {};
+ public readonly WAngle[] LocalYaw = { };
[Desc("Move the turret backwards when firing.")]
public readonly WRange Recoil = WRange.Zero;
[Desc("Recoil recovery per-frame")]
diff --git a/OpenRA.Mods.RA/Cargo.cs b/OpenRA.Mods.RA/Cargo.cs
index b50a8330b6..62fe21bc00 100644
--- a/OpenRA.Mods.RA/Cargo.cs
+++ b/OpenRA.Mods.RA/Cargo.cs
@@ -9,15 +9,14 @@
#endregion
using System;
-using System.Linq;
using System.Collections.Generic;
-using OpenRA.Traits;
-using OpenRA.Primitives;
+using System.Linq;
using OpenRA.Mods.Common.Orders;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Traits;
-
+using OpenRA.Primitives;
+using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
@@ -89,6 +88,7 @@ namespace OpenRA.Mods.RA
totalWeight = cargo.Sum(c => GetWeight(c));
}
+
facing = Exts.Lazy(self.TraitOrDefault);
}
@@ -329,6 +329,7 @@ namespace OpenRA.Mods.RA
foreach (var npe in self.TraitsImplementing())
npe.PassengerEntered(self, c);
}
+
initialized = true;
}
diff --git a/OpenRA.Mods.RA/CashTrickler.cs b/OpenRA.Mods.RA/CashTrickler.cs
index 60e6f51063..2fc44d9637 100644
--- a/OpenRA.Mods.RA/CashTrickler.cs
+++ b/OpenRA.Mods.RA/CashTrickler.cs
@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA
[Desc("Amount of money awarded for capturing the actor.")]
public readonly int CaptureAmount = 0;
- public object Create (ActorInitializer init) { return new CashTrickler(this); }
+ public object Create(ActorInitializer init) { return new CashTrickler(this); }
}
class CashTrickler : ITick, ISync, INotifyCapture
diff --git a/OpenRA.Mods.RA/Crushable.cs b/OpenRA.Mods.RA/Crushable.cs
index 26a9816c3c..348ffd3800 100644
--- a/OpenRA.Mods.RA/Crushable.cs
+++ b/OpenRA.Mods.RA/Crushable.cs
@@ -59,6 +59,7 @@ namespace OpenRA.Mods.RA.Traits
wda.SpawnDeathAnimation(self, wda.Info.CrushedSequence, palette);
}
+
self.Kill(crusher);
}
diff --git a/OpenRA.Mods.RA/DetectCloaked.cs b/OpenRA.Mods.RA/DetectCloaked.cs
index f1fe349ea2..48c83d5cd5 100644
--- a/OpenRA.Mods.RA/DetectCloaked.cs
+++ b/OpenRA.Mods.RA/DetectCloaked.cs
@@ -22,5 +22,5 @@ namespace OpenRA.Mods.RA
public readonly int Range = 5;
}
- class DetectCloaked {}
+ class DetectCloaked { }
}
diff --git a/OpenRA.Mods.RA/Effects/GpsSatellite.cs b/OpenRA.Mods.RA/Effects/GpsSatellite.cs
index d8835763a5..bf1af5f60d 100644
--- a/OpenRA.Mods.RA/Effects/GpsSatellite.cs
+++ b/OpenRA.Mods.RA/Effects/GpsSatellite.cs
@@ -16,8 +16,8 @@ namespace OpenRA.Mods.RA.Effects
{
class GpsSatellite : IEffect
{
- WPos pos;
readonly Animation anim;
+ WPos pos;
public GpsSatellite(World world, WPos pos)
{
@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA.Effects
anim.PlayRepeating("idle");
}
- public void Tick( World world )
+ public void Tick(World world)
{
anim.Tick();
pos += new WVec(0, 0, 427);
diff --git a/OpenRA.Mods.RA/Effects/SatelliteLaunch.cs b/OpenRA.Mods.RA/Effects/SatelliteLaunch.cs
index c15ed7ead1..8971425583 100644
--- a/OpenRA.Mods.RA/Effects/SatelliteLaunch.cs
+++ b/OpenRA.Mods.RA/Effects/SatelliteLaunch.cs
@@ -16,9 +16,9 @@ namespace OpenRA.Mods.RA.Effects
{
class SatelliteLaunch : IEffect
{
- int frame = 0;
readonly Animation doors;
readonly WPos pos;
+ int frame = 0;
public SatelliteLaunch(Actor a)
{
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA.Effects
pos = a.CenterPosition;
}
- public void Tick( World world )
+ public void Tick(World world)
{
doors.Tick();
diff --git a/OpenRA.Mods.RA/Effects/TeslaZap.cs b/OpenRA.Mods.RA/Effects/TeslaZap.cs
index 9c01f42b4b..7d68a66cbc 100644
--- a/OpenRA.Mods.RA/Effects/TeslaZap.cs
+++ b/OpenRA.Mods.RA/Effects/TeslaZap.cs
@@ -23,7 +23,7 @@ namespace OpenRA.Mods.RA.Effects
public readonly string Palette = "effect";
public readonly int BrightZaps = 1;
public readonly int DimZaps = 2;
- public IEffect Create(ProjectileArgs args) { return new TeslaZap( this, args ); }
+ public IEffect Create(ProjectileArgs args) { return new TeslaZap(this, args); }
}
class TeslaZap : IEffect
@@ -61,6 +61,7 @@ namespace OpenRA.Mods.RA.Effects
var pos = Args.GuidedTarget.IsValidFor(Args.SourceActor) ? Args.GuidedTarget.CenterPosition : Args.PassiveTarget;
zap = new TeslaZapRenderable(Args.Source, 0, pos - Args.Source, Info.Image, Info.BrightZaps, Info.DimZaps, Info.Palette);
}
+
yield return zap;
}
}
diff --git a/OpenRA.Mods.RA/EjectOnDeath.cs b/OpenRA.Mods.RA/EjectOnDeath.cs
index 4e822de16a..f317ff3c85 100644
--- a/OpenRA.Mods.RA/EjectOnDeath.cs
+++ b/OpenRA.Mods.RA/EjectOnDeath.cs
@@ -47,8 +47,7 @@ namespace OpenRA.Mods.RA.Traits
var pilot = self.World.CreateActor(false, info.PilotActor.ToLowerInvariant(),
new TypeDictionary { new OwnerInit(self.Owner), new LocationInit(self.Location) });
-
-
+
if (info.AllowUnsuitableCell || IsSuitableCell(self, pilot))
{
if (cp.Z > 0)
diff --git a/OpenRA.Mods.RA/EmitInfantryOnSell.cs b/OpenRA.Mods.RA/EmitInfantryOnSell.cs
index af0492aec4..436b9606c5 100644
--- a/OpenRA.Mods.RA/EmitInfantryOnSell.cs
+++ b/OpenRA.Mods.RA/EmitInfantryOnSell.cs
@@ -40,7 +40,7 @@ namespace OpenRA.Mods.RA.Traits
var health = self.TraitOrDefault();
var dudesValue = info.ValuePercent * cost;
if (health != null)
- dudesValue = dudesValue*health.HP / health.MaxHP;
+ dudesValue = dudesValue * health.HP / health.MaxHP;
dudesValue /= 100;
var eligibleLocations = FootprintUtils.Tiles(self).ToList();
diff --git a/OpenRA.Mods.RA/ExternalCapturableBar.cs b/OpenRA.Mods.RA/ExternalCapturableBar.cs
index d6a528171f..ad4b47b4c8 100644
--- a/OpenRA.Mods.RA/ExternalCapturableBar.cs
+++ b/OpenRA.Mods.RA/ExternalCapturableBar.cs
@@ -36,6 +36,7 @@ namespace OpenRA.Mods.RA.Traits
return (float)cap.CaptureProgressTime / (cap.Info.CaptureCompleteTime * 25);
}
+
public Color GetColor() { return Color.Orange; }
}
}
diff --git a/OpenRA.Mods.RA/GainsExperience.cs b/OpenRA.Mods.RA/GainsExperience.cs
index e21d48db47..2393252601 100644
--- a/OpenRA.Mods.RA/GainsExperience.cs
+++ b/OpenRA.Mods.RA/GainsExperience.cs
@@ -11,8 +11,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
-using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Effects;
+using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Effects;
using OpenRA.Primitives;
using OpenRA.Traits;
diff --git a/OpenRA.Mods.RA/GivesBounty.cs b/OpenRA.Mods.RA/GivesBounty.cs
index cacdb2a659..447c506b2c 100644
--- a/OpenRA.Mods.RA/GivesBounty.cs
+++ b/OpenRA.Mods.RA/GivesBounty.cs
@@ -9,8 +9,8 @@
#endregion
using System.Linq;
-using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Effects;
+using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
@@ -23,7 +23,7 @@ namespace OpenRA.Mods.RA
[Desc("Higher ranked units give higher bounties.")]
public readonly int LevelMod = 125;
[Desc("Destroying creeps and enemies is rewarded.")]
- public readonly Stance[] Stances = {Stance.Neutral, Stance.Enemy};
+ public readonly Stance[] Stances = { Stance.Neutral, Stance.Enemy };
}
class GivesBounty : INotifyKilled
@@ -49,6 +49,7 @@ namespace OpenRA.Mods.RA
if (!info.Stances.Contains(e.Attacker.Owner.Stances[self.Owner])) return;
var cost = self.GetSellValue();
+
// 2 hundreds because of GetMultiplier and info.Percentage.
