Allow tileset to be entered in lower case
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@@ -35,8 +35,9 @@ namespace OpenRA.Mods.Common.UtilityCommands
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var palette = new ImmutablePalette(args[1], new[] { 0 }, Array.Empty<int>());
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var palette = new ImmutablePalette(args[1], new[] { 0 }, Array.Empty<int>());
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SequenceSet sequences;
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SequenceSet sequences;
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if (modData.DefaultTerrainInfo.ContainsKey(args[2]))
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var tilesetUpper = args[2].ToUpperInvariant();
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sequences = new SequenceSet(modData.ModFiles, modData, args[2], null);
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if (modData.DefaultTerrainInfo.ContainsKey(tilesetUpper))
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sequences = new SequenceSet(modData.ModFiles, modData, tilesetUpper, null);
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else
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else
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{
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{
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var mapPackage = new Folder(Platform.EngineDir).OpenPackage(args[2], modData.ModFiles);
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var mapPackage = new Folder(Platform.EngineDir).OpenPackage(args[2], modData.ModFiles);
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