destructible trees for both CnC and RA mod
- move DeadBuildingState to OpenRA.Mods.RA - don't loop sequences with length > 1
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -76,7 +76,6 @@
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<Compile Include="Activities\HarvesterDockSequence.cs" />
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<Compile Include="CncLoadScreen.cs" />
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<Compile Include="CncMenuPaletteEffect.cs" />
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<Compile Include="DeadBuildingState.cs" />
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<Compile Include="Effects\IonCannon.cs" />
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<Compile Include="IonCannonPower.cs" />
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<Compile Include="Missions\CncShellmapScript.cs" />
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