Add ContrailEndColor and Contrail transparency control
This commit is contained in:
committed by
Matthias Mailänder
parent
d8f45714a7
commit
1809817b3f
@@ -213,15 +213,19 @@ C17:
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Contrail@1:
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Offset: -261,-650,0
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TrailLength: 15
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StartColorAlpha: 128
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Contrail@2:
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Offset: -85,-384,0
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TrailLength: 16
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StartColorAlpha: 128
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Contrail@3:
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Offset: -85,384,0
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TrailLength: 16
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StartColorAlpha: 128
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Contrail@4:
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Offset: -261,650,0
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TrailLength: 15
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StartColorAlpha: 128
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-MapEditorData:
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A10:
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@@ -252,9 +256,11 @@ A10:
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Contrail@1:
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Offset: -640,171,0
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TrailLength: 15
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StartColorAlpha: 128
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Contrail@2:
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Offset: -640,-171,0
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TrailLength: 15
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StartColorAlpha: 128
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-MapEditorData:
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TRAN.Husk:
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@@ -42,13 +42,13 @@ C17:
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RenderSprites:
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PlayerPalette: player-units
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Contrail@1:
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UsePlayerColor: False
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StartColorUsePlayerColor: False
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Contrail@2:
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UsePlayerColor: False
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StartColorUsePlayerColor: False
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Contrail@3:
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UsePlayerColor: False
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StartColorUsePlayerColor: False
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Contrail@4:
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UsePlayerColor: False
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StartColorUsePlayerColor: False
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HARV:
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RenderSprites:
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@@ -20,8 +20,10 @@ BADR:
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Name: Badger
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Contrail@1:
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Offset: -432,560,0
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StartColorAlpha: 128
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Contrail@2:
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Offset: -432,-560,0
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StartColorAlpha: 128
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SpawnActorOnDeath:
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Actor: BADR.Husk
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LeavesTrails@0:
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@@ -110,8 +112,10 @@ MIG:
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DecorationBounds: 1706, 1237, 0, 42
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Contrail@1:
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Offset: -598,-683,0
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StartColorAlpha: 128
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Contrail@2:
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Offset: -598,683,0
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StartColorAlpha: 128
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SpawnActorOnDeath:
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Actor: MIG.Husk
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LeavesTrails:
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@@ -191,6 +195,7 @@ YAK:
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WithMuzzleOverlay:
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Contrail:
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Offset: -853,0,0
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StartColorAlpha: 128
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SpawnActorOnDeath:
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Actor: YAK.Husk
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LeavesTrails:
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@@ -458,8 +463,10 @@ U2:
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-Targetable@AIRBORNE:
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Contrail@1:
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Offset: -725,683,0
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StartColorAlpha: 128
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Contrail@2:
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Offset: -725,-683,0
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StartColorAlpha: 128
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SpawnActorOnDeath:
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Actor: U2.Husk
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LeavesTrails:
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