diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index f850243615..08bd401b92 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -392,15 +392,12 @@ MSAM: RevealsShroud: Range: 6 Turreted: - ROT: 5 - AttackTurreted: + ROT: 255 + AttackFrontal: PrimaryWeapon: 227mm - SecondaryWeapon: 227mm - PrimaryOffset: 0,5,0,-2 - PrimaryLocalOffset: -4,0,0 - SecondaryLocalOffset: 4,0,0 + PrimaryOffset: 0,6,0,-3 + PrimaryLocalOffset: 3,-5,0, -3,-5,0 Recoil: 0 - AlignIdleTurrets: true RenderUnitTurretedAim: AutoTarget: LeavesHusk: diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index 3d9a8a4358..91b51ea716 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -464,21 +464,22 @@ MissilePack: 227mm: ROF: 80 Range: 8 + Burst: 6 + BurstDelay: 1 Report: ROCKET1 - ValidTargets: Ground, Air - Projectile: Missile + ValidTargets: Ground + Projectile: Bullet Arm: 5 High: yes Shadow: yes - Proximity: yes - Inaccuracy: 5 + Inaccuracy: 30 + Angle: 0.1 Image: DRAGON ROT: 5 Trail: smokey - Speed: 20 - RangeLimit: 35 + Speed: 15 Warhead: - Spread: 3 + Spread: 10 Versus: None: 30% Wood: 75% @@ -488,7 +489,7 @@ MissilePack: Explosion: 4 ImpactSound: xplos SmudgeType: Crater - Damage: 75 + Damage: 25 227mm.stnk: ROF: 80