var bounty = cost * GetMultiplier(self) * info.Percentage / 10000;
diff --git a/OpenRA.Mods.RA/InvulnerabilityUpgrade.cs b/OpenRA.Mods.RA/InvulnerabilityUpgrade.cs
index 3e7aa0d0d1..3382b0cf04 100644
--- a/OpenRA.Mods.RA/InvulnerabilityUpgrade.cs
+++ b/OpenRA.Mods.RA/InvulnerabilityUpgrade.cs
@@ -24,7 +24,7 @@ namespace OpenRA.Mods.RA
public class InvulnerabilityUpgrade : UpgradableTrait, IDamageModifier
{
public InvulnerabilityUpgrade(InvulnerabilityUpgradeInfo info)
- : base (info) { }
+ : base(info) { }
public int GetDamageModifier(Actor attacker, DamageWarhead warhead)
{
diff --git a/OpenRA.Mods.RA/Lint/CheckActorReferences.cs b/OpenRA.Mods.RA/Lint/CheckActorReferences.cs
index e7aa82cff2..bd7afe4f02 100644
--- a/OpenRA.Mods.RA/Lint/CheckActorReferences.cs
+++ b/OpenRA.Mods.RA/Lint/CheckActorReferences.cs
@@ -65,5 +65,4 @@ namespace OpenRA.Mods.RA
.F(actorInfo.Name, traitInfo.GetType().Name, fieldInfo.Name, type, v));
}
}
-}
-
+}
\ No newline at end of file
diff --git a/OpenRA.Mods.RA/Lint/CheckActors.cs b/OpenRA.Mods.RA/Lint/CheckActors.cs
index c6c259f3d0..a6b941107f 100644
--- a/OpenRA.Mods.RA/Lint/CheckActors.cs
+++ b/OpenRA.Mods.RA/Lint/CheckActors.cs
@@ -24,5 +24,4 @@ namespace OpenRA.Mods.RA
emitError("Actor {0} is not defined by any rule.".F(actor));
}
}
-}
-
+}
\ No newline at end of file
diff --git a/OpenRA.Mods.RA/Lint/CheckMapCordon.cs b/OpenRA.Mods.RA/Lint/CheckMapCordon.cs
index 2e5e9f0572..cc6ffcf09c 100644
--- a/OpenRA.Mods.RA/Lint/CheckMapCordon.cs
+++ b/OpenRA.Mods.RA/Lint/CheckMapCordon.cs
@@ -21,9 +21,8 @@ namespace OpenRA.Mods.RA
if (map.Bounds.Left == 0 || map.Bounds.Top == 0
|| map.Bounds.Right == map.MapSize.X || map.Bounds.Bottom == map.MapSize.Y)
emitError("This map does not define a valid cordon.\n"
- +"A one cell (or greater) border is required on all four sides "
- +"between the playable bounds and the map edges");
+ + "A one cell (or greater) border is required on all four sides "
+ + "between the playable bounds and the map edges");
}
}
-}
-
+}
\ No newline at end of file
diff --git a/OpenRA.Mods.RA/Lint/CheckMapRules.cs b/OpenRA.Mods.RA/Lint/CheckMapRules.cs
index 895a2d4eaa..8f34bb1cf9 100644
--- a/OpenRA.Mods.RA/Lint/CheckMapRules.cs
+++ b/OpenRA.Mods.RA/Lint/CheckMapRules.cs
@@ -27,5 +27,4 @@ namespace OpenRA.Mods.RA
}
}
}
-}
-
+}
\ No newline at end of file
diff --git a/OpenRA.Mods.RA/Lint/CheckPlayers.cs b/OpenRA.Mods.RA/Lint/CheckPlayers.cs
index 5c5bacd985..6f366535be 100644
--- a/OpenRA.Mods.RA/Lint/CheckPlayers.cs
+++ b/OpenRA.Mods.RA/Lint/CheckPlayers.cs
@@ -35,5 +35,4 @@ namespace OpenRA.Mods.RA
emitError("Invalid race {0} chosen for player {1}.".F(player.Value.Race, player.Value.Name));
}
}
-}
-
+}
\ No newline at end of file
diff --git a/OpenRA.Mods.RA/Lint/CheckSequences.cs b/OpenRA.Mods.RA/Lint/CheckSequences.cs
index 9c438e7870..0fa416729c 100644
--- a/OpenRA.Mods.RA/Lint/CheckSequences.cs
+++ b/OpenRA.Mods.RA/Lint/CheckSequences.cs
@@ -19,9 +19,7 @@ namespace OpenRA.Mods.RA
{
public void Run(Action emitError, Action emitWarning, Map map)
{
- var sequences = MiniYaml.MergeLiberal(map.SequenceDefinitions,
- Game.modData.Manifest.Sequences.Select(s => MiniYaml.FromFile(s))
- .Aggregate(MiniYaml.MergeLiberal));
+ var sequences = MiniYaml.MergeLiberal(map.SequenceDefinitions, Game.modData.Manifest.Sequences.Select(s => MiniYaml.FromFile(s)).Aggregate(MiniYaml.MergeLiberal));
foreach (var actorInfo in map.Rules.Actors)
foreach (var renderInfo in actorInfo.Value.Traits.WithInterface())
diff --git a/OpenRA.Mods.RA/Lint/CheckTraitPrerequisites.cs b/OpenRA.Mods.RA/Lint/CheckTraitPrerequisites.cs
index 18fbf4c205..e43fe1ae3d 100644
--- a/OpenRA.Mods.RA/Lint/CheckTraitPrerequisites.cs
+++ b/OpenRA.Mods.RA/Lint/CheckTraitPrerequisites.cs
@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA
if (traits.Length == 0)
emitWarning("Actor {0} has no traits. Is this intended?".F(actorInfo.Key));
}
- catch(Exception e)
+ catch (Exception e)
{
emitError("Actor {0} is not constructible; failure: {1}".F(actorInfo.Key, e.Message));
}
diff --git a/OpenRA.Mods.RA/Orders/BeaconOrderGenerator.cs b/OpenRA.Mods.RA/Orders/BeaconOrderGenerator.cs
index 4b0058f980..9f5c232b0b 100644
--- a/OpenRA.Mods.RA/Orders/BeaconOrderGenerator.cs
+++ b/OpenRA.Mods.RA/Orders/BeaconOrderGenerator.cs
@@ -19,7 +19,6 @@ namespace OpenRA.Mods.RA.Orders
{
if (mi.Button != MouseButton.Left)
world.CancelInputMode();
-
else if (!world.ShroudObscures(xy))
{
world.CancelInputMode();
diff --git a/OpenRA.Mods.RA/Orders/GlobalButtonOrderGenerator.cs b/OpenRA.Mods.RA/Orders/GlobalButtonOrderGenerator.cs
index 95daf08be2..0286fa1639 100755
--- a/OpenRA.Mods.RA/Orders/GlobalButtonOrderGenerator.cs
+++ b/OpenRA.Mods.RA/Orders/GlobalButtonOrderGenerator.cs
@@ -68,11 +68,11 @@ namespace OpenRA.Mods.RA.Orders
public class PowerDownOrderGenerator : GlobalButtonOrderGenerator
{
- public PowerDownOrderGenerator() : base( "powerdown", "PowerDown" ) { }
+ public PowerDownOrderGenerator() : base("powerdown", "PowerDown") { }
}
public class SellOrderGenerator : GlobalButtonOrderGenerator
{
- public SellOrderGenerator() : base( "sell", "Sell" ) { }
+ public SellOrderGenerator() : base("sell", "Sell") { }
}
}
diff --git a/OpenRA.Mods.RA/Orders/PlaceBuildingOrderGenerator.cs b/OpenRA.Mods.RA/Orders/PlaceBuildingOrderGenerator.cs
index d8724357e2..499bdedb42 100644
--- a/OpenRA.Mods.RA/Orders/PlaceBuildingOrderGenerator.cs
+++ b/OpenRA.Mods.RA/Orders/PlaceBuildingOrderGenerator.cs
@@ -104,6 +104,7 @@ namespace OpenRA.Mods.RA.Orders
yield return r;
var cells = new Dictionary();
+
// Linebuild for walls.
// Requires a 1x1 footprint
if (rules.Actors[Building].Traits.Contains())
diff --git a/OpenRA.Mods.RA/ParaDrop.cs b/OpenRA.Mods.RA/ParaDrop.cs
index 5e4a0ad51d..ea00a39d6b 100644
--- a/OpenRA.Mods.RA/ParaDrop.cs
+++ b/OpenRA.Mods.RA/ParaDrop.cs
@@ -11,8 +11,8 @@
using System;
using System.Collections.Generic;
using OpenRA.Mods.RA.Activities;
-using OpenRA.Mods.RA.Traits;
using OpenRA.Mods.RA.Effects;
+using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
@@ -74,7 +74,7 @@ namespace OpenRA.Mods.RA
if (!inDropRange || cargo.IsEmpty(self))
return;
- if (droppedAt.Contains(self.Location) || checkForSuitableCell && !IsSuitableCell(cargo.Peek(self), self.Location))
+ if (droppedAt.Contains(self.Location) || (checkForSuitableCell && !IsSuitableCell(cargo.Peek(self), self.Location)))
return;
if (!self.World.Map.Contains(self.Location))
diff --git a/OpenRA.Mods.RA/Passenger.cs b/OpenRA.Mods.RA/Passenger.cs
index 7729972c0f..5e0efab180 100644
--- a/OpenRA.Mods.RA/Passenger.cs
+++ b/OpenRA.Mods.RA/Passenger.cs
@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA
public EnterTransportTargeter(string order, int priority,
Func canTarget, Func useEnterCursor,
AlternateTransportsMode mode)
- : base (order, priority, canTarget, useEnterCursor) { this.mode = mode; }
+ : base(order, priority, canTarget, useEnterCursor) { this.mode = mode; }
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{
@@ -58,7 +58,7 @@ namespace OpenRA.Mods.RA
public EnterTransportsTargeter(string order, int priority,
Func canTarget, Func useEnterCursor,
AlternateTransportsMode mode)
- : base (order, priority, canTarget, useEnterCursor) { this.mode = mode; }
+ : base(order, priority, canTarget, useEnterCursor) { this.mode = mode; }
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{
@@ -77,6 +77,7 @@ namespace OpenRA.Mods.RA
case AlternateTransportsMode.Always:
break;
}
+
return base.CanTargetActor(self, target, modifiers, ref cursor);
}
}
diff --git a/OpenRA.Mods.RA/Player/BaseAttackNotifier.cs b/OpenRA.Mods.RA/Player/BaseAttackNotifier.cs
index f761bfa979..3890eee8a9 100644
--- a/OpenRA.Mods.RA/Player/BaseAttackNotifier.cs
+++ b/OpenRA.Mods.RA/Player/BaseAttackNotifier.cs
@@ -75,5 +75,4 @@ namespace OpenRA.Mods.RA.Traits
lastAttackTime = self.World.WorldTick;
}
}
-}
-
+}
\ No newline at end of file
diff --git a/OpenRA.Mods.RA/Player/HarvesterAttackNotifier.cs b/OpenRA.Mods.RA/Player/HarvesterAttackNotifier.cs
index 3b3e5e564f..8bd623cb62 100644
--- a/OpenRA.Mods.RA/Player/HarvesterAttackNotifier.cs
+++ b/OpenRA.Mods.RA/Player/HarvesterAttackNotifier.cs
@@ -67,5 +67,4 @@ namespace OpenRA.Mods.RA.Traits
lastAttackTime = self.World.WorldTick;
}
}
-}
-
+}
\ No newline at end of file
diff --git a/OpenRA.Mods.RA/Player/PlaceBuilding.cs b/OpenRA.Mods.RA/Player/PlaceBuilding.cs
index 33fe5f6844..ad82c867fe 100644
--- a/OpenRA.Mods.RA/Player/PlaceBuilding.cs
+++ b/OpenRA.Mods.RA/Player/PlaceBuilding.cs
@@ -39,8 +39,7 @@ namespace OpenRA.Mods.RA
if (queue == null)
return;
-
-
+
var buildingInfo = unit.Traits.Get();
if (order.OrderString == "LineBuild")
diff --git a/OpenRA.Mods.RA/Player/PlayerStatistics.cs b/OpenRA.Mods.RA/Player/PlayerStatistics.cs
index 21a78dbae9..89a0c8da01 100644
--- a/OpenRA.Mods.RA/Player/PlayerStatistics.cs
+++ b/OpenRA.Mods.RA/Player/PlayerStatistics.cs
@@ -37,6 +37,7 @@ namespace OpenRA.Mods.RA
return player.PlayerActor.Trait().Earned - earnedAtBeginningOfMinute;
}
}
+
public Queue EarnedSamples = new Queue(100);
int earnedAtBeginningOfMinute;
@@ -104,6 +105,7 @@ namespace OpenRA.Mods.RA
case "Pong":
return;
}
+
if (order.OrderString.StartsWith("Dev"))
return;
OrderCount++;
@@ -132,6 +134,7 @@ namespace OpenRA.Mods.RA
attackerStats.UnitsKilled++;
defenderStats.UnitsDead++;
}
+
if (self.HasTrait())
{
var cost = self.Info.Traits.Get().Cost;
diff --git a/OpenRA.Mods.RA/ProximityCaptor.cs b/OpenRA.Mods.RA/ProximityCaptor.cs
index 0289740be7..1b343e637b 100644
--- a/OpenRA.Mods.RA/ProximityCaptor.cs
+++ b/OpenRA.Mods.RA/ProximityCaptor.cs
@@ -16,7 +16,7 @@ namespace OpenRA.Mods.RA
[Desc("Actor can capture ProximityCapturable actors.")]
