fix rendering of very large maps

This commit is contained in:
Chris Forbes
2011-03-08 19:24:15 +13:00
parent 682cfcd466
commit 16cb275a5f
9 changed files with 31 additions and 27 deletions

View File

@@ -54,7 +54,7 @@ namespace OpenRA.Renderer.Null
public class NullIndexBuffer : IIndexBuffer
{
public void Bind() {}
public void SetData(ushort[] indices, int length) {}
public void SetData(uint[] indices, int length) {}
}
public class NullShader : IShader