diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj index 73311e8565..567dc468a0 100644 --- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj +++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj @@ -263,6 +263,7 @@ + diff --git a/OpenRA.Mods.RA/Strategic/StrategicVictoryConditions.cs b/OpenRA.Mods.RA/Strategic/StrategicVictoryConditions.cs index 111b70b9fb..783f2c1fe3 100644 --- a/OpenRA.Mods.RA/Strategic/StrategicVictoryConditions.cs +++ b/OpenRA.Mods.RA/Strategic/StrategicVictoryConditions.cs @@ -31,12 +31,12 @@ namespace OpenRA.Mods.RA public class StrategicVictoryConditions : ITick { [Sync] public Actor Self; - [Sync] public StrategicVictoryConditionsInfo Info; + public StrategicVictoryConditionsInfo Info; [Sync] public int TicksToHold; [Sync] public bool ResetOnHoldLost; - [Sync] public float RatioRequired; - [Sync] public float CriticalRatioRequired; + public float RatioRequired; + public float CriticalRatioRequired; [Sync] public bool SplitHolds; [Sync] public int TicksLeft = 0; [Sync] public int CriticalTicksLeft = 0; diff --git a/OpenRA.Mods.RA/Widgets/StrategicProgressWidget.cs b/OpenRA.Mods.RA/Widgets/StrategicProgressWidget.cs new file mode 100644 index 0000000000..6255d19c57 --- /dev/null +++ b/OpenRA.Mods.RA/Widgets/StrategicProgressWidget.cs @@ -0,0 +1,116 @@ +using System; +using System.Collections.Generic; +using System.Drawing; +using System.Linq; +using System.Text; +using OpenRA.Graphics; +using OpenRA.Traits; +using OpenRA.Widgets; + +namespace OpenRA.Mods.RA.Widgets +{ + public class StrategicProgressWidget : Widget + { + bool Initialised = false; + + public StrategicProgressWidget() { IsVisible = () => true; } + + public override void DrawInner(WorldRenderer wr) + { + if (!Initialised) + Init(wr); + + if (!IsVisible()) return; + int2 offset = int2.Zero; + + var svc = wr.world.players.Select(p => p.Value.PlayerActor.TraitOrDefault()).FirstOrDefault(); + + var totalWidth = (svc.Total + svc.TotalCritical)*32; + int curX = -(totalWidth / 2); + + foreach (var a in wr.world.Actors.Where(a => !a.Destroyed && a.HasTrait() && !a.TraitOrDefault().Critical)) + { + WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "unowned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top)); + + if (a.Owner == wr.world.LocalPlayer || (a.Owner.Stances[wr.world.LocalPlayer] == Stance.Ally && wr.world.LocalPlayer.Stances[a.Owner] == Stance.Ally)) + WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "player_owned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top)); + else if (!a.Owner.NonCombatant) + WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "enemy_owned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top)); + curX += 32; + } + + foreach (var a in wr.world.Actors.Where(a => !a.Destroyed && a.HasTrait() && a.TraitOrDefault().Critical)) + { + WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "critical_unowned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top)); + + if (a.Owner == wr.world.LocalPlayer || (a.Owner.Stances[wr.world.LocalPlayer] == Stance.Ally && wr.world.LocalPlayer.Stances[a.Owner] == Stance.Ally)) + WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "player_owned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top)); + else if (!a.Owner.NonCombatant) + WidgetUtils.DrawRGBA(ChromeProvider.GetImage("strategic", "enemy_owned"), offset + new float2(RenderBounds.Left + curX, RenderBounds.Top)); + + curX += 32; + } + offset += new int2(0, 32); + + var pendingWinner = FindFirstWinningPlayer(wr.world); + if (pendingWinner == null) return; + svc = pendingWinner.PlayerActor.TraitOrDefault(); + + if (wr.world.LocalPlayer == null) + { + }else + { + var tc = ""; + + if (pendingWinner != wr.world.LocalPlayer && (pendingWinner.Stances[wr.world.LocalPlayer] != Stance.Ally || wr.world.LocalPlayer.Stances[pendingWinner] != Stance.Ally)) + { + // losing + tc = "Strategic defeat in " + ((svc.CriticalTicksLeft > svc.TicksLeft) ? svc.CriticalTicksLeft / 25 : svc.TicksLeft / 25) + " second(s)"; + }else + { + // winning + tc = "Strategic victory in " + ((svc.CriticalTicksLeft > svc.TicksLeft) ? svc.CriticalTicksLeft / 25 : svc.TicksLeft / 25) + " second(s)"; + } + + var size = Game.Renderer.BoldFont.Measure(tc); + + Game.Renderer.BoldFont.DrawText(tc, offset + new float2(RenderBounds.Left - size.X / 2 + 1, RenderBounds.Top + 1), Color.Black); + Game.Renderer.BoldFont.DrawText(tc, offset + new float2(RenderBounds.Left - size.X / 2, RenderBounds.Top), Color.WhiteSmoke); + offset += new int2(0, size.Y + 1); + } + + } + + public Player FindFirstWinningPlayer(World world) + { + // loop through all players, see who is 'winning' and get the one with the shortest 'time to win' + int shortest = int.MaxValue; + Player shortestPlayer = null; + + foreach (var p in world.players.Select(p => p.Value).Where(p => !p.NonCombatant)) + { + var svc = p.PlayerActor.TraitOrDefault(); + + if (svc.HoldingCritical && svc.CriticalTicksLeft > 0 && svc.CriticalTicksLeft < shortest) + { + shortest = svc.CriticalTicksLeft; + shortestPlayer = p; + } + + if (svc.Holding && svc.TicksLeft > 0 && svc.TicksLeft < shortest) + { + shortest = svc.CriticalTicksLeft; + shortestPlayer = p; + } + } + + return shortestPlayer; + } + + private void Init(WorldRenderer wr) + { + IsVisible = () => (wr.world.Actors.Where(a => a.HasTrait()).Any() && wr.world.Actors.Where(a => a.HasTrait()).Any()); + Initialised = true; + } + } +} diff --git a/mods/cnc/chrome.xml b/mods/cnc/chrome.xml index c1c45660c0..66086c8446 100644 --- a/mods/cnc/chrome.xml +++ b/mods/cnc/chrome.xml @@ -209,4 +209,12 @@ + + + + + + + + diff --git a/mods/cnc/chrome/ingame.yaml b/mods/cnc/chrome/ingame.yaml index ca056a4278..5d10e5ab08 100644 --- a/mods/cnc/chrome/ingame.yaml +++ b/mods/cnc/chrome/ingame.yaml @@ -21,6 +21,10 @@ Container@INGAME_ROOT: Id:GAME_TIMER X: WINDOW_RIGHT/2 Y: 10 + StrategicProgress@STRATEGIC_PROGRESS: + Id:STRATEGIC_PROGRESS + X: WINDOW_RIGHT/2 + Y: 40 Background@POSTGAME_BG: Id:POSTGAME_BG X:(WINDOW_RIGHT - WIDTH)/2 diff --git a/mods/cnc/uibits/strategic.png b/mods/cnc/uibits/strategic.png new file mode 100644 index 0000000000..aec7756e76 Binary files /dev/null and b/mods/cnc/uibits/strategic.png differ diff --git a/mods/ra/chrome.xml b/mods/ra/chrome.xml index de56a921f1..98aac6e173 100644 --- a/mods/ra/chrome.xml +++ b/mods/ra/chrome.xml @@ -174,6 +174,14 @@ + + + + + + + + diff --git a/mods/ra/chrome/ingame.yaml b/mods/ra/chrome/ingame.yaml index cbec32b27b..7062c727d2 100644 --- a/mods/ra/chrome/ingame.yaml +++ b/mods/ra/chrome/ingame.yaml @@ -22,6 +22,10 @@ Container@INGAME_ROOT: Id:GAME_TIMER X: WINDOW_RIGHT/2 Y: 10 + StrategicProgress@STRATEGIC_PROGRESS: + Id:STRATEGIC_PROGRESS + X: WINDOW_RIGHT/2 + Y: 40 Background@POSTGAME_BG: Id:POSTGAME_BG X:(WINDOW_RIGHT - WIDTH)/2 diff --git a/mods/ra/uibits/strategic.png b/mods/ra/uibits/strategic.png new file mode 100644 index 0000000000..aec7756e76 Binary files /dev/null and b/mods/ra/uibits/strategic.png differ