public class ProximityCaptorInfo : ITraitInfo
{
- public readonly string[] Types = {};
+ public readonly string[] Types = { };
public object Create(ActorInitializer init) { return new ProximityCaptor(this); }
}
diff --git a/OpenRA.Mods.RA/ProximityCapturable.cs b/OpenRA.Mods.RA/ProximityCapturable.cs
index 6a9907ddd7..b9e0cbc722 100644
--- a/OpenRA.Mods.RA/ProximityCapturable.cs
+++ b/OpenRA.Mods.RA/ProximityCapturable.cs
@@ -70,7 +70,8 @@ namespace OpenRA.Mods.RA
// no.. So find a new one
var captor = GetInRange(self);
- if (captor != null) // got one
+ // got one
+ if (captor != null)
{
ChangeOwnership(self, captor);
return;
diff --git a/OpenRA.Mods.RA/Render/RenderBuildingWarFactory.cs b/OpenRA.Mods.RA/Render/RenderBuildingWarFactory.cs
index d5d2a4baf3..ef4bd17086 100755
--- a/OpenRA.Mods.RA/Render/RenderBuildingWarFactory.cs
+++ b/OpenRA.Mods.RA/Render/RenderBuildingWarFactory.cs
@@ -65,7 +65,7 @@ namespace OpenRA.Mods.RA.Traits
public override void Tick(Actor self)
{
base.Tick(self);
- if (isOpen && !self.World.ActorMap.GetUnitsAt(openExit).Any( a => a != self ))
+ if (isOpen && !self.World.ActorMap.GetUnitsAt(openExit).Any(a => a != self))
{
isOpen = false;
roof.PlayBackwardsThen(NormalizeSequence(self, "build-top"),
diff --git a/OpenRA.Mods.RA/Render/RenderHarvester.cs b/OpenRA.Mods.RA/Render/RenderHarvester.cs
index c98823c35f..6e812c6674 100644
--- a/OpenRA.Mods.RA/Render/RenderHarvester.cs
+++ b/OpenRA.Mods.RA/Render/RenderHarvester.cs
@@ -17,7 +17,7 @@ namespace OpenRA.Mods.RA.Traits
{
class RenderHarvesterInfo : RenderUnitInfo, Requires
{
- public readonly string[] ImagesByFullness = {"harv"};
+ public readonly string[] ImagesByFullness = { "harv" };
public override object Create(ActorInitializer init) { return new RenderHarvester(init.self, this); }
}
@@ -58,4 +58,4 @@ namespace OpenRA.Mods.RA.Traits
public void MovingToRefinery(Actor self, CPos targetCell, Activity next) { }
public void MovementCancelled(Actor self) { }
}
-}
\ No newline at end of file
+}
diff --git a/OpenRA.Mods.RA/Render/RenderInfantry.cs b/OpenRA.Mods.RA/Render/RenderInfantry.cs
index a953cace2a..cd1989147b 100644
--- a/OpenRA.Mods.RA/Render/RenderInfantry.cs
+++ b/OpenRA.Mods.RA/Render/RenderInfantry.cs
@@ -11,8 +11,8 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
-using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Graphics;
+using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
diff --git a/OpenRA.Mods.RA/Render/WithActiveAnimation.cs b/OpenRA.Mods.RA/Render/WithActiveAnimation.cs
index cfd6148893..986bc88075 100644
--- a/OpenRA.Mods.RA/Render/WithActiveAnimation.cs
+++ b/OpenRA.Mods.RA/Render/WithActiveAnimation.cs
@@ -67,6 +67,7 @@ namespace OpenRA.Mods.RA.Traits
{
buildComplete = false;
}
+
public void Sold(Actor self) { }
}
-}
\ No newline at end of file
+}
diff --git a/OpenRA.Mods.RA/Render/WithBarrel.cs b/OpenRA.Mods.RA/Render/WithBarrel.cs
index 86482894a2..e2c35170fd 100644
--- a/OpenRA.Mods.RA/Render/WithBarrel.cs
+++ b/OpenRA.Mods.RA/Render/WithBarrel.cs
@@ -88,7 +88,7 @@ namespace OpenRA.Mods.RA.Traits
var turretOrientation = turreted != null ? turreted.LocalOrientation(self) : WRot.Zero;
var quantizedBody = body.QuantizeOrientation(self, self.Orientation);
- var quantizedTurret = body.QuantizeOrientation(self, turretOrientation);
+ var quantizedTurret = body.QuantizeOrientation(self, turretOrientation);
return turretOffset + body.LocalToWorld(localOffset.Rotate(quantizedTurret).Rotate(quantizedBody));
}
diff --git a/OpenRA.Mods.RA/Render/WithIdleOverlay.cs b/OpenRA.Mods.RA/Render/WithIdleOverlay.cs
index 494983bdd3..258e390039 100644
--- a/OpenRA.Mods.RA/Render/WithIdleOverlay.cs
+++ b/OpenRA.Mods.RA/Render/WithIdleOverlay.cs
@@ -87,6 +87,7 @@ namespace OpenRA.Mods.RA.Traits
{
buildComplete = false;
}
+
public void OnTransform(Actor self) { }
public void AfterTransform(Actor self) { }
@@ -95,4 +96,4 @@ namespace OpenRA.Mods.RA.Traits
overlay.ReplaceAnim(RenderSprites.NormalizeSequence(overlay, e.DamageState, overlay.CurrentSequence.Name));
}
}
-}
\ No newline at end of file
+}
diff --git a/OpenRA.Mods.RA/Render/WithMuzzleFlash.cs b/OpenRA.Mods.RA/Render/WithMuzzleFlash.cs
index 3d38dc75bf..6f090195a3 100644
--- a/OpenRA.Mods.RA/Render/WithMuzzleFlash.cs
+++ b/OpenRA.Mods.RA/Render/WithMuzzleFlash.cs
@@ -49,7 +49,7 @@ namespace OpenRA.Mods.RA.Traits
{
var barrel = b;
var turreted = self.TraitsImplementing()
- .FirstOrDefault(t => t.Name == arm.Info.Turret);
+ .FirstOrDefault(t => t.Name == arm.Info.Turret);
// Workaround for broken ternary operators in certain versions of mono (3.10 and
// certain versions of the 3.8 series): https://bugzilla.xamarin.com/show_bug.cgi?id=23319
diff --git a/OpenRA.Mods.RA/Render/WithTurret.cs b/OpenRA.Mods.RA/Render/WithTurret.cs
index 4df64128cd..a376244dab 100755
--- a/OpenRA.Mods.RA/Render/WithTurret.cs
+++ b/OpenRA.Mods.RA/Render/WithTurret.cs
@@ -85,7 +85,7 @@ namespace OpenRA.Mods.RA.Traits
if (!info.Recoils)
return t.Position(self);
- var recoil = arms.Aggregate(WRange.Zero, (a,b) => a + b.Recoil);
+ var recoil = arms.Aggregate(WRange.Zero, (a, b) => a + b.Recoil);
var localOffset = new WVec(-recoil, WRange.Zero, WRange.Zero);
var bodyOrientation = body.QuantizeOrientation(self, self.Orientation);
var turretOrientation = body.QuantizeOrientation(self, t.LocalOrientation(self));
@@ -101,7 +101,7 @@ namespace OpenRA.Mods.RA.Traits
anim.ReplaceAnim(sequence);
}
- static public int ZOffsetFromCenter(Actor self, WPos pos, int offset)
+ public static int ZOffsetFromCenter(Actor self, WPos pos, int offset)
{
var delta = self.CenterPosition - pos;
return delta.Y + delta.Z + offset;
diff --git a/OpenRA.Mods.RA/RenderDetectionCircle.cs b/OpenRA.Mods.RA/RenderDetectionCircle.cs
index 6af05e9036..a6a1ef07a9 100644
--- a/OpenRA.Mods.RA/RenderDetectionCircle.cs
+++ b/OpenRA.Mods.RA/RenderDetectionCircle.cs
@@ -37,8 +37,7 @@ namespace OpenRA.Mods.RA.Traits
WRange.FromCells(self.Info.Traits.Get().Range),
0,
Color.FromArgb(128, Color.LimeGreen),
- Color.FromArgb(96, Color.Black)
- );
+ Color.FromArgb(96, Color.Black));
}
}
}
diff --git a/OpenRA.Mods.RA/RenderJammerCircle.cs b/OpenRA.Mods.RA/RenderJammerCircle.cs
index 37d9e8a105..e6c3809279 100644
--- a/OpenRA.Mods.RA/RenderJammerCircle.cs
+++ b/OpenRA.Mods.RA/RenderJammerCircle.cs
@@ -87,5 +87,4 @@ namespace OpenRA.Mods.RA.Traits
}
}
}
-}
-
+}
\ No newline at end of file
diff --git a/OpenRA.Mods.RA/RenderRangeCircle.cs b/OpenRA.Mods.RA/RenderRangeCircle.cs
index d0626e6891..5db5e34aff 100644
--- a/OpenRA.Mods.RA/RenderRangeCircle.cs
+++ b/OpenRA.Mods.RA/RenderRangeCircle.cs
@@ -42,8 +42,7 @@ namespace OpenRA.Mods.RA.Traits
range,
0,
Color.FromArgb(128, Color.Yellow),
- Color.FromArgb(96, Color.Black)
- );
+ Color.FromArgb(96, Color.Black));
foreach (var a in w.ActorsWithTrait())
if (a.Actor.Owner == a.Actor.World.LocalPlayer)
@@ -76,8 +75,7 @@ namespace OpenRA.Mods.RA.Traits
attack.GetMaximumRange(),
0,
Color.FromArgb(128, Color.Yellow),
- Color.FromArgb(96, Color.Black)
- );
+ Color.FromArgb(96, Color.Black));
}
}
}
diff --git a/OpenRA.Mods.RA/RenderShroudCircle.cs b/OpenRA.Mods.RA/RenderShroudCircle.cs
index 825faaf5a4..58fb73e371 100644
--- a/OpenRA.Mods.RA/RenderShroudCircle.cs
+++ b/OpenRA.Mods.RA/RenderShroudCircle.cs
@@ -26,8 +26,7 @@ namespace OpenRA.Mods.RA.Traits
ai.Traits.Get().Range,
0,
Color.FromArgb(128, Color.Cyan),
- Color.FromArgb(96, Color.Black)
- );
+ Color.FromArgb(96, Color.Black));
foreach (var a in w.ActorsWithTrait())
if (a.Actor.Owner == a.Actor.World.LocalPlayer)
@@ -54,9 +53,7 @@ namespace OpenRA.Mods.RA.Traits
self.Info.Traits.Get().Range,
0,
Color.FromArgb(128, Color.Cyan),
- Color.FromArgb(96, Color.Black)
- );
+ Color.FromArgb(96, Color.Black));
}
}
-}
-
+}
\ No newline at end of file
diff --git a/OpenRA.Mods.RA/Repairable.cs b/OpenRA.Mods.RA/Repairable.cs
index 864477b3b7..ea05aa79a2 100644
--- a/OpenRA.Mods.RA/Repairable.cs
+++ b/OpenRA.Mods.RA/Repairable.cs
@@ -44,23 +44,23 @@ namespace OpenRA.Mods.RA.Traits
target => CanRepairAt(target), _ => CanRepair()); }
}
- public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
+ public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
{
- if( order.OrderID == "Repair" )
+ if (order.OrderID == "Repair")
return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
return null;
}
- bool CanRepairAt( Actor target )
+ bool CanRepairAt(Actor target)
{
- return self.Info.Traits.Get().RepairBuildings.Contains( target.Info.Name );
+ return self.Info.Traits.Get().RepairBuildings.Contains(target.Info.Name);
}
bool CanRepair()
{
var li = self.TraitOrDefault();
- return (Health.DamageState > DamageState.Undamaged || (li != null && !li.FullAmmo()) );
+ return Health.DamageState > DamageState.Undamaged || (li != null && !li.FullAmmo());
}
public string VoicePhraseForOrder(Actor self, Order order)
diff --git a/OpenRA.Mods.RA/RepairableNear.cs b/OpenRA.Mods.RA/RepairableNear.cs
index 4ff48107bc..284ec445a7 100644
--- a/OpenRA.Mods.RA/RepairableNear.cs
+++ b/OpenRA.Mods.RA/RepairableNear.cs
@@ -23,7 +23,7 @@ namespace OpenRA.Mods.RA.Traits
[ActorReference] public readonly string[] Buildings = { "spen", "syrd" };
public readonly int CloseEnough = 4; /* cells */
- public object Create( ActorInitializer init ) { return new RepairableNear( init.self, this ); }
+ public object Create(ActorInitializer init) { return new RepairableNear(init.self, this); }
}
class RepairableNear : IIssueOrder, IResolveOrder
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.RA.Traits
readonly Actor self;
readonly RepairableNearInfo info;
- public RepairableNear( Actor self, RepairableNearInfo info ) { this.self = self; this.info = info; }
+ public RepairableNear(Actor self, RepairableNearInfo info) { this.self = self; this.info = info; }
public IEnumerable Orders
{
@@ -42,17 +42,17 @@ namespace OpenRA.Mods.RA.Traits
}
}
- public Order IssueOrder( Actor self, IOrderTargeter order, Target target, bool queued )
+ public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
{
- if( order.OrderID == "RepairNear" )
+ if (order.OrderID == "RepairNear")
return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
return null;
}
- bool CanRepairAt( Actor target )
+ bool CanRepairAt(Actor target)
{
- return info.Buildings.Contains( target.Info.Name );
+ return info.Buildings.Contains(target.Info.Name);
}
bool ShouldRepair()
@@ -68,7 +68,7 @@ namespace OpenRA.Mods.RA.Traits
var target = Target.FromOrder(self.World, order);
self.CancelActivity();
- self.QueueActivity(movement.MoveWithinRange(target, new WRange(1024*info.CloseEnough)));
+ self.QueueActivity(movement.MoveWithinRange(target, new WRange(1024 * info.CloseEnough)));
self.QueueActivity(new Repair(order.TargetActor));
self.SetTargetLine(target, Color.Green, false);
diff --git a/OpenRA.Mods.RA/Scripting/Global/ReinforcementsGlobal.cs b/OpenRA.Mods.RA/Scripting/Global/ReinforcementsGlobal.cs
index 29b716e75f..2c0f4c66b8 100644
--- a/OpenRA.Mods.RA/Scripting/Global/ReinforcementsGlobal.cs
+++ b/OpenRA.Mods.RA/Scripting/Global/ReinforcementsGlobal.cs
@@ -8,10 +8,10 @@
*/
#endregion
-using Eluant;
using System;
using System.Collections.Generic;
using System.Linq;
+using Eluant;
using OpenRA;
using OpenRA.Activities;
