Added support for pause/play/speed hotkeys in replays

This commit is contained in:
Honza Vrátník
2016-03-17 11:27:55 +01:00
parent b75c7e4869
commit 1728f9d662
3 changed files with 17 additions and 1 deletions

View File

@@ -46,15 +46,18 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var originalTimestep = world.Timestep;
var pauseButton = widget.Get<ButtonWidget>("BUTTON_PAUSE");
pauseButton.GetKey = _ => Game.Settings.Keys.PauseKey;
pauseButton.IsVisible = () => world.Timestep != 0 && orderManager.NetFrameNumber < replayNetTicks;
pauseButton.OnClick = () => world.Timestep = 0;
var playButton = widget.Get<ButtonWidget>("BUTTON_PLAY");
playButton.GetKey = _ => Game.Settings.Keys.PauseKey;
playButton.IsVisible = () => world.Timestep == 0 || orderManager.NetFrameNumber >= replayNetTicks;
playButton.OnClick = () => world.Timestep = (int)Math.Ceiling(originalTimestep * multipliers[speed]);
playButton.IsDisabled = () => orderManager.NetFrameNumber >= replayNetTicks;
var slowButton = widget.Get<ButtonWidget>("BUTTON_SLOW");
slowButton.GetKey = _ => Game.Settings.Keys.ReplaySpeedSlowKey;
slowButton.IsHighlighted = () => speed == PlaybackSpeed.Slow;
slowButton.IsDisabled = () => orderManager.NetFrameNumber >= replayNetTicks;
slowButton.OnClick = () =>
@@ -65,6 +68,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
};
var normalSpeedButton = widget.Get<ButtonWidget>("BUTTON_REGULAR");
normalSpeedButton.GetKey = _ => Game.Settings.Keys.ReplaySpeedRegularKey;
normalSpeedButton.IsHighlighted = () => speed == PlaybackSpeed.Regular;
normalSpeedButton.IsDisabled = () => orderManager.NetFrameNumber >= replayNetTicks;
normalSpeedButton.OnClick = () =>
@@ -75,6 +79,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
};
var fastButton = widget.Get<ButtonWidget>("BUTTON_FAST");
fastButton.GetKey = _ => Game.Settings.Keys.ReplaySpeedFastKey;
fastButton.IsHighlighted = () => speed == PlaybackSpeed.Fast;
fastButton.IsDisabled = () => orderManager.NetFrameNumber >= replayNetTicks;
fastButton.OnClick = () =>
@@ -85,6 +90,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
};
var maximumButton = widget.Get<ButtonWidget>("BUTTON_MAXIMUM");
maximumButton.GetKey = _ => Game.Settings.Keys.ReplaySpeedMaxKey;
maximumButton.IsHighlighted = () => speed == PlaybackSpeed.Maximum;
maximumButton.IsDisabled = () => orderManager.NetFrameNumber >= replayNetTicks;
maximumButton.OnClick = () =>