Paratroopers, Spyplane.
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@@ -13,10 +13,10 @@ using OpenRA.Orders;
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using OpenRA.Traits;
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using OpenRA.FileFormats;
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using OpenRA.Mods.RA.Air;
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/*
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namespace OpenRA.Mods.RA
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{
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class ParatroopersPowerInfo : SupportPowerInfo
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public class ParatroopersPowerInfo : SupportPowerInfo
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{
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[ActorReference]
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public string[] DropItems = { };
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@@ -28,58 +28,40 @@ namespace OpenRA.Mods.RA
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public override object Create(ActorInitializer init) { return new ParatroopersPower(init.self, this); }
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}
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class ParatroopersPower : SupportPower, IResolveOrder
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public class ParatroopersPower : SupportPower
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{
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public ParatroopersPower(Actor self, ParatroopersPowerInfo info) : base(self, info) { }
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protected override void OnActivate()
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public override void Activate(Actor self, Order order)
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{
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Self.World.OrderGenerator =
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new GenericSelectTarget( Owner.PlayerActor, "ParatroopersActivate", "ability" );
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}
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var items = (Info as ParatroopersPowerInfo).DropItems;
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var startPos = self.World.ChooseRandomEdgeCell();
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public void ResolveOrder(Actor self, Order order)
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{
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if (!IsReady) return;
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if (order.OrderString == "ParatroopersActivate")
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{
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DoParadrop(Owner, order.TargetLocation,
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self.Info.Traits.Get<ParatroopersPowerInfo>().DropItems);
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FinishActivate();
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}
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}
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void DoParadrop(Player owner, int2 p, string[] items)
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{
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var startPos = owner.World.ChooseRandomEdgeCell();
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owner.World.AddFrameEndTask(w =>
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self.World.AddFrameEndTask(w =>
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{
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var info = (Info as ParatroopersPowerInfo);
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var flare = info.FlareType != null ? w.CreateActor(info.FlareType, new TypeDictionary
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{
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new LocationInit( p ),
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new OwnerInit( owner ),
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new LocationInit( order.TargetLocation ),
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new OwnerInit( self.Owner ),
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}) : null;
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var a = w.CreateActor(info.UnitType, new TypeDictionary
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{
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new LocationInit( startPos ),
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new OwnerInit( owner ),
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new FacingInit( Util.GetFacing(p - startPos, 0) ),
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new OwnerInit( self.Owner ),
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new FacingInit( Util.GetFacing(order.TargetLocation - startPos, 0) ),
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new AltitudeInit( Rules.Info[info.UnitType].Traits.Get<PlaneInfo>().CruiseAltitude ),
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});
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a.CancelActivity();
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a.QueueActivity(new FlyCircle(p));
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a.Trait<ParaDrop>().SetLZ(p, flare);
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a.QueueActivity(new FlyCircle(order.TargetLocation));
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a.Trait<ParaDrop>().SetLZ(order.TargetLocation, flare);
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var cargo = a.Trait<Cargo>();
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foreach (var i in items)
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cargo.Load(a, owner.World.CreateActor(false, i.ToLowerInvariant(), new TypeDictionary { new OwnerInit( a.Owner ) }));
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cargo.Load(a, self.World.CreateActor(false, i.ToLowerInvariant(), new TypeDictionary { new OwnerInit( a.Owner ) }));
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});
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}
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}
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}
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*/
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@@ -14,61 +14,46 @@ using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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using OpenRA.FileFormats;
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using OpenRA.Mods.RA.Air;
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/*
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namespace OpenRA.Mods.RA
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{
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class SpyPlanePowerInfo : SupportPowerInfo
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{
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public readonly float RevealTime = .1f; // minutes
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public readonly int RevealTime = 6; // seconds
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public override object Create(ActorInitializer init) { return new SpyPlanePower(init.self,this); }
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}
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class SpyPlanePower : SupportPower, IResolveOrder
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class SpyPlanePower : SupportPower
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{
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public SpyPlanePower(Actor self, SpyPlanePowerInfo info) : base(self, info) { }
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protected override void OnFinishCharging() { Sound.PlayToPlayer(Owner, "spypln1.aud"); }
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protected override void OnActivate()
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public override void Activate(Actor self, Order order)
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{
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Self.World.OrderGenerator = new GenericSelectTarget(Owner.PlayerActor, "SpyPlane", "ability");
