Merge pull request #3077 from psydev/bleed

@psydev's latest work on D2K
This commit is contained in:
Matthias Mailänder
2013-04-16 00:31:30 -07:00
12 changed files with 189 additions and 158 deletions

BIN
mods/d2k/bits/appear1.aud Normal file

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@@ -15,7 +15,7 @@
Helicopter:
InitialFacing: 0
ROT: 4
Speed: 20
Speed: 30
LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune
RepairBuildings: repair
RearmBuildings: starporta,starporto,starporth
@@ -49,7 +49,7 @@ FRIGATE:
Description: Supply spacecraft
Plane:
ROT: 5
Speed: 30
Speed: 50
RepairBuildings: repair
RearmBuildings: starporta,starporto,starporth
Health:
@@ -91,7 +91,7 @@ ORNI:
LandWhenIdle: false
InitialFacing: 20
ROT: 6
Speed: 30
Speed: 40
RepairBuildings: repair
RearmBuildings: starporta,starporto,starporth
RenderUnit:
@@ -114,9 +114,11 @@ ORNI.bomber:
HP: 100
Armor:
Type: Light
RevealsShroud:
Range: 10
Plane:
ROT: 5
Speed: 35
Speed: 50
RepairBuildings: repair
RearmBuildings: starporta,starporto,starporth
LimitedAmmo:
@@ -143,9 +145,11 @@ CARRYALL.infantry:
HP: 200
Armor:
Type: Light
RevealsShroud:
Range: 12
Plane:
ROT: 4
Speed: 25
Speed: 40
RepairBuildings: repair
RearmBuildings: starporta,starporto,starporth
SmokeTrailWhenDamaged@0:

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@@ -76,7 +76,6 @@ STARPORTA:
MCVA:
Inherits: ^MCV
Buildable:
Prerequisites: heavya,repair
Owner: atreides
BuiltAt: heavya
Transforms:
@@ -192,7 +191,6 @@ SONICTANK:
LocalOffset: 640,0,427
AttackFrontal:
AutoTarget:
InitialStance: Defend
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Explodes:

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@@ -3,9 +3,9 @@
Mobile:
Crushes: crate
TerrainSpeeds:
Sand: 80
Rock: 80
Transition: 85
Sand: 90
Rock: 100
Transition: 90
Concrete: 100
Spice: 70
SpiceBlobs: 70
@@ -38,8 +38,6 @@
#WithSmoke:
Repairable:
RepairBuildings: repair
DetectCloaked:
Range: 1
DebugMuzzlePositions:
^Tank:
@@ -48,12 +46,12 @@
Crushes: crate
TerrainSpeeds:
Sand: 80
Rock: 90
Rock: 100
Transition: 85
Concrete: 100
Spice: 70
SpiceBlobs: 70
Dune: 40
Spice: 80
SpiceBlobs: 80
Dune: 70
ROT: 5
SelectionDecorations:
Selectable:
@@ -93,7 +91,7 @@
HiddenUnderFog:
AppearsOnRadar:
Burns:
Interval: 7
Interval: 4
ProximityCaptor:
Types:Husk
Tooltip:
@@ -108,7 +106,7 @@
AppearsOnRadar:
HiddenUnderFog:
Burns:
Interval: 7
Interval: 2
EditorAppearance:
RelativeToTopLeft: yes
Tooltip:
@@ -143,7 +141,6 @@
TargetTypes: Ground
RenderInfantry:
AutoTarget:
InitialStance: Defend
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
AttackMove:
@@ -171,8 +168,6 @@
RepairableNear:
Buildings: barra, barro
CloseEnough: 1
DetectCloaked:
Range: 2
DebugMuzzlePositions:
^Plane:

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@@ -65,7 +65,7 @@ PALACEH:
Description: Provides elite infantry\n Special Ability: Death Hand Missile
NukePower:
Image: deathhandicon
ChargeTime: 540
ChargeTime: 300
Description: Death Hand
LongDesc: Launches a nuclear missile at a target location
BeginChargeSound: HI_PREP.AUD
@@ -81,7 +81,6 @@ PALACEH:
MCVH:
Inherits: ^MCV
Buildable:
Prerequisites: heavyh,repair
Owner: harkonnen
BuiltAt: heavyh
Transforms:
@@ -149,7 +148,6 @@ COMBATH:
Tooltip:
Icon: combathicon
Buildable:
Prerequisites: heavyh
Owner: harkonnen
BuiltAt: heavyh
Mobile:
@@ -184,7 +182,7 @@ DEVAST:
Buildable:
Queue: Armor
BuildPaletteOrder: 100
Prerequisites: heavyh,research
Prerequisites: Ix
Owner: harkonnen
BuiltAt: heavyh
Hotkey: d
@@ -210,7 +208,6 @@ DEVAST:
LocalOffset: 683,213,85, 683,-171,85
AttackFrontal:
AutoTarget:
InitialStance: Defend
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Explodes:

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@@ -75,7 +75,6 @@ PALACEO:
MCVO:
Inherits: ^MCV
Buildable:
Prerequisites: heavyo,repair
Owner: ordos
BuiltAt: heavyo
Transforms:
@@ -99,7 +98,6 @@ COMBATO:
Tooltip:
Icon: combatoicon
Buildable:
Prerequisites: heavyo
Owner: ordos
BuiltAt: heavyo
RevealsShroud:
@@ -107,7 +105,7 @@ COMBATO:
Turreted:
ROT: 8
Mobile:
Speed: 10
Speed: 9
ROT: 8
Crushes: crate, infantry
RenderUnitTurreted:
@@ -133,17 +131,16 @@ COMBATO.starport:
TRIKEO:
Inherits: ^TRIKE
Buildable:
Prerequisites: lighto
Owner: ordos
BuiltAt: lighto
Valued:
Cost: 250
Cost: 300
Tooltip:
Name: Raider Trike
Description: Improved Scout\n Strong vs Infantry
Description: Improved Scout\n Strong vs Infantry, Light Vehicles
Icon: raidericon
Health:
HP: 100
HP: 110
Mobile:
ROT: 10
Speed: 14
@@ -154,13 +151,42 @@ TRIKEO:
LocalOffset: 256,0,128
AttackFrontal:
STEALTHTRIKE:
Inherits: ^TRIKE
Buildable:
Prerequisites: Hitech
Owner: ordos
BuiltAt: lighto
BuildPaletteOrder: 30
Valued:
Cost: 400
Tooltip:
Name: Stealth Raider Trike
Description: Invisible Raider Trike\n Strong vs Infantry, Light Vehicles
Icon: raidericon
Health:
HP: 110
Mobile:
ROT: 10
Speed: 14
RenderUnit:
Image: RAIDER
Armament:
Weapon: HMGo
LocalOffset: 256,0,128
AttackFrontal:
Cloak:
InitialDelay: 45
CloakDelay: 90
CloakSound: appear1.aud
UncloakSound: appear1.aud
AutoTarget:
InitialStance: HoldFire
#TRIKEO.starport:
# Inherits: ^TRIKE
# Buildable:
# Queue: Starport
# Prerequisites: lighto
# Owner: ordos
# BuiltAt: starporto
# RenderUnit:

View File

@@ -35,7 +35,7 @@
Buildable:
Prerequisites: Conyard
Queue: Building
BuildPaletteOrder: 0
BuildPaletteOrder: 10
Hotkey: w
Selectable:
Bounds: 64,64
@@ -62,7 +62,7 @@
Buildable:
Prerequisites: Power
Queue: Building
BuildPaletteOrder: 15
BuildPaletteOrder: 40
Hotkey: b
Selectable:
Bounds: 64,64
@@ -103,7 +103,7 @@
Buildable:
Prerequisites: Power
Queue: Building
BuildPaletteOrder: 5
BuildPaletteOrder: 20
Hotkey: r
Selectable:
Bounds: 96,64
@@ -130,7 +130,7 @@
StoresOre:
PipColor: green
PipCount: 10
Capacity: 3000
Capacity: 2000
CustomSellValue:
Value: 500
FreeActor:
@@ -146,7 +146,7 @@
Buildable:
Prerequisites: Refinery
Queue: Building
BuildPaletteOrder: 10
BuildPaletteOrder: 30
Hotkey: i
Valued:
Cost: 150
@@ -169,15 +169,16 @@
StoresOre:
PipColor: green
PipCount: 5
Capacity: 1500
Capacity: 2000
-EmitInfantryOnSell:
-Bib:
^LIGHT:
Inherits: ^Building
Buildable:
Prerequisites: Refinery
Queue: Building
BuildPaletteOrder: 30
BuildPaletteOrder: 70
Hotkey: l
Selectable:
Bounds: 96,64
@@ -214,7 +215,7 @@
Buildable:
Prerequisites: Refinery
Queue: Building
BuildPaletteOrder: 35
BuildPaletteOrder: 100
Hotkey: h
Selectable:
Bounds: 96,96
@@ -253,12 +254,12 @@
Buildable:
Prerequisites: Barracks
Queue: Building
BuildPaletteOrder: 20
BuildPaletteOrder: 50
Hotkey: o
Selectable:
Bounds: 96,64
Valued:
Cost: 1000
Cost: 700
Tooltip:
Name: Outpost
Description: Provides a radar map of the battlefield\n Requires power to operate
@@ -273,10 +274,11 @@
RevealsShroud:
Range: 10
ProvidesRadar:
DetectCloaked:
Range: 6
RenderDetectionCircle:
ProvidesCustomPrerequisite:
Prerequisite: Outpost
DetectCloaked:
Range: 2
^STARPORT:
Inherits: ^Building
@@ -288,7 +290,7 @@
Buildable:
Prerequisites: Outpost
Queue: Building
BuildPaletteOrder: 60
BuildPaletteOrder: 80
Hotkey: c
Building:
Power: -40
@@ -316,13 +318,15 @@
PrimaryBuilding:
RequiresPower:
CanPowerDown:
ProvidesCustomPrerequisite:
Prerequisite: Starport
WALL:
Buildable:
Queue: Building
Prerequisites: Barracks
Owner: atreides, harkonnen, ordos
BuildPaletteOrder: 25
BuildPaletteOrder: 60
#Hotkey: g
SoundOnDamageTransition:
DamagedSound:
@@ -370,7 +374,7 @@ GUNTOWER:
Queue: Building
Prerequisites: Barracks
Owner: atreides, harkonnen, ordos
BuildPaletteOrder: 40
BuildPaletteOrder: 90
Hotkey: g
Valued:
Cost: 550
@@ -390,7 +394,7 @@ GUNTOWER:
Armor:
Type: Concrete
RevealsShroud:
Range: 7
Range: 8
RenderRangeCircle:
-RenderBuilding:
-AutoTargetIgnore:
@@ -418,8 +422,6 @@ GUNTOWER.Husk:
Icon: turreticon
RenderUnit:
Image: GUNTOWER
ThrowsParticle@turret:
Anim: turret
ROCKETTOWER:
Inherits: ^Building
@@ -427,7 +429,7 @@ ROCKETTOWER:
Queue: Building
Prerequisites: Outpost
Owner: atreides, harkonnen, ordos
BuildPaletteOrder: 55
BuildPaletteOrder: 120
Hotkey: m
Valued:
Cost: 750
@@ -447,7 +449,7 @@ ROCKETTOWER:
Armor:
Type: Concrete
RevealsShroud:
Range: 9
Range: 10
RenderRangeCircle:
-RenderBuilding:
-AutoTargetIgnore:
@@ -477,8 +479,6 @@ ROCKETTOWER.Husk:
Icon: rturreticon
RenderUnit:
Image: ROCKETTOWER
ThrowsParticle@turret:
Anim: turret
REPAIR:
Inherits: ^Building
@@ -486,15 +486,15 @@ REPAIR:
Queue: Building
Prerequisites: Heavy
Owner: atreides, harkonnen, ordos
BuildPaletteOrder: 45
BuildPaletteOrder: 130
Hotkey: e
Valued:
Cost: 800
Cost: 500
Tooltip:
Name: Repair Pad
Description: Repairs vehicles\n Allows construction of MCVs
Building:
Power: -25
Power: -10
Footprint: =x= =x= ===
Dimensions: 3,3
Health:
@@ -516,12 +516,12 @@ REPAIR:
Buildable:
Prerequisites: Outpost
Queue: Building
BuildPaletteOrder: 50
BuildPaletteOrder: 110
Hotkey: t
Selectable:
Bounds: 96,96
Valued:
Cost: 1150
Cost: 850
Tooltip:
Name: High Tech Facility
Description: Unlocks advanced technology
@@ -544,12 +544,12 @@ RESEARCH:
Queue: Building
Prerequisites: Outpost
Owner: atreides, harkonnen, ordos
BuildPaletteOrder: 65
BuildPaletteOrder: 140
Hotkey: v
Selectable:
Bounds: 96,64
Valued:
Cost: 1000
Cost: 1800
Tooltip:
Name: IX Research Center
Description: Unlocks experimental tanks\n Special Ability: Carryall Combat Drop
@@ -582,7 +582,7 @@ RESEARCH:
Buildable:
Prerequisites: Ix
Queue: Building
BuildPaletteOrder: 70
BuildPaletteOrder: 150
Hotkey: p
Selectable:
Bounds: 96,96
@@ -598,12 +598,12 @@ RESEARCH:
Health:
HP: 2000
Armor:
Type: Concrete
Type: Wood
RevealsShroud:
Range: 8
RenderDetectionCircle:
DetectCloaked:
Range: 2
Range: 4
ProvidesCustomPrerequisite:
Prerequisite: TPal

