renamed VictoryConditions -> ConquestVictoryConditions in prep for adding a custom map

This commit is contained in:
Chris Forbes
2010-05-06 18:16:36 +12:00
parent e574776704
commit 173c374de0
6 changed files with 38 additions and 46 deletions

View File

@@ -14,6 +14,8 @@ namespace OpenRA.Widgets
bool AreMutualAllies(Player a, Player b) { return a.Stances[b] == Stance.Ally && b.Stances[a] == Stance.Ally; }
// todo: all this shit needs to move, probably to Player.
public override void Draw(World world)
{
base.Draw(world);