Fix z-ordering of FrozenActorProxy.
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@@ -59,7 +59,10 @@ namespace OpenRA.Mods.RA
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}
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}
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if (visible)
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if (visible)
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proxy.SetRenderables(self.Render(wr));
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{
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var comparer = new RenderableComparer(wr);
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proxy.SetRenderables(self.Render(wr).OrderBy(r => r, comparer));
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}
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}
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}
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public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)
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public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)
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