Use Tuple syntax

This commit is contained in:
teinarss
2020-08-02 13:41:03 +02:00
committed by Paul Chote
parent 8a74f6ea18
commit 19b02875c7
90 changed files with 738 additions and 826 deletions

View File

@@ -58,7 +58,7 @@ namespace OpenRA.Mods.Common.Traits
readonly GainsExperienceInfo info;
readonly int initialExperience;
readonly List<Pair<int, string>> nextLevel = new List<Pair<int, string>>();
readonly List<(int RequiredExperience, string Condition)> nextLevel = new List<(int, string)>();
// Stored as a percentage of our value
[Sync]
@@ -83,7 +83,7 @@ namespace OpenRA.Mods.Common.Traits
var valued = self.Info.TraitInfoOrDefault<ValuedInfo>();
var requiredExperience = info.ExperienceModifier < 0 ? (valued != null ? valued.Cost : 1) : info.ExperienceModifier;
foreach (var kv in info.Conditions)
nextLevel.Add(Pair.New(kv.Key * requiredExperience, kv.Value));
nextLevel.Add((kv.Key * requiredExperience, kv.Value));
if (initialExperience > 0)
GiveExperience(initialExperience, info.SuppressLevelupAnimation);
@@ -97,7 +97,7 @@ namespace OpenRA.Mods.Common.Traits
return;
var newLevel = Math.Min(Level + numLevels, MaxLevel);
GiveExperience(nextLevel[newLevel - 1].First - Experience, silent);
GiveExperience(nextLevel[newLevel - 1].RequiredExperience - Experience, silent);
}
public void GiveExperience(int amount, bool silent = false)
@@ -108,11 +108,11 @@ namespace OpenRA.Mods.Common.Traits
if (MaxLevel == 0)
return;
Experience = (Experience + amount).Clamp(0, nextLevel[MaxLevel - 1].First);
Experience = (Experience + amount).Clamp(0, nextLevel[MaxLevel - 1].RequiredExperience);
while (Level < MaxLevel && Experience >= nextLevel[Level].First)
while (Level < MaxLevel && Experience >= nextLevel[Level].RequiredExperience)
{
self.GrantCondition(nextLevel[Level].Second);
self.GrantCondition(nextLevel[Level].Condition);
Level++;