using OpenRA.Effects;
diff --git a/OpenRA.Mods.RA/Scripting/Properties/CombatProperties.cs b/OpenRA.Mods.RA/Scripting/Properties/CombatProperties.cs
index 47c261cbef..8a5ea4565e 100644
--- a/OpenRA.Mods.RA/Scripting/Properties/CombatProperties.cs
+++ b/OpenRA.Mods.RA/Scripting/Properties/CombatProperties.cs
@@ -8,9 +8,9 @@
*/
#endregion
-using Eluant;
using System;
using System.Linq;
+using Eluant;
using OpenRA.Activities;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.RA.Activities;
diff --git a/OpenRA.Mods.RA/Scripting/Properties/HarvesterProperties.cs b/OpenRA.Mods.RA/Scripting/Properties/HarvesterProperties.cs
index 4f27c8caf4..42e51c79cf 100644
--- a/OpenRA.Mods.RA/Scripting/Properties/HarvesterProperties.cs
+++ b/OpenRA.Mods.RA/Scripting/Properties/HarvesterProperties.cs
@@ -8,8 +8,8 @@
*/
#endregion
-using OpenRA.Scripting;
using OpenRA.Mods.RA.Traits;
+using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Scripting
diff --git a/OpenRA.Mods.RA/Scripting/Properties/PlayerProperties.cs b/OpenRA.Mods.RA/Scripting/Properties/PlayerProperties.cs
index 954c8f113f..993ff4aab1 100644
--- a/OpenRA.Mods.RA/Scripting/Properties/PlayerProperties.cs
+++ b/OpenRA.Mods.RA/Scripting/Properties/PlayerProperties.cs
@@ -11,8 +11,8 @@
using System;
using System.Linq;
using Eluant;
-using OpenRA.Scripting;
using OpenRA.Mods.RA.Traits;
+using OpenRA.Scripting;
namespace OpenRA.Mods.RA.Scripting
{
diff --git a/OpenRA.Mods.RA/Scripting/Properties/ProductionProperties.cs b/OpenRA.Mods.RA/Scripting/Properties/ProductionProperties.cs
index ddcbdfbfba..fabd0aca88 100644
--- a/OpenRA.Mods.RA/Scripting/Properties/ProductionProperties.cs
+++ b/OpenRA.Mods.RA/Scripting/Properties/ProductionProperties.cs
@@ -8,10 +8,10 @@
*/
#endregion
-using Eluant;
using System;
using System.Collections.Generic;
using System.Linq;
+using Eluant;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Scripting;
using OpenRA.Mods.Common.Traits;
diff --git a/OpenRA.Mods.RA/SelfHealing.cs b/OpenRA.Mods.RA/SelfHealing.cs
index 3a04785e1e..381efc10bf 100644
--- a/OpenRA.Mods.RA/SelfHealing.cs
+++ b/OpenRA.Mods.RA/SelfHealing.cs
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA
[Sync] int damageTicks;
public SelfHealing(Actor self, SelfHealingInfo info)
- : base (info)
+ : base(info)
{
health = self.Trait();
}
diff --git a/OpenRA.Mods.RA/Sellable.cs b/OpenRA.Mods.RA/Sellable.cs
index 34de9f7cd6..39e021afac 100644
--- a/OpenRA.Mods.RA/Sellable.cs
+++ b/OpenRA.Mods.RA/Sellable.cs
@@ -15,7 +15,6 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
{
-
[Desc("Actor can be sold")]
public class SellableInfo : UpgradableTraitInfo, ITraitInfo
{
diff --git a/OpenRA.Mods.RA/SupportPowers/AirstrikePower.cs b/OpenRA.Mods.RA/SupportPowers/AirstrikePower.cs
index db83ae96b1..ef2277c82b 100644
--- a/OpenRA.Mods.RA/SupportPowers/AirstrikePower.cs
+++ b/OpenRA.Mods.RA/SupportPowers/AirstrikePower.cs
@@ -164,8 +164,7 @@ namespace OpenRA.Mods.RA.Traits
Info.BeaconPalettePrefix,
Info.BeaconPoster,
Info.BeaconPosterPalette,
- () => 1 - ((distanceTestActor.CenterPosition - target).HorizontalLength - info.BeaconDistanceOffset.Range) * 1f / distance
- );
+ () => 1 - ((distanceTestActor.CenterPosition - target).HorizontalLength - info.BeaconDistanceOffset.Range) * 1f / distance);
w.Add(beacon);
}
diff --git a/OpenRA.Mods.RA/SupportPowers/NukePower.cs b/OpenRA.Mods.RA/SupportPowers/NukePower.cs
index a2dc1c61ac..c1c1c21903 100755
--- a/OpenRA.Mods.RA/SupportPowers/NukePower.cs
+++ b/OpenRA.Mods.RA/SupportPowers/NukePower.cs
@@ -110,10 +110,8 @@ namespace OpenRA.Mods.RA.Traits
Info.BeaconPalettePrefix,
Info.BeaconPoster,
Info.BeaconPosterPalette,
- () => missile.FractionComplete
- );
-
-
+ () => missile.FractionComplete);
+
Action removeBeacon = () => self.World.AddFrameEndTask(w =>
{
w.Remove(beacon);
diff --git a/OpenRA.Mods.RA/SupportPowers/ParatroopersPower.cs b/OpenRA.Mods.RA/SupportPowers/ParatroopersPower.cs
index 3bb3211c7f..e1de2258a7 100644
--- a/OpenRA.Mods.RA/SupportPowers/ParatroopersPower.cs
+++ b/OpenRA.Mods.RA/SupportPowers/ParatroopersPower.cs
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA.Traits
[ActorReference]
[Desc("Troops to be delivered. They will be distributed between the planes if SquadSize > 1.")]
- public string[] DropItems = { };
+ public readonly string[] DropItems = { };
[Desc("Risks stuck units when they don't have the Paratrooper trait.")]
public readonly bool AllowImpassableCells = false;
@@ -184,8 +184,7 @@ namespace OpenRA.Mods.RA.Traits
Info.BeaconPalettePrefix,
Info.BeaconPoster,
Info.BeaconPosterPalette,
- () => 1 - ((distanceTestActor.CenterPosition - target).HorizontalLength - info.BeaconDistanceOffset.Range) * 1f / distance
- );
+ () => 1 - ((distanceTestActor.CenterPosition - target).HorizontalLength - info.BeaconDistanceOffset.Range) * 1f / distance);
w.Add(beacon);
}
diff --git a/OpenRA.Mods.RA/SupportPowers/SupportPower.cs b/OpenRA.Mods.RA/SupportPowers/SupportPower.cs
index f72425fe25..be28949ebf 100755
--- a/OpenRA.Mods.RA/SupportPowers/SupportPower.cs
+++ b/OpenRA.Mods.RA/SupportPowers/SupportPower.cs
@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA.Traits
public readonly string LongDesc = "";
public readonly bool AllowMultiple = false;
public readonly bool OneShot = false;
- public readonly string[] Prerequisites = {};
+ public readonly string[] Prerequisites = { };
public readonly string BeginChargeSound = null;
public readonly string EndChargeSound = null;
diff --git a/OpenRA.Mods.RA/SupportPowers/SupportPowerManager.cs b/OpenRA.Mods.RA/SupportPowers/SupportPowerManager.cs
index 2e5acb3fa0..86c279d486 100644
--- a/OpenRA.Mods.RA/SupportPowers/SupportPowerManager.cs
+++ b/OpenRA.Mods.RA/SupportPowers/SupportPowerManager.cs
@@ -189,7 +189,8 @@ namespace OpenRA.Mods.RA.Traits
if (Manager.DevMode.FastCharge && RemainingTime > 25)
RemainingTime = 25;
- if (RemainingTime > 0) --RemainingTime;
+ if (RemainingTime > 0)
+ --RemainingTime;
if (!notifiedCharging)
{
power.Charging(power.self, Key);
diff --git a/OpenRA.Mods.RA/TakeCover.cs b/OpenRA.Mods.RA/TakeCover.cs
index 535a286ce6..e5895c1497 100644
--- a/OpenRA.Mods.RA/TakeCover.cs
+++ b/OpenRA.Mods.RA/TakeCover.cs
@@ -36,7 +36,7 @@ namespace OpenRA.Mods.RA.Traits
bool isProne { get { return remainingProneTime > 0; } }
public bool IsModifyingSequence { get { return isProne; } }
- public string SequencePrefix { get { return info.ProneSequencePrefix ; } }
+ public string SequencePrefix { get { return info.ProneSequencePrefix; } }
public TakeCover(ActorInitializer init, TakeCoverInfo info)
: base(init, info)
@@ -46,7 +46,8 @@ namespace OpenRA.Mods.RA.Traits
public void Damaged(Actor self, AttackInfo e)
{
- if (e.Damage > 0 && (e.Warhead == null || !e.Warhead.PreventProne)) /* Don't go prone when healed */
+ /* Don't go prone when healed */
+ if (e.Damage > 0 && (e.Warhead == null || !e.Warhead.PreventProne))
{
if (!isProne)
localOffset = info.ProneOffset;
diff --git a/OpenRA.Mods.RA/ThrowsParticle.cs b/OpenRA.Mods.RA/ThrowsParticle.cs
index c2b958d143..bdfa318508 100644
--- a/OpenRA.Mods.RA/ThrowsParticle.cs
+++ b/OpenRA.Mods.RA/ThrowsParticle.cs
@@ -62,7 +62,7 @@ namespace OpenRA.Mods.RA.Traits
var body = self.Trait();
// TODO: Carry orientation over from the parent instead of just facing
- var bodyFacing = init.Contains() ? init.Get() : 0;
+ var bodyFacing = init.Contains() ? init.Get() : 0;
facing = Turreted.GetInitialTurretFacing(init, 0);
// Calculate final position
diff --git a/OpenRA.Mods.RA/Traits/AcceptsSupplies.cs b/OpenRA.Mods.RA/Traits/AcceptsSupplies.cs
index a755eb5c2b..891ee18421 100644
--- a/OpenRA.Mods.RA/Traits/AcceptsSupplies.cs
+++ b/OpenRA.Mods.RA/Traits/AcceptsSupplies.cs
@@ -13,7 +13,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
{
[Desc("Tag trait for SupplyTruck: actors.")]
- class AcceptsSuppliesInfo : TraitInfo {}
+ class AcceptsSuppliesInfo : TraitInfo { }
- class AcceptsSupplies {}
+ class AcceptsSupplies { }
}
diff --git a/OpenRA.Mods.RA/Traits/Air/Aircraft.cs b/OpenRA.Mods.RA/Traits/Air/Aircraft.cs
index 6807bc10eb..c6c83a397b 100644
--- a/OpenRA.Mods.RA/Traits/Air/Aircraft.cs
+++ b/OpenRA.Mods.RA/Traits/Air/Aircraft.cs
@@ -176,6 +176,7 @@ namespace OpenRA.Mods.RA.Traits
{
SetPosition(self, self.World.Map.CenterOfCell(cell) + new WVec(0, 0, CenterPosition.Z));
}
+
public void SetVisualPosition(Actor self, WPos pos) { SetPosition(self, pos); }
public void AddedToWorld(Actor self)
diff --git a/OpenRA.Mods.RA/Traits/Air/Plane.cs b/OpenRA.Mods.RA/Traits/Air/Plane.cs
index 2e7c7d6313..28ba03c1a9 100644
--- a/OpenRA.Mods.RA/Traits/Air/Plane.cs
+++ b/OpenRA.Mods.RA/Traits/Air/Plane.cs
@@ -70,6 +70,7 @@ namespace OpenRA.Mods.RA.Traits
return WVec.Zero;
var dot = WVec.Dot(currentDir, repulsionForce) / length;
+
// avoid stalling the plane
return dot >= 0 ? repulsionForce : WVec.Zero;
}
diff --git a/OpenRA.Mods.RA/Traits/Buildings/OreRefinery.cs b/OpenRA.Mods.RA/Traits/Buildings/OreRefinery.cs
index 1fd8572c15..c1d8cc6321 100644
--- a/OpenRA.Mods.RA/Traits/Buildings/OreRefinery.cs
+++ b/OpenRA.Mods.RA/Traits/Buildings/OreRefinery.cs
@@ -114,10 +114,11 @@ namespace OpenRA.Mods.RA.Traits
{
if (!preventDock)
{
- harv.QueueActivity(new CallFunc( () => dockedHarv = harv, false));
+ harv.QueueActivity(new CallFunc(() => dockedHarv = harv, false));
harv.QueueActivity(DockSequence(harv, self));
- harv.QueueActivity(new CallFunc( () => dockedHarv = null, false));
+ harv.QueueActivity(new CallFunc(() => dockedHarv = null, false));
}
+
harv.QueueActivity(new CallFunc(() => harv.Trait().ContinueHarvesting(harv)));
}
diff --git a/OpenRA.Mods.RA/Traits/Buildings/PrimaryBuilding.cs b/OpenRA.Mods.RA/Traits/Buildings/PrimaryBuilding.cs
index 4c46100604..f33b26b3a1 100644
--- a/OpenRA.Mods.RA/Traits/Buildings/PrimaryBuilding.cs
+++ b/OpenRA.Mods.RA/Traits/Buildings/PrimaryBuilding.cs
@@ -8,10 +8,10 @@
*/
#endregion
-using System.Linq;
using System.Collections.Generic;
-using OpenRA.Traits;
+using System.Linq;
using OpenRA.Mods.Common.Orders;
+using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
{
diff --git a/OpenRA.Mods.RA/Traits/Buildings/RepairableBuilding.cs b/OpenRA.Mods.RA/Traits/Buildings/RepairableBuilding.cs
index f19dcb0403..dbf0743f56 100644
--- a/OpenRA.Mods.RA/Traits/Buildings/RepairableBuilding.cs
+++ b/OpenRA.Mods.RA/Traits/Buildings/RepairableBuilding.cs
@@ -12,8 +12,8 @@ using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
-using OpenRA.Mods.RA.Effects;
using OpenRA.Mods.Common.Traits;
+using OpenRA.Mods.RA.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
@@ -42,7 +42,7 @@ namespace OpenRA.Mods.RA.Traits
public bool RepairActive = false;
public RepairableBuilding(Actor self, RepairableBuildingInfo info)
- : base (info)
+ : base(info)
{
Health = self.Trait();
}
diff --git a/OpenRA.Mods.RA/Traits/Buildings/Reservable.cs b/OpenRA.Mods.RA/Traits/Buildings/Reservable.cs
index f00800a0d9..37e4b47fda 100644
--- a/OpenRA.Mods.RA/Traits/Buildings/Reservable.cs
+++ b/OpenRA.Mods.RA/Traits/Buildings/Reservable.cs
@@ -38,11 +38,10 @@ namespace OpenRA.Mods.RA.Traits
// NOTE: we really dont care about the GC eating DisposableActions that apply to a world *other* than
// the one we're playing in.
