Add tooltips to production statistics #12820
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@@ -22,11 +22,12 @@ namespace OpenRA.Mods.Common.Widgets
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{
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public class ObserverProductionIconsWidget : Widget
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{
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public readonly string TooltipTemplate = "PRODUCTION_TOOLTIP";
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public readonly string TooltipContainer;
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public Func<Player> GetPlayer;
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readonly World world;
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readonly WorldRenderer worldRenderer;
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readonly int timestep;
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Dictionary<ProductionQueue, Animation> clocks;
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public int IconWidth = 32;
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public int IconHeight = 24;
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@@ -36,6 +37,17 @@ namespace OpenRA.Mods.Common.Widgets
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public string ClockSequence = "idle";
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public string ClockPalette = "chrome";
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public ProductionIcon TooltipIcon { get; private set; }
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public Func<ProductionIcon> GetTooltipIcon;
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Dictionary<ProductionQueue, Animation> clocks;
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float2 iconSize;
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Rectangle[] iconRects = new Rectangle[0];
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ProductionIcon[] icons;
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Rectangle renderBounds;
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int lastIconIdx;
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Lazy<TooltipContainerWidget> tooltipContainer;
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[ObjectCreator.UseCtor]
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public ObserverProductionIconsWidget(World world, WorldRenderer worldRenderer)
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{
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@@ -43,6 +55,10 @@ namespace OpenRA.Mods.Common.Widgets
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this.worldRenderer = worldRenderer;
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clocks = new Dictionary<ProductionQueue, Animation>();
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timestep = world.IsReplay ? world.WorldActor.Trait<MapOptions>().GameSpeed.Timestep : world.Timestep;
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GetTooltipIcon = () => TooltipIcon;
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tooltipContainer = Exts.Lazy(() =>
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Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
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iconSize = new float2(IconWidth, IconHeight);
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}
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protected ObserverProductionIconsWidget(ObserverProductionIconsWidget other)
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@@ -57,10 +73,21 @@ namespace OpenRA.Mods.Common.Widgets
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IconWidth = other.IconWidth;
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IconHeight = other.IconHeight;
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IconSpacing = other.IconSpacing;
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iconSize = new float2(IconWidth, IconHeight);
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ClockAnimation = other.ClockAnimation;
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ClockSequence = other.ClockSequence;
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ClockPalette = other.ClockPalette;
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TooltipIcon = other.TooltipIcon;
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GetTooltipIcon = () => TooltipIcon;
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TooltipTemplate = other.TooltipTemplate;
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TooltipContainer = other.TooltipContainer;
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tooltipContainer = Exts.Lazy(() =>
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Ui.Root.Get<TooltipContainerWidget>(TooltipContainer));
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renderBounds = Rectangle.Empty;
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}
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public override void Draw()
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@@ -73,15 +100,22 @@ namespace OpenRA.Mods.Common.Widgets
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.Where(a => a.Actor.Owner == player)
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.Select((a, i) => new { a.Trait, i });
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if (renderBounds != RenderBounds)
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{
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renderBounds = RenderBounds;
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InitIcons(renderBounds);
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}
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else
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for (var i = 0; i < icons.Length; i++)
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icons[i].Actor = null;
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foreach (var queue in queues)
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{
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if (!clocks.ContainsKey(queue.Trait))
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clocks.Add(queue.Trait, new Animation(world, ClockAnimation));
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var iconSize = new float2(IconWidth, IconHeight);
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foreach (var queue in queues)
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{
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var current = queue.Trait.CurrentItem();
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if (current == null)
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if (current == null || queue.i >= icons.Length)
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continue;
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var faction = queue.Trait.Actor.Owner.Faction.InternalName;
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@@ -93,9 +127,12 @@ namespace OpenRA.Mods.Common.Widgets
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var icon = new Animation(world, rsi.GetImage(actor, world.Map.Rules.Sequences, faction));
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var bi = actor.TraitInfo<BuildableInfo>();
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icon.Play(bi.Icon);
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var location = new float2(RenderBounds.Location) + new float2(queue.i * (IconWidth + IconSpacing), 0);
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var location = new float2(iconRects[queue.i].Location);
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WidgetUtils.DrawSHPCentered(icon.Image, location + 0.5f * iconSize, worldRenderer.Palette(bi.IconPalette), 0.5f);
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icons[queue.i].Actor = actor;
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icons[queue.i].ProductionQueue = queue.Trait;
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var pio = queue.Trait.Actor.Owner.PlayerActor.TraitsImplementing<IProductionIconOverlay>()
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.FirstOrDefault(p => p.IsOverlayActive(actor));
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if (pio != null)
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@@ -132,5 +169,52 @@ namespace OpenRA.Mods.Common.Widgets
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{
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return new ObserverProductionIconsWidget(this);
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}
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public override void MouseEntered()
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{
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if (TooltipContainer != null)
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tooltipContainer.Value.SetTooltip(TooltipTemplate,
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new WidgetArgs() { { "player", GetPlayer() }, { "getTooltipIcon", GetTooltipIcon } });
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}
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public override void MouseExited()
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{
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if (TooltipContainer == null)
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return;
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tooltipContainer.Value.RemoveTooltip();
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}
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public override void Tick()
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{
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if (TooltipIcon != null && iconRects[lastIconIdx].Contains(Viewport.LastMousePos))
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return;
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for (var i = 0; i < iconRects.Length; i++)
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{
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if (iconRects[i].Contains(Viewport.LastMousePos))
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{
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lastIconIdx = i;
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TooltipIcon = icons[i];
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return;
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}
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}
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TooltipIcon = null;
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}
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void InitIcons(Rectangle renderBounds)
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{
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var iconWidthWithSpacing = IconWidth + IconSpacing;
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var numOfIcons = renderBounds.Width / iconWidthWithSpacing;
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iconRects = new Rectangle[numOfIcons];
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icons = new ProductionIcon[numOfIcons];
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for (var i = 0; i < numOfIcons; i++)
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{
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iconRects[i] = new Rectangle(renderBounds.X + i * iconWidthWithSpacing, renderBounds.Y, IconWidth, IconHeight);
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icons[i] = new ProductionIcon();
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}
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}
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}
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}
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