Replace Cash + Resources with GetCashAndResources()
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@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common.Traits
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public override int GetSelectionShares(Actor collector)
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{
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var pr = collector.Owner.PlayerActor.Trait<PlayerResources>();
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if (info.Amount < 0 && pr.Cash + pr.Resources == 0)
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if (info.Amount < 0 && pr.GetCashAndResources() == 0)
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return 0;
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return base.GetSelectionShares(collector);
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