-
return new DisposableAction(
() => { reservedFor = null; reservedForAircraft = null; },
() => Game.RunAfterTick(
- () => { if (Game.IsCurrentWorld( self.World )) throw new InvalidOperationException(
+ () => { if (Game.IsCurrentWorld(self.World)) throw new InvalidOperationException(
"Attempted to finalize an undisposed DisposableAction. {0} ({1}) reserved {2} ({3})"
.F(forActor.Info.Name, forActor.ActorID, self.Info.Name, self.ActorID)); }));
}
diff --git a/OpenRA.Mods.RA/Traits/Cloak.cs b/OpenRA.Mods.RA/Traits/Cloak.cs
index 5ec80675cb..0e086e7141 100644
--- a/OpenRA.Mods.RA/Traits/Cloak.cs
+++ b/OpenRA.Mods.RA/Traits/Cloak.cs
@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA.Traits
CPos? lastPos;
public Cloak(Actor self, CloakInfo info)
- : base (info)
+ : base(info)
{
this.self = self;
diff --git a/OpenRA.Mods.RA/Traits/DemoTruck.cs b/OpenRA.Mods.RA/Traits/DemoTruck.cs
index 0e03669503..09bdf56501 100644
--- a/OpenRA.Mods.RA/Traits/DemoTruck.cs
+++ b/OpenRA.Mods.RA/Traits/DemoTruck.cs
@@ -8,8 +8,8 @@
*/
#endregion
-using System.Drawing;
using System.Collections.Generic;
+using System.Drawing;
using OpenRA.Activities;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Orders;
@@ -68,7 +68,6 @@ namespace OpenRA.Mods.RA.Traits
self.QueueActivity(new MoveAdjacentTo(self, target));
self.QueueActivity(new CallFunc(() => Explode(self)));
}
-
else if (order.OrderString == "Detonate")
Explode(self);
}
diff --git a/OpenRA.Mods.RA/Traits/Harvester.cs b/OpenRA.Mods.RA/Traits/Harvester.cs
index 225a5cf76e..ae3b814d5e 100644
--- a/OpenRA.Mods.RA/Traits/Harvester.cs
+++ b/OpenRA.Mods.RA/Traits/Harvester.cs
@@ -13,8 +13,8 @@ using System.Drawing;
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Activities;
-using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Orders;
+using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
@@ -47,6 +47,7 @@ namespace OpenRA.Mods.RA.Traits
IExplodeModifier, IOrderVoice, ISpeedModifier, ISync,
INotifyResourceClaimLost, INotifyIdle, INotifyBlockingMove
{
+ readonly HarvesterInfo Info;
Dictionary contents = new Dictionary();
[Sync] public Actor OwnerLinkedProc = null;
@@ -56,7 +57,6 @@ namespace OpenRA.Mods.RA.Traits
public CPos? LastHarvestedCell = null;
public CPos? LastOrderLocation = null;
[Sync] public int ContentValue { get { return contents.Sum(c => c.Key.ValuePerUnit * c.Value); } }
- readonly HarvesterInfo Info;
bool idleSmart = true;
public Harvester(Actor self, HarvesterInfo info)
@@ -118,8 +118,7 @@ namespace OpenRA.Mods.RA.Traits
from r in self.World.ActorsWithTrait()
where r.Actor != ignore && r.Actor.Owner == self.Owner && IsAcceptableProcType(r.Actor)
let linkedHarvs = self.World.ActorsWithTrait().Where(a => a.Trait.LinkedProc == r.Actor).Count()
- select new { Location = r.Actor.Location + r.Trait.DeliverOffset, Actor = r.Actor, Occupancy = linkedHarvs }
- ).ToDictionary(r => r.Location);
+ select new { Location = r.Actor.Location + r.Trait.DeliverOffset, Actor = r.Actor, Occupancy = linkedHarvs }).ToDictionary(r => r.Location);
// Start a search from each refinery's delivery location:
var mi = self.Info.Traits.Get();
@@ -130,13 +129,13 @@ namespace OpenRA.Mods.RA.Traits
if (!refs.ContainsKey(loc)) return 0;
var occupancy = refs[loc].Occupancy;
+
// 4 harvesters clogs up the refinery's delivery location:
if (occupancy >= 3) return int.MaxValue;
// Prefer refineries with less occupancy (multiplier is to offset distance cost):
return occupancy * 12;
- })
- );
+ }));
// Reverse the found-path to find the refinery location instead of our location:
path.Reverse();
@@ -192,6 +191,7 @@ namespace OpenRA.Mods.RA.Traits
{
// I'm blocking someone else from moving to my location:
var act = self.GetCurrentActivity();
+
// If I'm just waiting around then get out of the way:
if (act is Wait)
{
@@ -319,6 +319,7 @@ namespace OpenRA.Mods.RA.Traits
{
// A bot order gives us a CPos.Zero TargetLocation, so find some good resources for him:
var loc = FindNextResourceForBot(self);
+
// No more resources? Oh well.
if (!loc.HasValue)
return;
@@ -386,6 +387,7 @@ namespace OpenRA.Mods.RA.Traits
var resType = resLayer.GetResource(loc);
if (resType == null) return 1;
+
// Can the harvester collect this kind of resource?
if (!harvInfo.Resources.Contains(resType.Info.Name)) return 1;
@@ -398,8 +400,7 @@ namespace OpenRA.Mods.RA.Traits
return 0;
})
- .FromPoint(self.Location)
- );
+ .FromPoint(self.Location));
if (path.Count == 0)
return (CPos?)null;
@@ -459,6 +460,7 @@ namespace OpenRA.Mods.RA.Traits
return false;
var location = self.World.Map.CellContaining(target.CenterPosition);
+
// Don't leak info about resources under the shroud
if (!self.Owner.Shroud.IsExplored(location))
return false;
diff --git a/OpenRA.Mods.RA/Traits/HarvesterHuskModifier.cs b/OpenRA.Mods.RA/Traits/HarvesterHuskModifier.cs
index 81e4cbdb15..caeae1f197 100644
--- a/OpenRA.Mods.RA/Traits/HarvesterHuskModifier.cs
+++ b/OpenRA.Mods.RA/Traits/HarvesterHuskModifier.cs
@@ -19,7 +19,7 @@ namespace OpenRA.Mods.RA.Traits
public readonly string FullHuskActor = null;
public readonly int FullnessThreshold = 50;
- public object Create( ActorInitializer init ) { return new HarvesterHuskModifier(this); }
+ public object Create(ActorInitializer init) { return new HarvesterHuskModifier(this); }
}
public class HarvesterHuskModifier : IHuskModifier
diff --git a/OpenRA.Mods.RA/Traits/MadTank.cs b/OpenRA.Mods.RA/Traits/MadTank.cs
index 569591c844..cf2d412c2e 100644
--- a/OpenRA.Mods.RA/Traits/MadTank.cs
+++ b/OpenRA.Mods.RA/Traits/MadTank.cs
@@ -8,9 +8,9 @@
*/
#endregion
-using System.Linq;
-using System.Drawing;
using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Orders;
@@ -72,9 +72,11 @@ namespace OpenRA.Mods.RA.Traits
if (info.ThumpDamageWeapon != null)
{
var weapon = self.World.Map.Rules.Weapons[info.ThumpDamageWeapon.ToLowerInvariant()];
+
// Use .FromPos since this weapon needs to affect more than just the MadTank actor
weapon.Impact(Target.FromPos(self.CenterPosition), self, Enumerable.Empty());
}
+
screenShaker.AddEffect(info.ThumpShakeTime, self.CenterPosition, info.ThumpShakeIntensity, info.ThumpShakeMultiplier);
tick = 0;
}
@@ -112,9 +114,11 @@ namespace OpenRA.Mods.RA.Traits
if (info.DetonationWeapon != null)
{
var weapon = self.World.Map.Rules.Weapons[info.DetonationWeapon.ToLowerInvariant()];
+
// Use .FromPos since this actor is killed. Cannot use Target.FromActor
weapon.Impact(Target.FromPos(self.CenterPosition), self, Enumerable.Empty());
}
+
self.Kill(self);
});
}
@@ -164,7 +168,6 @@ namespace OpenRA.Mods.RA.Traits
self.QueueActivity(new MoveAdjacentTo(self, target));
self.QueueActivity(new CallFunc(StartDetonationSequence));
}
-
else if (order.OrderString == "Detonate")
{
self.CancelActivity();
diff --git a/OpenRA.Mods.RA/Traits/Mine.cs b/OpenRA.Mods.RA/Traits/Mine.cs
index b74a41a018..d51ba1c362 100644
--- a/OpenRA.Mods.RA/Traits/Mine.cs
+++ b/OpenRA.Mods.RA/Traits/Mine.cs
@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA.Traits
this.info = info;
}
- public void WarnCrush(Actor crusher) {}
+ public void WarnCrush(Actor crusher) { }
public void OnCrush(Actor crusher)
{
diff --git a/OpenRA.Mods.RA/Traits/Minelayer.cs b/OpenRA.Mods.RA/Traits/Minelayer.cs
index 525d6e51ba..5a81415c80 100644
--- a/OpenRA.Mods.RA/Traits/Minelayer.cs
+++ b/OpenRA.Mods.RA/Traits/Minelayer.cs
@@ -9,8 +9,8 @@
#endregion
using System;
-using System.Linq;
using System.Collections.Generic;
+using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Orders;
using OpenRA.Mods.RA.Activities;
diff --git a/OpenRA.Mods.RA/Traits/Mobile.cs b/OpenRA.Mods.RA/Traits/Mobile.cs
index 504c918970..18e2aab377 100644
--- a/OpenRA.Mods.RA/Traits/Mobile.cs
+++ b/OpenRA.Mods.RA/Traits/Mobile.cs
@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA.Traits
TransientActors,
BlockedByMovers,
All = TransientActors | BlockedByMovers
- };
+ }
[Desc("Unit is able to move.")]
