Add an EditorTilesetFilter trait for filtering the actor palette based on tileset.

This commit is contained in:
Paul Chote
2011-07-27 02:56:29 +12:00
parent 9f7c5791f9
commit 17d72f17d9
3 changed files with 28 additions and 0 deletions

View File

@@ -184,6 +184,7 @@
<Compile Include="Download.cs" />
<Compile Include="ActorMap.cs" />
<Compile Include="Graphics\AnimationWithOffset.cs" />
<Compile Include="Traits\EditorTilesetFilter.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">