@@ -336,22 +336,25 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (game.State == (int)ServerState.GameStarted)
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if (game.State == (int)ServerState.GameStarted)
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{
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{
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var label = "";
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try
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try
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{
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{
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var runTime = DateTime.Now - System.DateTime.Parse(game.Started);
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var runTime = DateTime.Now - System.DateTime.Parse(game.Started);
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return "In progress for {0} minute{1}".F(runTime.Minutes, runTime.Minutes > 1 ? "s" : "");
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label = "In progress for {0} minute{1}".F(runTime.Minutes, runTime.Minutes > 1 ? "s" : "");
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}
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}
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catch (Exception)
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catch (Exception)
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{
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{
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return "In progress";
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label = "In progress";
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}
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}
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return game.Protected ? label + " (Password protected)" : label;
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}
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}
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if (game.Protected)
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return "Password protected";
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if (game.State == (int)ServerState.WaitingPlayers)
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if (game.State == (int)ServerState.WaitingPlayers)
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return "Waiting for players";
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{
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var label = "Waiting for players";
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return game.Protected ? label + " (Password protected)" : label;
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}
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if (game.State == (int)ServerState.ShuttingDown)
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if (game.State == (int)ServerState.ShuttingDown)
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return "Server shutting down";
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return "Server shutting down";
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