public class MobileInfo : ITraitInfo, IOccupySpaceInfo, IFacingInfo, IMoveInfo, UsesInit, UsesInit, UsesInit
@@ -159,7 +159,7 @@ namespace OpenRA.Mods.RA.Traits
if (otherMobile == null) return false;
// Sign of dot-product indicates (roughly) if vectors are facing in same or opposite directions:
- var dp = CVec.Dot((selfMobile.toCell - self.Location), (otherMobile.toCell - other.Location));
+ var dp = CVec.Dot(selfMobile.toCell - self.Location, otherMobile.toCell - other.Location);
if (dp <= 0) return false;
return true;
@@ -177,7 +177,7 @@ namespace OpenRA.Mods.RA.Traits
{
var canIgnoreMovingAllies = self != null && !check.HasFlag(CellConditions.BlockedByMovers);
var needsCellExclusively = self == null || Crushes == null || !Crushes.Any();
- foreach(var a in world.ActorMap.GetUnitsAt(cell))
+ foreach (var a in world.ActorMap.GetUnitsAt(cell))
{
if (a == ignoreActor)
continue;
@@ -239,7 +239,7 @@ namespace OpenRA.Mods.RA.Traits
}
if (!SharesCell)
- return world.ActorMap.AnyUnitsAt(cell, SubCell.FullCell)? SubCell.Invalid : SubCell.FullCell;
+ return world.ActorMap.AnyUnitsAt(cell, SubCell.FullCell) ? SubCell.Invalid : SubCell.FullCell;
return world.ActorMap.FreeSubCell(cell, preferredSubCell);
}
@@ -257,8 +257,6 @@ namespace OpenRA.Mods.RA.Traits
CPos __fromCell, __toCell;
public SubCell fromSubCell, toSubCell;
- //int __altitude;
-
[Sync] public int Facing
{
get { return __facing; }
@@ -333,6 +331,7 @@ namespace OpenRA.Mods.RA.Traits
if (preferred != SubCell.FullCell)
return SubCell.FullCell;
}
+
return preferred;
}
@@ -388,6 +387,7 @@ namespace OpenRA.Mods.RA.Traits
return new Order("Move", self, queued) { TargetLocation = self.World.Map.CellContaining(target.CenterPosition) };
}
+
return null;
}
@@ -504,7 +504,7 @@ namespace OpenRA.Mods.RA.Traits
public SubCell GetAvailableSubCell(CPos a, SubCell preferredSubCell = SubCell.Any, Actor ignoreActor = null, bool checkTransientActors = true)
{
- return Info.GetAvailableSubCell(self.World, self, a, preferredSubCell, ignoreActor, checkTransientActors? CellConditions.All : CellConditions.None);
+ return Info.GetAvailableSubCell(self.World, self, a, preferredSubCell, ignoreActor, checkTransientActors ? CellConditions.All : CellConditions.None);
}
public bool CanEnterCell(CPos cell, Actor ignoreActor = null, bool checkTransientActors = true)
diff --git a/OpenRA.Mods.RA/Traits/PortableChrono.cs b/OpenRA.Mods.RA/Traits/PortableChrono.cs
index 949ade55e1..4795a721e3 100644
--- a/OpenRA.Mods.RA/Traits/PortableChrono.cs
+++ b/OpenRA.Mods.RA/Traits/PortableChrono.cs
@@ -8,8 +8,8 @@
*/
#endregion
-using System.Drawing;
using System.Collections.Generic;
+using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Mods.Common.Orders;
@@ -130,6 +130,7 @@ namespace OpenRA.Mods.RA.Traits
cursor = "chrono-target";
return true;
}
+
return false;
}
@@ -186,8 +187,7 @@ namespace OpenRA.Mods.RA.Traits
WRange.FromCells(self.Trait().Info.MaxDistance),
0,
Color.FromArgb(128, Color.LawnGreen),
- Color.FromArgb(96, Color.Black)
- );
+ Color.FromArgb(96, Color.Black));
}
public string GetCursor(World world, CPos xy, MouseInput mi)
diff --git a/OpenRA.Mods.RA/Traits/SupportPowers/ChronoshiftPower.cs b/OpenRA.Mods.RA/Traits/SupportPowers/ChronoshiftPower.cs
index 4f2ee9f45d..ca64de2bed 100644
--- a/OpenRA.Mods.RA/Traits/SupportPowers/ChronoshiftPower.cs
+++ b/OpenRA.Mods.RA/Traits/SupportPowers/ChronoshiftPower.cs
@@ -24,7 +24,7 @@ namespace OpenRA.Mods.RA.Traits
public readonly int Duration = 30;
public readonly bool KillCargo = true;
- public override object Create(ActorInitializer init) { return new ChronoshiftPower(init.self,this); }
+ public override object Create(ActorInitializer init) { return new ChronoshiftPower(init.self, this); }
}
class ChronoshiftPower : SupportPower
@@ -255,19 +255,21 @@ namespace OpenRA.Mods.RA.Traits
foreach (var unit in power.UnitsInRange(sourceLocation))
{
var targetCell = unit.Location + (xy - sourceLocation);
- if (manager.self.Owner.Shroud.IsExplored(targetCell) && unit.Trait().CanChronoshiftTo(unit,targetCell))
+ if (manager.self.Owner.Shroud.IsExplored(targetCell) && unit.Trait().CanChronoshiftTo(unit, targetCell))
{
canTeleport = true;
break;
}
}
+
if (!canTeleport)
{
// Check the terrain types. This will allow chronoshifts to occur on empty terrain to terrain of
// a similar type. This also keeps the cursor from changing in non-visible property, alerting the
// chronoshifter of enemy unit presence
- canTeleport = power.SimilarTerrain(sourceLocation,xy);
+ canTeleport = power.SimilarTerrain(sourceLocation, xy);
}
+
return canTeleport;
}
diff --git a/OpenRA.Mods.RA/Traits/SupportPowers/GpsPower.cs b/OpenRA.Mods.RA/Traits/SupportPowers/GpsPower.cs
index e67bfec052..9a20bc1cbd 100644
--- a/OpenRA.Mods.RA/Traits/SupportPowers/GpsPower.cs
+++ b/OpenRA.Mods.RA/Traits/SupportPowers/GpsPower.cs
@@ -19,7 +19,7 @@ namespace OpenRA.Mods.RA.Traits
[Desc("Required for GpsPower. Attach this to the player actor.")]
class GpsWatcherInfo : ITraitInfo
{
- public object Create (ActorInitializer init) { return new GpsWatcher(init.self.Owner); }
+ public object Create(ActorInitializer init) { return new GpsWatcher(init.self.Owner); }
}
class GpsWatcher : ISync, IFogVisibilityModifier
@@ -68,7 +68,7 @@ namespace OpenRA.Mods.RA.Traits
void RefreshGranted()
{
- Granted = (actors.Count > 0 && Launched);
+ Granted = actors.Count > 0 && Launched;
GrantedAllies = owner.World.ActorsWithTrait().Any(p => p.Actor.Owner.IsAlliedWith(owner) && p.Trait.Granted);
if (Granted || GrantedAllies)
@@ -119,7 +119,7 @@ namespace OpenRA.Mods.RA.Traits
public void Killed(Actor self, AttackInfo e) { RemoveGps(self); }
- public void Selling(Actor self) {}
+ public void Selling(Actor self) { }
public void Sold(Actor self) { RemoveGps(self); }
void RemoveGps(Actor self)
diff --git a/OpenRA.Mods.RA/Traits/TargetableSubmarine.cs b/OpenRA.Mods.RA/Traits/TargetableSubmarine.cs
index c01561a577..7b3718f804 100644
--- a/OpenRA.Mods.RA/Traits/TargetableSubmarine.cs
+++ b/OpenRA.Mods.RA/Traits/TargetableSubmarine.cs
@@ -14,7 +14,7 @@ namespace OpenRA.Mods.RA.Traits
{
public class TargetableSubmarineInfo : TargetableUnitInfo, Requires
{
- public readonly string[] CloakedTargetTypes = {};
+ public readonly string[] CloakedTargetTypes = { };
public override object Create(ActorInitializer init) { return new TargetableSubmarine(init.self, this); }
}
@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA.Traits
public override string[] TargetTypes
{
get { return cloak.Cloaked ? info.CloakedTargetTypes
- : info.TargetTypes;}
+ : info.TargetTypes; }
}
}
}
diff --git a/OpenRA.Mods.RA/Traits/World/DomainIndex.cs b/OpenRA.Mods.RA/Traits/World/DomainIndex.cs
index ef840c1a3a..0ae87bec53 100644
--- a/OpenRA.Mods.RA/Traits/World/DomainIndex.cs
+++ b/OpenRA.Mods.RA/Traits/World/DomainIndex.cs
@@ -13,14 +13,14 @@ using System.Diagnostics;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
-using OpenRA.Traits;
using OpenRA.Support;
+using OpenRA.Traits;
namespace OpenRA.Mods.RA.Traits
{
[Desc("Identify untraversable regions of the map for faster pathfinding, especially with AI.",
"This trait is required. Every mod needs it attached to the world actor.")]
- class DomainIndexInfo : TraitInfo {}
+ class DomainIndexInfo : TraitInfo { }
public class DomainIndex : IWorldLoaded
{
diff --git a/OpenRA.Mods.RA/Traits/World/PathFinder.cs b/OpenRA.Mods.RA/Traits/World/PathFinder.cs
index b4d6dbd466..ad4fd65644 100644
--- a/OpenRA.Mods.RA/Traits/World/PathFinder.cs
+++ b/OpenRA.Mods.RA/Traits/World/PathFinder.cs
@@ -27,7 +27,8 @@ namespace OpenRA.Mods.RA.Traits
public class PathFinder
{
- readonly static List emptyPath = new List(0);
+ const int MaxPathAge = 50; /* x 40ms ticks */
+ static readonly List emptyPath = new List(0);
readonly World world;
public PathFinder(World world) { this.world = world; }
@@ -42,7 +43,6 @@ namespace OpenRA.Mods.RA.Traits
}
List CachedPaths = new List();
- const int MaxPathAge = 50; /* x 40ms ticks */
public List FindUnitPath(CPos from, CPos target, Actor self)
{
@@ -75,8 +75,7 @@ namespace OpenRA.Mods.RA.Traits
.Reverse();
var pb = FindBidiPath(
fromPoint,
- fromPointReverse
- );
+ fromPointReverse);
CheckSanePath2(pb, from, target);
@@ -92,7 +91,7 @@ namespace OpenRA.Mods.RA.Traits
{
var mi = self.Info.Traits.Get();
var targetCell = self.World.Map.CellContaining(target);
- var rangeSquared = range.Range*range.Range;
+ var rangeSquared = range.Range * range.Range;
// Correct for SubCell offset
target -= self.World.Map.OffsetOfSubCell(srcSub);
@@ -116,8 +115,7 @@ namespace OpenRA.Mods.RA.Traits
var path = FindBidiPath(
PathSearch.FromPoints(world, mi, self, tilesInRange, src, true),
- PathSearch.FromPoint(world, mi, self, src, targetCell, true).Reverse()
- );
+ PathSearch.FromPoint(world, mi, self, src, targetCell, true).Reverse());
return path;
}
@@ -231,6 +229,7 @@ namespace OpenRA.Mods.RA.Traits
ret.Add(q);
q = ca[q].Path;
}
+
ret.Add(q);
ret.Reverse();
diff --git a/OpenRA.Mods.RA/Traits/World/PathSearch.cs b/OpenRA.Mods.RA/Traits/World/PathSearch.cs
index 152981d7a6..a9ba4518c2 100644
--- a/OpenRA.Mods.RA/Traits/World/PathSearch.cs
+++ b/OpenRA.Mods.RA/Traits/World/PathSearch.cs
@@ -339,7 +339,6 @@ namespace OpenRA.Mods.RA.Traits
result.CopyValuesFrom(defaultCellInfoLayer);
}
-
return result;
}
diff --git a/OpenRA.Mods.RA/TransformOnPassenger.cs b/OpenRA.Mods.RA/TransformOnPassenger.cs
index 9cb4e2ca01..59cc2dce34 100644
--- a/OpenRA.Mods.RA/TransformOnPassenger.cs
+++ b/OpenRA.Mods.RA/TransformOnPassenger.cs
@@ -16,7 +16,7 @@ namespace OpenRA.Mods.RA
{
public class TransformOnPassengerInfo : ITraitInfo
{
- [ActorReference] public readonly string[] PassengerTypes = {};
+ [ActorReference] public readonly string[] PassengerTypes = { };
[ActorReference] public readonly string OnEnter = null;
[ActorReference] public readonly string OnExit = null;
public readonly bool SkipMakeAnims = false;
@@ -35,7 +35,7 @@ namespace OpenRA.Mods.RA
{
if (info.PassengerTypes.Contains(passenger.Info.Name) && transformTo != null)
{
- self.World.AddFrameEndTask( w =>
+ self.World.AddFrameEndTask(w =>
{
var facing = self.TraitOrDefault();
var transform = new Transform(self, transformTo) { SkipMakeAnims = info.SkipMakeAnims };
diff --git a/OpenRA.Mods.RA/Warheads/GrantUpgradeWarhead.cs b/OpenRA.Mods.RA/Warheads/GrantUpgradeWarhead.cs
index c551eec29d..9bc6142929 100644
--- a/OpenRA.Mods.RA/Warheads/GrantUpgradeWarhead.cs
+++ b/OpenRA.Mods.RA/Warheads/GrantUpgradeWarhead.cs
@@ -12,9 +12,9 @@ using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
using OpenRA.GameRules;
-using OpenRA.Traits;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Effects;
+using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA
public override void DoImpact(Target target, Actor firedBy, IEnumerable damageModifiers)
{
- var actors = target.Type == TargetType.Actor ? new [] { target.Actor } :
+ var actors = target.Type == TargetType.Actor ? new[] { target.Actor } :
firedBy.World.FindActorsInCircle(target.CenterPosition, Range);
foreach (var a in actors)
diff --git a/OpenRA.Mods.RA/Widgets/Logic/ClassicProductionLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/ClassicProductionLogic.cs
index 451f10537a..e756545c99 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/ClassicProductionLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/ClassicProductionLogic.cs
@@ -10,10 +10,10 @@
using System;
using System.Linq;
+using OpenRA.Mods.Common.Widgets;
using OpenRA.Mods.RA.Widgets;
using OpenRA.Network;
using OpenRA.Widgets;
-using OpenRA.Mods.Common.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
diff --git a/OpenRA.Mods.RA/Widgets/Logic/ClientTooltipLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/ClientTooltipLogic.cs
index caaa25ae53..482f188f33 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/ClientTooltipLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/ClientTooltipLogic.cs
@@ -46,8 +46,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
tooltipContainer.BeforeRender = () =>
{
var latencyPrefixSize = latencyPrefix.Bounds.X + latencyPrefixFont.Measure(latencyPrefix.GetText() + " ").X;
