Move maximum terrain height definition to mod.yaml.
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@@ -172,7 +172,6 @@ namespace OpenRA
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public readonly string Palette;
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public readonly string PlayerPalette;
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public readonly int WaterPaletteRotationBase = 0x60;
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public readonly byte MaxGroundHeight = 0;
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public readonly Color[] HeightDebugColors = new[] { Color.Red };
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public readonly string[] EditorTemplateOrder;
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public readonly bool IgnoreTileSpriteOffsets;
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