From 16aec6ba9071f191ec09e510b0d78563fba107b3 Mon Sep 17 00:00:00 2001 From: Curtis S Date: Mon, 10 Oct 2011 20:02:04 -0600 Subject: [PATCH] Enabled tank squish in RA for 2tnk/3tnk/4tnk/ttnk/harv/mcv --- mods/ra/rules/defaults.yaml | 2 ++ mods/ra/rules/infantry.yaml | 1 + mods/ra/rules/vehicles.yaml | 6 +++++ mods/ra/sequences.yaml | 44 +++++++++++++++++++++++++++++++++++++ 4 files changed, 53 insertions(+) diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 7e2f0c60e9..76459dea20 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -106,6 +106,8 @@ String:Infantry ParachuteAttachment: Offset: 0,-10 + CrushableInfantry: + CrushSound: squishy2.aud ^Ship: AppearsOnRadar: diff --git a/mods/ra/rules/infantry.yaml b/mods/ra/rules/infantry.yaml index b21514c03a..3676f8f013 100644 --- a/mods/ra/rules/infantry.yaml +++ b/mods/ra/rules/infantry.yaml @@ -331,3 +331,4 @@ SHOK: -RenderInfantry: RenderInfantryProne: IdleAnimations: idle1,idle2 + -CrushableInfantry: diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index 917696dc3b..a47738962a 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -77,6 +77,7 @@ V2RL: Type: Heavy Mobile: Speed: 6 + Crushes: wall, atmine, crate, infantry RevealsShroud: Range: 5 Turreted: @@ -113,6 +114,7 @@ V2RL: Type: Heavy Mobile: Speed: 5 + Crushes: wall, atmine, crate, infantry RevealsShroud: Range: 5 Turreted: @@ -150,6 +152,7 @@ V2RL: Type: Heavy Mobile: Speed: 3 + Crushes: wall, atmine, crate, infantry RevealsShroud: Range: 6 Turreted: @@ -228,6 +231,7 @@ HARV: Type: Heavy Mobile: Speed: 6 + Crushes: wall, atmine, crate, infantry RevealsShroud: Range: 4 RenderHarvester: @@ -261,6 +265,7 @@ MCV: Type: Light Mobile: Speed: 6 + Crushes: wall, atmine, crate, infantry RevealsShroud: Range: 4 Transforms: @@ -515,6 +520,7 @@ TTNK: Type: Light Mobile: Speed: 8 + Crushes: wall, atmine, crate, infantry RevealsShroud: Range: 7 AttackFrontal: diff --git a/mods/ra/sequences.yaml b/mods/ra/sequences.yaml index 24ce28ce85..9679650b5d 100644 --- a/mods/ra/sequences.yaml +++ b/mods/ra/sequences.yaml @@ -608,6 +608,10 @@ e1: die6: electro Start: 0 Length: * + die-crushed: corpse1 + Start: 0 + Length: 6 + Tick: 1600 clock: idle: @@ -663,6 +667,10 @@ e3: die6: electro Start: 0 Length: * + die-crushed: corpse1 + Start: 0 + Length: 6 + Tick: 1600 prone-stand: Start: 144 Length: 4 @@ -713,6 +721,10 @@ e6: die6: electro Start: 0 Length: * + die-crushed: corpse1 + Start: 0 + Length: 6 + Tick: 1600 prone-stand: Start: 82 Length: 4 @@ -787,6 +799,10 @@ medi: die6: electro Start: 0 Length: * + die-crushed: corpse1 + Start: 0 + Length: 6 + Tick: 1600 prone-stand: Start: 130 Length: 4 @@ -1153,6 +1169,10 @@ e2: die6: electro Start: 0 Length: * + die-crushed: corpse1 + Start: 0 + Length: 6 + Tick: 1600 prone-stand: Start: 240 Length: 4 @@ -1205,6 +1225,10 @@ dog: die6: electdog Start: 0 Length: * + die-crushed: corpse1 + Start: 0 + Length: 6 + Tick: 1600 shoot: dogbullt Start: 0 Length: 4 @@ -1256,6 +1280,10 @@ spy: die6: electro Start: 0 Length: * + die-crushed: corpse1 + Start: 0 + Length: 6 + Tick: 1600 prone-stand: Start: 144 Length: 4 @@ -1315,6 +1343,10 @@ e7: die6: electro Start: 0 Length: * + die-crushed: corpse1 + Start: 0 + Length: 6 + Tick: 1600 prone-stand: Start: 128 Length: 4 @@ -1369,6 +1401,10 @@ e4: die6: electro Start: 0 Length: * + die-crushed: corpse1 + Start: 0 + Length: 6 + Tick: 1600 prone-stand: Start: 208 Length: 4 @@ -1775,6 +1811,10 @@ c1: die6: electro Start: 0 Length: * + die-crushed: corpse1 + Start: 0 + Length: 6 + Tick: 1600 run: Start: 56 Length: 6 @@ -1814,6 +1854,10 @@ c2: die6: electro Start: 0 Length: * + die-crushed: corpse1 + Start: 0 + Length: 6 + Tick: 1600 run: Start: 56 Length: 6