untie the engine from SDL2 and MiniTK
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8
make.ps1
8
make.ps1
@@ -150,8 +150,10 @@ elseif ($command -eq "check")
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{
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if (Test-Path OpenRA.Utility.exe)
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{
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echo "Checking for code style violations in OpenRA.Renderer.Null..."
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./OpenRA.Utility.exe ra --check-code-style OpenRA.Renderer.Null
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echo "Checking for code style violations in OpenRA.Platforms.Default..."
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./OpenRA.Utility.exe cnc --check-code-style OpenRA.Platforms.Default
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echo "Checking for code style violations in OpenRA.Platforms.Null..."
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./OpenRA.Utility.exe ra --check-code-style OpenRA.Platforms.Null
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echo "Checking for code style violations in OpenRA.GameMonitor..."
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./OpenRA.Utility.exe ra --check-code-style OpenRA.GameMonitor
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echo "Checking for code style violations in OpenRA.Game..."
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@@ -166,8 +168,6 @@ elseif ($command -eq "check")
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./OpenRA.Utility.exe cnc --check-code-style OpenRA.Mods.D2k
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echo "Checking for code style violations in OpenRA.Mods.TS..."
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./OpenRA.Utility.exe cnc --check-code-style OpenRA.Mods.TS
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echo "Checking for code style violations in OpenRA.Renderer.Sdl2..."
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./OpenRA.Utility.exe cnc --check-code-style OpenRA.Renderer.Sdl2
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echo "Checking for code style violations in OpenRA.Utility..."
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./OpenRA.Utility.exe cnc --check-code-style OpenRA.Utility
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echo "Checking for code style violations in OpenRA.Test..."
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