Enables "insufficient power"-speech in RA and C&C when powered-down supportpowerwidget is clicked
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@@ -9,7 +9,6 @@ Speech:
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PrimaryBuildingSelected: pribldg1
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BuildingCannotPlaceAudio: deploy1
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NewOptions: newopt1
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AbilityInsufficientPower: nopower1
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Win: accom1
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Lose: fail1
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BaseAttack: baseatk1
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@@ -379,6 +379,7 @@ HQ:
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LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
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EndChargeSound: airredy1.aud
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SelectTargetSound: select1.aud
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InsufficientPowerSound: nopower1.aud
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IncomingSound: enemya.aud
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UnitType: a10
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SupportPowerChargeBar:
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@@ -443,6 +444,7 @@ EYE:
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EndChargeSound: ionredy1.aud
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LaunchSound: ion1.aud
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SelectTargetSound: select1.aud
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InsufficientPowerSound: nopower1.aud
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SupportPowerChargeBar:
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TMPL:
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@@ -477,6 +479,7 @@ TMPL:
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BeginChargeSound:
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EndChargeSound: nukavail.aud
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SelectTargetSound: select1.aud
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InsufficientPowerSound: nopower1.aud
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LaunchSound: nuklnch1.aud
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IncomingSound: nuke1.aud
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MissileWeapon: atomic
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@@ -12,7 +12,6 @@ Speech:
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LowPower: POWER
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SilosNeeded: SILOS
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PrimaryBuildingSelected: PRMRY
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AbilityInsufficientPower:
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NewOptions: NEWOP
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Win: MWIN
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Lose: MFAIL
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@@ -6,7 +6,6 @@ Speech:
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PrimaryBuildingSelected: pribldg1
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BuildingCannotPlaceAudio: nodeply1
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NewOptions: newopt1
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AbilityInsufficientPower: nopowr1
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Win: misnwon1
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Lose: misnlst1
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BaseAttack: baseatk1
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@@ -31,6 +31,7 @@ MSLO:
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BeginChargeSound: aprep1.aud
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EndChargeSound: aready1.aud
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SelectTargetSound: slcttgt1.aud
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InsufficientPowerSound: nopowr1.aud
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IncomingSound: alaunch1.aud
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LaunchSound:
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MissileWeapon: atomic
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@@ -220,6 +221,7 @@ IRON:
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LongDesc: Makes a group of units invulnerable\nfor 20 seconds.
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Duration: 20
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SelectTargetSound: slcttgt1.aud
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InsufficientPowerSound: nopowr1.aud
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BeginChargeSound: ironchg1.aud
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EndChargeSound: ironrdy1.aud
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SupportPowerChargeBar:
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@@ -257,6 +259,7 @@ PDOX:
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Description: Chronoshift
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LongDesc: Teleports a group of units across\nthe map for 20 seconds.
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SelectTargetSound: slcttgt1.aud
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InsufficientPowerSound: nopowr1.aud
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BeginChargeSound: chrochr1.aud
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EndChargeSound: chrordy1.aud
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Duration: 20
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@@ -6,7 +6,6 @@ Speech:
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PrimaryBuildingSelected: 00-i034
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BuildingCannotPlaceAudio: 00-i016
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NewOptions: 00-i032
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AbilityInsufficientPower:
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Win: 00-i284
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Lose: 00-i286
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BaseAttack: 00-i082
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