Revert "freeze animations during pause to visualize it better"
This reverts commit 960248fe44.
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@@ -37,9 +37,6 @@ namespace OpenRA.Mods.RA.Render
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public override void TickRender(WorldRenderer wr, Actor self)
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{
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if (wr.world.Paused == World.PauseState.Paused)
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return;
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var sequence = (armament.IsReloading ? "empty-" : "") + (attack.IsAttacking ? "aim" : "idle");
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if (sequence != DefaultAnimation.CurrentSequence.Name)
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DefaultAnimation.ReplaceAnim(sequence);
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