Add contexts for hotkey validation

This commit is contained in:
Ivaylo Draganov
2022-01-25 17:45:00 +02:00
committed by Matthias Mailänder
parent 1bc95a290f
commit 1813edc74b
14 changed files with 359 additions and 175 deletions

View File

@@ -1,107 +1,134 @@
CycleBase: H
Description: Jump to base
Types: World, Player, Spectator
Types: World
Contexts: Player, Spectator
ToLastEvent: SPACE
Description: Jump to last radar event
Types: World, Player, Spectator
Types: World
Contexts: Player, Spectator
ToSelection: HOME
Description: Jump to selection
Types: World, Player, Spectator
Types: World
Contexts: Player, Spectator
SelectAllUnits: Q
Description: Select all combat units
Types: World, Player, Spectator
Types: World
Contexts: Player, Spectator
SelectUnitsByType: W
Description: Select units by type
Types: World, Player, Spectator
Types: World
Contexts: Player, Spectator
CycleHarvesters: N
Description: Cycle Harvesters
Types: World, Player, Spectator
Types: World
Contexts: Player, Spectator
Pause: PAUSE
Description: Pause / Unpause
Types: World, Player, Spectator
Types: World
Contexts: Player, Spectator
Sell: Z
Description: Sell mode
Types: OrderGenerator, Player
Types: OrderGenerator
Contexts: Player
Repair: C
Description: Repair mode
Types: OrderGenerator, Player
Types: OrderGenerator
Contexts: Player
PlaceBeacon: B
Description: Place beacon
Types: OrderGenerator, Player, Spectator
Types: OrderGenerator
Contexts: Player
CycleStatusBars: COMMA
Description: Cycle status bars display
Types: World, Player, Spectator
Types: World
Contexts: Player, Spectator
ToggleMute: M
Description: Toggle audio mute
Types: World, Menu, Player, Spectator
Types: World
Contexts: Menu, Player, Spectator
TogglePlayerStanceColor: COMMA Ctrl
Description: Toggle player stance colors
Types: World, Player, Spectator
Types: World
Contexts: Player, Spectator
TakeScreenshot: P Ctrl
Description: Take screenshot
Types: World, Menu, Player, Spectator
Types: World
Contexts: Menu, Player, Spectator
AttackMove: A
Description: Attack Move
Types: Unit, Player
Types: Unit
Contexts: Player
Stop: S
Description: Stop
Types: Unit, Player
Types: Unit
Contexts: Player
Scatter: X Ctrl
Description: Scatter
Types: Unit, Player
Types: Unit
Contexts: Player
Deploy: F
Description: Deploy
Types: Unit, Player
Types: Unit
Contexts: Player
Guard: D
Description: Guard
Types: Unit, Player
Types: Unit
Contexts: Player
StanceAttackAnything: A Alt
Description: Attack anything
Types: Stance, Player
Types: Stance
Contexts: Player
StanceDefend: S Alt
Description: Defend
Types: Stance, Player
Types: Stance
Contexts: Player
StanceReturnFire: D Alt
Description: Return fire
Types: Stance, Player
Types: Stance
Contexts: Player
StanceHoldFire: F Alt
Description: Hold fire
Types: Stance, Player
Types: Stance
Contexts: Player
StopMusic: AUDIOSTOP
Description: Stop
Types: Music, Player, Spectator
Types: Music
Contexts: Menu, Player, Spectator
PauseMusic: AUDIOPLAY
Description: Pause or Resume
Types: Music, Player, Spectator
Types: Music
Contexts: Menu, Player, Spectator
PrevMusic: AUDIOPREV
Description: Previous
Types: Music, Player, Spectator
Types: Music
Contexts: Menu, Player, Spectator
NextMusic: AUDIONEXT
Description: Next
Types: Music, Player, Spectator
Types: Music
Contexts: Menu, Player, Spectator