- var width = Math.Max(locationFont.Measure(location.GetText()).X, Math.Max(adminFont.Measure(admin.GetText()).X,
- Math.Max(addressFont.Measure(ip.GetText()).X, latencyPrefixSize + latencyFont.Measure(latency.GetText()).X)));
+ var width = Math.Max(locationFont.Measure(location.GetText()).X, Math.Max(adminFont.Measure(admin.GetText()).X, Math.Max(addressFont.Measure(ip.GetText()).X, latencyPrefixSize + latencyFont.Measure(latency.GetText()).X)));
widget.Bounds.Width = width + 2 * margin;
latency.Bounds.Width = widget.Bounds.Width;
ip.Bounds.Width = widget.Bounds.Width;
diff --git a/OpenRA.Mods.RA/Widgets/Logic/DebugMenuLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/DebugMenuLogic.cs
index f9fdd12fc5..0eee3235cc 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/DebugMenuLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/DebugMenuLogic.cs
@@ -9,8 +9,8 @@
#endregion
using System;
-using OpenRA.Support;
using OpenRA.Mods.RA.Traits;
+using OpenRA.Support;
using OpenRA.Traits;
using OpenRA.Widgets;
diff --git a/OpenRA.Mods.RA/Widgets/Logic/DiplomacyLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/DiplomacyLogic.cs
index 3f4e575e78..6a0ad75dc6 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/DiplomacyLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/DiplomacyLogic.cs
@@ -81,7 +81,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
Func setupItem = (s, template) =>
{
var item = ScrollItemWidget.Setup(template,
- () => s == world.LocalPlayer.Stances[ p ],
+ () => s == world.LocalPlayer.Stances[p],
() => SetStance(dropdown, p, s));
item.Get("LABEL").GetText = () => s.ToString();
diff --git a/OpenRA.Mods.RA/Widgets/Logic/DownloadPackagesLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/DownloadPackagesLogic.cs
index b410d9774f..59420c4671 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/DownloadPackagesLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/DownloadPackagesLogic.cs
@@ -76,8 +76,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
dataReceived = i.BytesReceived / (float)(1L << (mag * 10));
dataSuffix = SizeSuffixes[mag];
}
-
-
+
progressBar.Indeterminate = false;
progressBar.Percentage = i.ProgressPercentage;
@@ -143,6 +142,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (!string.IsNullOrEmpty(line))
mirrorList.Add(line);
}
+
mirror = mirrorList.Random(new MersenneTwister());
// Save the package to a temp file
diff --git a/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoBriefingLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoBriefingLogic.cs
index 0857335da8..4826f52de5 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoBriefingLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoBriefingLogic.cs
@@ -10,9 +10,9 @@
using System;
using System.Linq;
-using OpenRA.Widgets;
-using OpenRA.Traits;
using OpenRA.Mods.RA;
+using OpenRA.Traits;
+using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
diff --git a/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoLogic.cs
index 6bdfbed4e1..eeda972a82 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoLogic.cs
@@ -10,13 +10,13 @@
using System;
using System.Linq;
-using OpenRA.Widgets;
-using OpenRA.Traits;
using OpenRA.Mods.RA;
+using OpenRA.Traits;
+using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
- public enum IngameInfoPanel { AutoSelect, Map, Objectives, Debug };
+ public enum IngameInfoPanel { AutoSelect, Map, Objectives, Debug }
class GameInfoLogic
{
diff --git a/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoObjectivesLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoObjectivesLogic.cs
index ec58663ce5..fa9e8b8a19 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoObjectivesLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoObjectivesLogic.cs
@@ -9,8 +9,8 @@
#endregion
using System;
-using System.Linq;
using System.Drawing;
+using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
using OpenRA.Widgets;
diff --git a/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoStatsLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoStatsLogic.cs
index 7b8c3e2023..857f5f1103 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoStatsLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/Ingame/GameInfoStatsLogic.cs
@@ -11,9 +11,9 @@
using System;
using System.Drawing;
using System.Linq;
-using OpenRA.Widgets;
-using OpenRA.Traits;
using OpenRA.Mods.RA;
+using OpenRA.Traits;
+using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
diff --git a/OpenRA.Mods.RA/Widgets/Logic/Ingame/IngamePowerBarLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/Ingame/IngamePowerBarLogic.cs
index afe3f0962e..1ba18a4fd1 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/Ingame/IngamePowerBarLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/Ingame/IngamePowerBarLogic.cs
@@ -9,8 +9,8 @@
#endregion
using System.Drawing;
-using OpenRA.Mods.Common.Widgets;
using OpenRA.Mods.Common.Traits;
+using OpenRA.Mods.Common.Widgets;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
diff --git a/OpenRA.Mods.RA/Widgets/Logic/Ingame/IngamePowerCounterLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/Ingame/IngamePowerCounterLogic.cs
index 7651ca9a64..79f5591bcd 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/Ingame/IngamePowerCounterLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/Ingame/IngamePowerCounterLogic.cs
@@ -9,8 +9,8 @@
#endregion
using System.Drawing;
-using OpenRA.Mods.Common.Widgets;
using OpenRA.Mods.Common.Traits;
+using OpenRA.Mods.Common.Widgets;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
diff --git a/OpenRA.Mods.RA/Widgets/Logic/IngameChatLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/IngameChatLogic.cs
index 0e1dccd959..246cd7d3af 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/IngameChatLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/IngameChatLogic.cs
@@ -123,6 +123,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
return false;
};
}
+
chatScrollPanel = chatChrome.Get("CHAT_SCROLLPANEL");
chatTemplate = chatScrollPanel.Get("CHAT_TEMPLATE");
chatScrollPanel.RemoveChildren();
diff --git a/OpenRA.Mods.RA/Widgets/Logic/IngameMenuLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/IngameMenuLogic.cs
index 5e933a9f7e..04c9db614f 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/IngameMenuLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/IngameMenuLogic.cs
@@ -46,6 +46,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
Game.RunAfterDelay(exitDelay, () => mpe.Fade(MenuPaletteEffect.EffectType.Black));
exitDelay += 40 * mpe.Info.FadeLength;
}
+
Game.RunAfterDelay(exitDelay, () =>
{
Game.Disconnect();
diff --git a/OpenRA.Mods.RA/Widgets/Logic/InstallFromCDLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/InstallFromCDLogic.cs
index cef9cccbe5..3befb18db1 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/InstallFromCDLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/InstallFromCDLogic.cs
@@ -90,7 +90,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var onError = (Action)(s => Game.RunAfterTick(() =>
{
- statusLabel.GetText = () => "Error: "+s;
+ statusLabel.GetText = () => "Error: " + s;
backButton.IsDisabled = () => false;
retryButton.IsDisabled = () => false;
}));
@@ -121,7 +121,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
continueLoading();
});
}
- catch(Exception e)
+ catch (Exception e)
{
onError("Installation failed.\n{0}".F(e.Message));
Log.Write("debug", e.ToString());
diff --git a/OpenRA.Mods.RA/Widgets/Logic/LobbyLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/LobbyLogic.cs
index f3928801d8..7ab9f319a4 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/LobbyLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/LobbyLogic.cs
@@ -653,7 +653,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
}).Start();
}
else if (Game.Settings.Game.AllowDownloading)
- Game.modData.MapCache.QueryRemoteMapDetails(new [] { uid });
+ Game.modData.MapCache.QueryRemoteMapDetails(new[] { uid });
}
void UpdatePlayerList()
diff --git a/OpenRA.Mods.RA/Widgets/Logic/LobbyMapPreviewLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/LobbyMapPreviewLogic.cs
index a9a40e1fc2..e433a8dcd0 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/LobbyMapPreviewLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/LobbyMapPreviewLogic.cs
@@ -143,7 +143,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (lobby.Map.Status == MapStatus.DownloadError)
lobby.Map.Install();
else if (lobby.Map.Status == MapStatus.Unavailable)
- Game.modData.MapCache.QueryRemoteMapDetails(new [] { lobby.Map.Uid });
+ Game.modData.MapCache.QueryRemoteMapDetails(new[] { lobby.Map.Uid });
};
retry.GetText = () => lobby.Map.Status == MapStatus.DownloadError ? "Retry Install" : "Retry Search";
diff --git a/OpenRA.Mods.RA/Widgets/Logic/LobbyUtils.cs b/OpenRA.Mods.RA/Widgets/Logic/LobbyUtils.cs
index b7216a5200..39e4839a74 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/LobbyUtils.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/LobbyUtils.cs
@@ -41,11 +41,11 @@ namespace OpenRA.Mods.RA.Widgets.Logic
public static void ShowSlotDropDown(Ruleset rules, DropDownButtonWidget dropdown, Session.Slot slot,
Session.Client client, OrderManager orderManager)
{
- var options = new Dictionary>() {{"Slot", new List()
+ var options = new Dictionary>() { { "Slot", new List()
{
- new SlotDropDownOption("Open", "slot_open "+slot.PlayerReference, () => (!slot.Closed && client == null)),
- new SlotDropDownOption("Closed", "slot_close "+slot.PlayerReference, () => slot.Closed)
- }}};
+ new SlotDropDownOption("Open", "slot_open " + slot.PlayerReference, () => (!slot.Closed && client == null)),
+ new SlotDropDownOption("Closed", "slot_close " + slot.PlayerReference, () => slot.Closed)
+ } } };
var bots = new List();
if (slot.AllowBots)
@@ -59,6 +59,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
() => client != null && client.Bot == bot));
}
}
+
options.Add(bots.Any() ? "Bots" : "Bots Disabled", bots);
Func setupItem = (o, itemTemplate) =>
@@ -350,8 +351,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
orderManager.IssueOrders(
orderManager.LobbyInfo.Clients.Where(
c => c.IsObserver && !c.IsAdmin).Select(
- client => Order.Command(String.Format("kick {0} {1}", client.Index, client.Name
- ))).ToArray());
+ client => Order.Command("kick {0} {1}".F(client.Index, client.Name))).ToArray());
after();
};
@@ -431,8 +431,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
var dropdown = parent.Get("SPAWN");
dropdown.IsDisabled = () => s.LockSpawn || orderManager.LocalClient.IsReady;
- dropdown.OnMouseDown = _ => ShowSpawnDropDown(dropdown, c, orderManager, Enumerable.Range(0, map.SpawnPoints.Count + 1)
- .Except(orderManager.LobbyInfo.Clients.Where(client => client != c && client.SpawnPoint != 0).Select(client => client.SpawnPoint)));
+ dropdown.OnMouseDown = _ => ShowSpawnDropDown(dropdown, c, orderManager, Enumerable.Range(0, map.SpawnPoints.Count + 1).Except(orderManager.LobbyInfo.Clients.Where(client => client != c && client.SpawnPoint != 0).Select(client => client.SpawnPoint)));
dropdown.GetText = () => (c.SpawnPoint == 0) ? "-" : Convert.ToChar('A' - 1 + c.SpawnPoint).ToString();
}
diff --git a/OpenRA.Mods.RA/Widgets/Logic/MapChooserLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/MapChooserLogic.cs
index 3474f065c3..f7241fb9ce 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/MapChooserLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/MapChooserLogic.cs
@@ -86,6 +86,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
mapFilter = mapfilterInput.Text = null;
EnumerateMaps(onSelect, filter);
}
+
return true;
};
mapfilterInput.OnEnterKey = () => { approving(); return true; };
diff --git a/OpenRA.Mods.RA/Widgets/Logic/MusicPlayerLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/MusicPlayerLogic.cs
index 692b1ede52..cdbc4250c3 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/MusicPlayerLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/MusicPlayerLogic.cs
@@ -115,7 +115,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
currentSong = song;
// TODO: We leak the currentSong MusicInfo across map load, so compare the Filename instead.
