allows delaying of fire action
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@@ -49,6 +49,7 @@ namespace OpenRa.Game.GameRules
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public readonly int SelectionPriority = 10;
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public readonly int InitialFacing = 128;
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public readonly bool Selectable = true;
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public readonly int FireDelay = 0;
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public UnitInfo(string name) { Name = name; }
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}
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