untie the engine from SDL2 and MiniTK

This commit is contained in:
Matthias Mailänder
2015-06-28 18:54:54 +02:00
parent f325463204
commit 17f3466451
27 changed files with 196 additions and 146 deletions

View File

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#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Reflection;
using OpenRA;
[assembly: Platform(typeof(OpenRA.Platforms.Default.DeviceFactory))]
namespace OpenRA.Platforms.Default
{
public class DeviceFactory : IDeviceFactory
{
public IGraphicsDevice CreateGraphics(Size size, WindowMode windowMode)
{
return new Sdl2GraphicsDevice(size, windowMode);
}
public ISoundEngine CreateSound()
{
return new OpenAlSoundEngine();
}
}
}