- var item = ScrollItemWidget.Setup(song.Filename, itemTemplate, () => currentSong.Filename == song.Filename, () => { currentSong = song; Play(); }, () => {});
+ var item = ScrollItemWidget.Setup(song.Filename, itemTemplate, () => currentSong.Filename == song.Filename, () => { currentSong = song; Play(); }, () => { });
item.Get("TITLE").GetText = () => song.Title;
item.Get("LENGTH").GetText = () => SongLengthLabel(song);
musicList.AddChild(item);
diff --git a/OpenRA.Mods.RA/Widgets/Logic/ObserverStatsLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/ObserverStatsLogic.cs
index 77a81533b8..40b583879a 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/ObserverStatsLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/ObserverStatsLogic.cs
@@ -168,8 +168,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
players.Select(p => new LineGraphSeries(
p.PlayerName,
p.Color.RGB,
- (p.PlayerActor.TraitOrDefault() ?? new PlayerStatistics(p.PlayerActor)).EarnedSamples.Select(s => (float)s)
- ));
+ (p.PlayerActor.TraitOrDefault() ?? new PlayerStatistics(p.PlayerActor)).EarnedSamples.Select(s => (float)s)));
playerStatsPanel.AddChild(template);
}
diff --git a/OpenRA.Mods.RA/Widgets/Logic/ServerBrowserLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/ServerBrowserLogic.cs
index 15e3a0e314..4a9c068fad 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/ServerBrowserLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/ServerBrowserLogic.cs
@@ -22,7 +22,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
public class ServerBrowserLogic
{
- readonly static Action DoNothing = () => { };
+ static readonly Action DoNothing = () => { };
GameServer currentServer;
ScrollItemWidget serverTemplate;
@@ -159,7 +159,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
Game.RunAfterTick(() => RefreshServerListInner(games));
};
- currentQuery = new Download(Game.Settings.Server.MasterServer + "games", _ => {}, onComplete);
+ currentQuery = new Download(Game.Settings.Server.MasterServer + "games", _ => { }, onComplete);
}
int GroupSortOrder(GameServer testEntry)
@@ -191,7 +191,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (modGames.All(Filtered))
continue;
- var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => {});
+ var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => { });
var headerTitle = modGames.First().ModLabel;
header.Get("LABEL").GetText = () => headerTitle;
@@ -246,7 +246,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (ip != null)
{
ip.GetText = () => game.Address;
- ip.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : ip.TextColor;
+ ip.GetColor = () => !compatible ? Color.DarkGray : !canJoin ? Color.LightGray : ip.TextColor;
}
var location = item.GetOrNull("LOCATION");
diff --git a/OpenRA.Mods.RA/Widgets/Logic/ServerCreationLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/ServerCreationLogic.cs
index e1d3731a7c..614b5f5163 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/ServerCreationLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/ServerCreationLogic.cs
@@ -44,8 +44,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs()
{
{ "initialMap", preview.Uid },
- { "onExit", () => {} },
- { "onSelect", (Action)(uid => preview = Game.modData.MapCache[uid]) }
+ { "onExit", () => { } },
+ { "onSelect", (Action)(uid => preview = Game.modData.MapCache[uid]) }
});
};
diff --git a/OpenRA.Mods.RA/Widgets/Logic/SimpleTooltipLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/SimpleTooltipLogic.cs
index ef1a186fe1..b17474dad5 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/SimpleTooltipLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/SimpleTooltipLogic.cs
@@ -30,12 +30,11 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (textWidth != cachedWidth)
{
label.Bounds.Width = textWidth;
- widget.Bounds.Width = 2*label.Bounds.X + textWidth;
+ widget.Bounds.Width = 2 * label.Bounds.X + textWidth;
}
};
label.GetText = () => labelText;
}
}
-}
-
+}
\ No newline at end of file
diff --git a/OpenRA.Mods.RA/Widgets/Logic/SpawnSelectorTooltipLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/SpawnSelectorTooltipLogic.cs
index 2668a5dc16..9fcafe2561 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/SpawnSelectorTooltipLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/SpawnSelectorTooltipLogic.cs
@@ -63,10 +63,10 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (textWidth != cachedWidth)
{
label.Bounds.Width = textWidth;
- widget.Bounds.Width = 2*label.Bounds.X + textWidth;
+ widget.Bounds.Width = 2 * label.Bounds.X + textWidth;
}
- widget.Bounds.Width = Math.Max(teamWidth + 2*labelMargin, label.Bounds.Right + labelMargin);
+ widget.Bounds.Width = Math.Max(teamWidth + 2 * labelMargin, label.Bounds.Right + labelMargin);
team.Bounds.Width = widget.Bounds.Width;
};
@@ -78,5 +78,4 @@ namespace OpenRA.Mods.RA.Widgets.Logic
team.IsVisible = () => playerTeam > 0;
}
}
-}
-
+}
\ No newline at end of file
diff --git a/OpenRA.Mods.RA/Widgets/Logic/TabCompletionLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/TabCompletionLogic.cs
index f8ce12aa3a..ae52a16d7a 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/TabCompletionLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/TabCompletionLogic.cs
@@ -60,6 +60,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
suffix = ": ";
toComplete = text;
}
+
candidates = Names.Where(x => x.StartsWith(toComplete, StringComparison.InvariantCultureIgnoreCase)).ToList();
}
else
diff --git a/OpenRA.Mods.RA/Widgets/Logic/WorldTooltipLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/WorldTooltipLogic.cs
index f62eddbab8..41fbcd979f 100644
--- a/OpenRA.Mods.RA/Widgets/Logic/WorldTooltipLogic.cs
+++ b/OpenRA.Mods.RA/Widgets/Logic/WorldTooltipLogic.cs
@@ -55,16 +55,17 @@ namespace OpenRA.Mods.RA.Widgets.Logic
o = viewport.ActorTooltip.Owner;
showOwner = !o.NonCombatant && viewport.ActorTooltip.TooltipInfo.IsOwnerRowVisible;
- var stance = o == null || world.RenderPlayer == null? Stance.None : o.Stances[world.RenderPlayer];
+ var stance = o == null || world.RenderPlayer == null ? Stance.None : o.Stances[world.RenderPlayer];
labelText = viewport.ActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
break;
}
+
case WorldTooltipType.FrozenActor:
{
o = viewport.FrozenActorTooltip.TooltipOwner;
showOwner = !o.NonCombatant && viewport.FrozenActorTooltip.TooltipInfo.IsOwnerRowVisible;
- var stance = o == null || world.RenderPlayer == null? Stance.None : o.Stances[world.RenderPlayer];
+ var stance = o == null || world.RenderPlayer == null ? Stance.None : o.Stances[world.RenderPlayer];
labelText = viewport.FrozenActorTooltip.TooltipInfo.TooltipForPlayerStance(stance);
break;
}
@@ -74,7 +75,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
if (textWidth != cachedWidth)
{
label.Bounds.Width = textWidth;
- widget.Bounds.Width = 2*label.Bounds.X + textWidth;
+ widget.Bounds.Width = 2 * label.Bounds.X + textWidth;
}
if (showOwner)
@@ -100,4 +101,3 @@ namespace OpenRA.Mods.RA.Widgets.Logic
}
}
}
-
diff --git a/OpenRA.Mods.RA/Widgets/ObserverProductionIconsWidget.cs b/OpenRA.Mods.RA/Widgets/ObserverProductionIconsWidget.cs
index 379bfa5f33..e15050b68b 100644
--- a/OpenRA.Mods.RA/Widgets/ObserverProductionIconsWidget.cs
+++ b/OpenRA.Mods.RA/Widgets/ObserverProductionIconsWidget.cs
@@ -53,6 +53,7 @@ namespace OpenRA.Mods.RA.Widgets
{
return;
}
+
var queues = world.ActorsWithTrait()
.Where(a => a.Actor.Owner == player)
.Select((a, i) => new { a.Trait, i });
diff --git a/OpenRA.Mods.RA/Widgets/ObserverSupportPowerIconsWidget.cs b/OpenRA.Mods.RA/Widgets/ObserverSupportPowerIconsWidget.cs
index 037a199ad9..6619f56186 100644
--- a/OpenRA.Mods.RA/Widgets/ObserverSupportPowerIconsWidget.cs
+++ b/OpenRA.Mods.RA/Widgets/ObserverSupportPowerIconsWidget.cs
@@ -33,7 +33,6 @@ namespace OpenRA.Mods.RA.Widgets
[ObjectCreator.UseCtor]
public ObserverSupportPowerIconsWidget(World world, WorldRenderer worldRenderer)
{
-
this.world = world;
this.worldRenderer = worldRenderer;
clocks = new Dictionary();
@@ -57,6 +56,7 @@ namespace OpenRA.Mods.RA.Widgets
{
return;
}
+
var powers = player.PlayerActor.Trait().Powers
.Select((a, i) => new { a, i });
foreach (var power in powers)
diff --git a/OpenRA.Mods.RA/Widgets/ProductionPaletteWidget.cs b/OpenRA.Mods.RA/Widgets/ProductionPaletteWidget.cs
index a1ac3f0e00..34891ee614 100644
--- a/OpenRA.Mods.RA/Widgets/ProductionPaletteWidget.cs
+++ b/OpenRA.Mods.RA/Widgets/ProductionPaletteWidget.cs
@@ -14,8 +14,8 @@ using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
-using OpenRA.Mods.RA.Traits;
using OpenRA.Mods.RA.Orders;
+using OpenRA.Mods.RA.Traits;
using OpenRA.Network;
using OpenRA.Widgets;
@@ -50,7 +50,7 @@ namespace OpenRA.Mods.RA.Widgets
[Translate] public readonly string HoldText = "";
public int IconCount { get; private set; }
- public event Action OnIconCountChanged = (a, b) => {};
+ public event Action OnIconCountChanged = (a, b) => { };
public ProductionIcon TooltipIcon { get; private set; }
public readonly World World;
@@ -293,13 +293,9 @@ namespace OpenRA.Mods.RA.Widgets
if (first.Done)
{
if (ReadyTextStyle == ReadyTextStyleOptions.Solid || orderManager.LocalFrameNumber / 9 % 2 == 0)
- overlayFont.DrawTextWithContrast(ReadyText,
- icon.Pos + readyOffset,
- Color.White, Color.Black, 1);
+ overlayFont.DrawTextWithContrast(ReadyText, icon.Pos + readyOffset, Color.White, Color.Black, 1);
else if (ReadyTextStyle == ReadyTextStyleOptions.AlternatingColor)
- overlayFont.DrawTextWithContrast(ReadyText,
- icon.Pos + readyOffset,
- ReadyTextAltColor, Color.Black, 1);
+ overlayFont.DrawTextWithContrast(ReadyText, icon.Pos + readyOffset, ReadyTextAltColor, Color.Black, 1);
}
else if (first.Paused)
overlayFont.DrawTextWithContrast(HoldText,
diff --git a/OpenRA.Mods.RA/Widgets/SupportPowersWidget.cs b/OpenRA.Mods.RA/Widgets/SupportPowersWidget.cs
index e482152ad0..6ed02c6a17 100644
--- a/OpenRA.Mods.RA/Widgets/SupportPowersWidget.cs
+++ b/OpenRA.Mods.RA/Widgets/SupportPowersWidget.cs
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.RA.Widgets
public readonly string TooltipTemplate = "SUPPORT_POWER_TOOLTIP";
public int IconCount { get; private set; }
- public event Action OnIconCountChanged = (a, b) => {};
+ public event Action OnIconCountChanged = (a, b) => { };
readonly WorldRenderer worldRenderer;
readonly SupportPowerManager spm;
@@ -191,4 +191,4 @@ namespace OpenRA.Mods.RA.Widgets
return true;
}
}
-}
\ No newline at end of file
+}
diff --git a/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs b/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs
index 067c360a48..f11f8da7b2 100644
--- a/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs
+++ b/OpenRA.Mods.RA/Widgets/WorldCommandWidget.cs
@@ -63,8 +63,7 @@ namespace OpenRA.Mods.RA.Widgets
if (key == ks.ToSelectionKey)
return ToSelection();
-
-
+
// Put all functions that aren't unit-specific before this line!
if (!world.Selection.Actors.Any())
return false;
diff --git a/OpenRA.Mods.RA/WithRangeCircle.cs b/OpenRA.Mods.RA/WithRangeCircle.cs
index 7b7e5e8148..1d6ed8c474 100644
--- a/OpenRA.Mods.RA/WithRangeCircle.cs
+++ b/OpenRA.Mods.RA/WithRangeCircle.cs
@@ -36,8 +36,7 @@ namespace OpenRA.Mods.RA.Traits
Range,
0,
Color,
- Color.FromArgb(96, Color.Black)
- );
+ Color.FromArgb(96, Color.Black));
foreach (var a in w.ActorsWithTrait())
if (a.Actor.Owner == a.Actor.World.LocalPlayer && a.Trait.Info.Type == Type)
@@ -69,9 +68,7 @@ namespace OpenRA.Mods.RA.Traits
Info.Range,
0,
Info.Color,
- Color.FromArgb(96, Color.Black)
- );
+ Color.FromArgb(96, Color.Black));
}
}
-}
-
+}
\ No newline at end of file