diff --git a/OpenRA.Game/Traits/World/BibLayer.cs b/OpenRA.Game/Traits/World/BibLayer.cs index 270dca00e6..cf0360dfa7 100644 --- a/OpenRA.Game/Traits/World/BibLayer.cs +++ b/OpenRA.Game/Traits/World/BibLayer.cs @@ -95,7 +95,7 @@ namespace OpenRA.Traits if (world.LocalPlayer != null && !world.LocalPlayer.Shroud.IsExplored(t) || tiles[x,y].type == 0) continue; spriteRenderer.DrawSprite(bibSprites[tiles[x, y].type - 1][tiles[x, y].image], - Game.CellSize * (float2)t, "terrain"); + Game.CellSize * t, "terrain"); } } } diff --git a/OpenRA.Game/Traits/World/SmudgeLayer.cs b/OpenRA.Game/Traits/World/SmudgeLayer.cs index d2348bb38e..e2ac2a9372 100644 --- a/OpenRA.Game/Traits/World/SmudgeLayer.cs +++ b/OpenRA.Game/Traits/World/SmudgeLayer.cs @@ -93,7 +93,7 @@ namespace OpenRA.Traits if (world.LocalPlayer != null && !world.LocalPlayer.Shroud.IsExplored(t) || tiles[x,y].type == 0) continue; spriteRenderer.DrawSprite(smudgeSprites[tiles[x,y].type- 1][tiles[x,y].image], - Game.CellSize * (float2)t, "terrain"); + Game.CellSize * t, "terrain"); } } }