Reimplement demolition lock using conditions.
This commit is contained in:
@@ -0,0 +1,71 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace OpenRA.Mods.Common.UpdateRules.Rules
|
||||
{
|
||||
public class RemovedDemolishLocking : UpdateRule
|
||||
{
|
||||
public override string Name { get { return "Traits are no longer automatically disabled during the Demolition countdown"; } }
|
||||
public override string Description
|
||||
{
|
||||
get
|
||||
{
|
||||
return "Traits are no longer force-disabled during the Demolishing trait destruction countdown.\n" +
|
||||
"This affects the Production*, Transforms, Sellable, EjectOnDeath and ToggleConditionOnOrder traits.\n" +
|
||||
"Affected actors are listed so that conditions may be manually defined.";
|
||||
}
|
||||
}
|
||||
|
||||
static readonly string[] Traits =
|
||||
{
|
||||
"Production",
|
||||
"ProductionAirdrop",
|
||||
"ProductionFromMapEdge",
|
||||
"ProductionParadrop",
|
||||
"Transforms",
|
||||
"Sellable",
|
||||
"ToggleConditionOnOrder",
|
||||
"EjectOnDeath"
|
||||
};
|
||||
|
||||
readonly Dictionary<string, List<string>> locations = new Dictionary<string, List<string>>();
|
||||
|
||||
public override IEnumerable<string> AfterUpdate(ModData modData)
|
||||
{
|
||||
if (locations.Any())
|
||||
yield return "Review the following definitions and, if the actor is Demolishable,\n" +
|
||||
"define Demolishable.Condition and use this condition to disable them:\n" +
|
||||
UpdateUtils.FormatMessageList(locations.Select(
|
||||
kv => kv.Key + ":\n" + UpdateUtils.FormatMessageList(kv.Value)));
|
||||
|
||||
locations.Clear();
|
||||
}
|
||||
|
||||
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
|
||||
{
|
||||
var used = new List<string>();
|
||||
foreach (var t in Traits)
|
||||
if (actorNode.LastChildMatching(t, includeRemovals: false) != null)
|
||||
used.Add(t);
|
||||
|
||||
if (used.Any())
|
||||
{
|
||||
var location = "{0} ({1})".F(actorNode.Key, actorNode.Location.Filename);
|
||||
locations[location] = used;
|
||||
}
|
||||
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user