Use Tuple syntax

This commit is contained in:
teinarss
2020-08-02 13:41:03 +02:00
committed by Paul Chote
parent 8a74f6ea18
commit 19b02875c7
90 changed files with 738 additions and 826 deletions

View File

@@ -206,8 +206,8 @@ namespace OpenRA.Mods.Common.Widgets
void UpdateTerrainColor(MPos uv)
{
var colorPair = playerRadarTerrain != null && playerRadarTerrain.IsInitialized ? playerRadarTerrain[uv] : PlayerRadarTerrain.GetColor(world.Map, uv);
var leftColor = colorPair.First;
var rightColor = colorPair.Second;
var leftColor = colorPair.Left;
var rightColor = colorPair.Right;
var stride = radarSheet.Size.Width;
@@ -386,7 +386,7 @@ namespace OpenRA.Mods.Common.Widgets
var stride = radarSheet.Size.Width;
Array.Clear(radarData, 4 * actorSprite.Bounds.Top * stride, 4 * actorSprite.Bounds.Height * stride);
var cells = new List<Pair<CPos, Color>>();
var cells = new List<(CPos Cell, Color Color)>();
unsafe
{
@@ -403,11 +403,11 @@ namespace OpenRA.Mods.Common.Widgets
t.Trait.PopulateRadarSignatureCells(t.Actor, cells);
foreach (var cell in cells)
{
if (!world.Map.Contains(cell.First))
if (!world.Map.Contains(cell.Cell))
continue;
var uv = cell.First.ToMPos(world.Map.Grid.Type);
var color = cell.Second.ToArgb();
var uv = cell.Cell.ToMPos(world.Map.Grid.Type);
var color = cell.Color.ToArgb();
if (isRectangularIsometric)
{
// Odd rows are shifted right by 1px