untie the engine from SDL2 and MiniTK

This commit is contained in:
Matthias Mailänder
2015-06-28 18:54:54 +02:00
parent f325463204
commit 17f3466451
27 changed files with 196 additions and 146 deletions

View File

@@ -111,7 +111,7 @@ namespace OpenRA
public class GraphicSettings
{
public string Renderer = "Sdl2";
public string Renderer = "Default";
public WindowMode Mode = WindowMode.PseudoFullscreen;
public int2 FullscreenSize = new int2(0, 0);
public int2 WindowedSize = new int2(1024, 768);
@@ -139,7 +139,7 @@ namespace OpenRA
public bool Shuffle = false;
public bool Repeat = false;
public string Engine = "AL";
public string Engine = "Default";
public string Device = null;
public bool CashTicks = true;