Revert "freeze animations during pause to visualize it better"

This reverts commit 960248fe44.
This commit is contained in:
Paul Chote
2014-07-08 10:40:06 +12:00
parent 3c2d9910e3
commit 18c9a25232
20 changed files with 2 additions and 65 deletions

View File

@@ -37,9 +37,6 @@ namespace OpenRA.Mods.RA.Render
public override void TickRender(WorldRenderer wr, Actor self)
{
if (wr.world.Paused == World.PauseState.Paused)
return;
var sequence = (armament.IsReloading ? "empty-" : "") + (attack.IsAttacking ? "aim" : "idle");
if (sequence != DefaultAnimation.CurrentSequence.Name)
DefaultAnimation.ReplaceAnim(sequence);