Rename VoxelSequences to ModelSequences.

This commit is contained in:
Paul Chote
2017-06-09 16:00:43 +00:00
committed by reaperrr
parent 34810756c2
commit 17089f2aee
6 changed files with 12 additions and 12 deletions

View File

@@ -169,7 +169,7 @@ namespace OpenRA
new MapField("Actors", "ActorDefinitions"),
new MapField("Rules", "RuleDefinitions", required: false),
new MapField("Sequences", "SequenceDefinitions", required: false),
new MapField("VoxelSequences", "VoxelSequenceDefinitions", required: false),
new MapField("ModelSequences", "ModelSequenceDefinitions", required: false),
new MapField("Weapons", "WeaponDefinitions", required: false),
new MapField("Voices", "VoiceDefinitions", required: false),
new MapField("Music", "MusicDefinitions", required: false),
@@ -200,7 +200,7 @@ namespace OpenRA
// Custom map yaml. Public for access by the map importers and lint checks
public readonly MiniYaml RuleDefinitions;
public readonly MiniYaml SequenceDefinitions;
public readonly MiniYaml VoxelSequenceDefinitions;
public readonly MiniYaml ModelSequenceDefinitions;
public readonly MiniYaml WeaponDefinitions;
public readonly MiniYaml VoiceDefinitions;
public readonly MiniYaml MusicDefinitions;
@@ -387,7 +387,7 @@ namespace OpenRA
try
{
Rules = Ruleset.Load(modData, this, Tileset, RuleDefinitions, WeaponDefinitions,
VoiceDefinitions, NotificationDefinitions, MusicDefinitions, SequenceDefinitions, VoxelSequenceDefinitions);
VoiceDefinitions, NotificationDefinitions, MusicDefinitions, SequenceDefinitions, ModelSequenceDefinitions);
}
catch (Exception e)
{