Add world coord overloads to IOccupySpace and IPositionable.
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@@ -100,6 +100,7 @@ namespace OpenRA.Traits
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public interface IOccupySpace
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{
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PPos PxPosition { get; }
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WPos CenterPosition { get; }
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CPos TopLeft { get; }
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IEnumerable<Pair<CPos, SubCell>> OccupiedCells();
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@@ -144,6 +145,9 @@ namespace OpenRA.Traits
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void SetPosition(Actor self, CPos cell);
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void SetPxPosition(Actor self, PPos px);
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void AdjustPxPosition(Actor self, PPos px); /* works like SetPxPosition, but visual only */
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void SetPosition(Actor self, WPos pos);
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void SetVisualPosition(Actor self, WPos pos);
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}
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public interface INotifyBlockingMove { void OnNotifyBlockingMove(Actor self, Actor blocking); }
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