Merge pull request #9706 from reaperrr/block-height

Add Height property to BlocksProjectiles
This commit is contained in:
atlimit8
2015-10-29 23:51:14 -05:00
8 changed files with 29 additions and 4 deletions

View File

@@ -546,6 +546,7 @@
^Wall:
Inherits@1: ^SpriteActor
CombatDebugOverlay:
AppearsOnRadar:
Building:
Dimensions: 1,1

View File

@@ -503,6 +503,7 @@ starport:
wall:
Inherits@1: ^SpriteActor
CombatDebugOverlay:
HiddenUnderShroud:
Buildable:
Queue: Building

View File

@@ -177,6 +177,7 @@
^Wall:
Inherits@1: ^SpriteActor
CombatDebugOverlay:
HiddenUnderShroud:
AppearsOnRadar:
Building:

View File

@@ -19,6 +19,7 @@ GAWALL:
Armor:
Type: Concrete
BlocksProjectiles:
Height: 640
Crushable:
CrushClasses: heavywall
LineBuild:
@@ -46,6 +47,8 @@ GACTWR:
HP: 500
Armor:
Type: Light
BlocksProjectiles:
Height: 768
BodyOrientation:
QuantizedFacings: 32
DetectCloaked:

View File

@@ -19,6 +19,7 @@ NAWALL:
Armor:
Type: Concrete
BlocksProjectiles:
Height: 640
Crushable:
CrushClasses: heavywall
LineBuild:

View File

@@ -6,7 +6,7 @@
Speed: 682
Image: 120mm
Shadow: true
Angle: 62
Angle: 75
Palette: ra
Warhead@1Dam: SpreadDamage
Spread: 128