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Sound.Play("slcttgt1.aud");
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}
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var enterCell = self.World.ChooseRandomEdgeCell();
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public void ResolveOrder(Actor self, Order order)
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{
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if (!IsReady) return;
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if (order.OrderString == "SpyPlane")
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var plane = self.World.CreateActor("u2", new TypeDictionary
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{
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FinishActivate();
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new LocationInit( enterCell ),
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new OwnerInit( self.Owner ),
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new FacingInit( Util.GetFacing(order.TargetLocation - enterCell, 0) ),
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new AltitudeInit( Rules.Info["u2"].Traits.Get<PlaneInfo>().CruiseAltitude ),
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});
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var enterCell = self.World.ChooseRandomEdgeCell();
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var plane = self.World.CreateActor("u2", new TypeDictionary
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plane.CancelActivity();
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plane.QueueActivity(Fly.ToCell(order.TargetLocation));
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plane.QueueActivity(new CallFunc(() => plane.World.AddFrameEndTask( w =>
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{
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new LocationInit( enterCell ),
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new OwnerInit( self.Owner ),
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new FacingInit( Util.GetFacing(order.TargetLocation - enterCell, 0) ),
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new AltitudeInit( Rules.Info["u2"].Traits.Get<PlaneInfo>().CruiseAltitude ),
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});
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var camera = w.CreateActor("camera", new TypeDictionary
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{
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new LocationInit( order.TargetLocation ),
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new OwnerInit( self.Owner ),
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});
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plane.CancelActivity();
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plane.QueueActivity(Fly.ToCell(order.TargetLocation));
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plane.QueueActivity(new CallFunc(() => plane.World.AddFrameEndTask( w =>
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{
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var camera = w.CreateActor("camera", new TypeDictionary
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{
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new LocationInit( order.TargetLocation ),
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new OwnerInit( Owner ),
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});
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camera.QueueActivity(new Wait((int)(25 * 60 * (Info as SpyPlanePowerInfo).RevealTime)));
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camera.QueueActivity(new RemoveSelf());
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})));
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plane.QueueActivity(new FlyOffMap { Interruptible = false });
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plane.QueueActivity(new RemoveSelf());
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}
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camera.QueueActivity(new Wait(25 * (Info as SpyPlanePowerInfo).RevealTime));
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camera.QueueActivity(new RemoveSelf());
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})));
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plane.QueueActivity(new FlyOffMap { Interruptible = false });
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plane.QueueActivity(new RemoveSelf());
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}
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}
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}
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*/
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@@ -723,7 +723,23 @@ AFLD:
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BelowUnits:
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Reservable:
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IronCurtainable:
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SpyPlanePower:
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Image: smigicon
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# ChargeTime: 180
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ChargeTime: 10
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Description: Spy Plane
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LongDesc: Reveals an area of the map.
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SelectTargetSound: slcttgt1.aud
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EndChargeSound: spypln1.aud
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ParatroopersPower:
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Image: pinficon
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# ChargeTime: 360
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ChargeTime: 10
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Description: Paratroopers
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LongDesc: A Badger drops a squad of Riflemen \nanywhere on the map
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Prerequisites: AFLD
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DropItems: E1,E1,E1,E3,E3
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SelectTargetSound: slcttgt1.aud
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POWR:
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Inherits: ^Building
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Buildable:
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@@ -41,20 +41,6 @@ Player:
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# LongDesc: Makes a group of units invulnerable\nfor 10 seconds.
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# Prerequisites: IRON
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# Duration: 10
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# SpyPlanePower:
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# Image: smigicon
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# ChargeTime: 3
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# Description: Spy Plane
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# LongDesc: Reveals an area of the map.
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# Prerequisites: AFLD
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# ParatroopersPower:
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# Image: pinficon
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# ChargeTime: 6
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# Description: Paratroopers
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# LongDesc: A Badger drops a squad of Riflemen \nanywhere on the map
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# Prerequisites: AFLD
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# DropItems: E1,E1,E1,E3,E3
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# SelectTargetSound: slcttgt1.aud
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# SonarPulsePower:
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# Image: sonricon
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# ChargeTime: 10
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