Bug #32 fixed (a little hacky)
This commit is contained in:
@@ -56,6 +56,7 @@ namespace OpenRa.Graphics
|
||||
{
|
||||
world.WorldRenderer.Draw();
|
||||
Game.chrome.Draw( world );
|
||||
|
||||
|
||||
if( Game.orderManager.Connection.ConnectionState == ConnectionState.NotConnected )
|
||||
Game.chrome.DrawDialog("Connection lost.");
|
||||
|
||||
Reference in New Issue
Block a user