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@@ -8,7 +8,7 @@ Player:
BlockedAudio: NoRoom
ClassicProductionQueue@Infantry:
Type: Infantry
LowPowerSlowdown: 3
LowPowerSlowdown: 2
BlockedAudio: NoRoom
ClassicProductionQueue@Vehicle:
Type: Vehicle
@@ -22,8 +22,8 @@ Player:
BlockedAudio: NoRoom
ClassicProductionQueue@Starport:
Type: Starport
BuildSpeedModified: .2
LowPowerSlowdown: 2
BuildSpeedModifier: .2
LowPowerSlowdown: 1
BlockedAudio: NoRoom
QueuedAudio: OrderPlaced
ReadyAudio:
@@ -269,6 +269,7 @@ Player:
RemapIndex: 255, 254, 253, 252, 251, 250, 249, 248, 247, 246, 245, 244, 243, 242, 241, 240
BaseAttackNotifier:
Shroud:
Shroud: false
HarvesterAttackNotifier:
World:
@@ -397,33 +398,17 @@ CRATE:
Lifetime: 120
TerrainTypes: Sand, Dune, Rock
GiveCashCrateAction@1:
Amount: 500
SelectionShares: 20
Amount: 750
SelectionShares: 25
UseCashTick: yes
GiveCashCrateAction@2:
Amount: 750
Amount: 1000
SelectionShares: 50
UseCashTick: yes
GiveCashCrateAction@3:
Amount: 1000
SelectionShares: 30
UseCashTick: yes
GiveCashCrateAction@4:
Amount: 1500
SelectionShares: 10
SelectionShares: 25
UseCashTick: yes
GiveMcvCrateAction@Atreides:
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcva
GiveMcvCrateAction@Harkonnen:
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcvh
GiveMcvCrateAction@Ordos:
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcvo
GiveUnitCrateAction@TrikeA:
SelectionShares: 20
Unit: trikea
@@ -466,6 +451,25 @@ CRATE:
GiveUnitCrateAction@DeviatorTank:
SelectionShares: 7
Unit: deviatortank
GiveMcvCrateAction@Atreides:
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcva
GiveMcvCrateAction@Harkonnen:
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcvh
GiveMcvCrateAction@Ordos:
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcvo
CloakCrateAction:
SelectionShares: 15
InitialDelay: 15
CloakDelay: 90
CloakSound: appear1.aud
UncloakSound: appear1.aud
Effect: cloak
RenderSimple:
BelowUnits:
ProximityCaptor:

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@@ -1,6 +1,7 @@
^MCV:
Inherits: ^Vehicle
Buildable:
Prerequisites: repair
Queue: Armor
BuildPaletteOrder: 110
Hotkey: m
@@ -14,11 +15,11 @@
Priority: 3
Bounds: 42,42
Health:
HP: 600
HP: 800
Armor:
Type: Light
Mobile:
Speed: 6
Speed: 7
Crushes: crate, infantry
RevealsShroud:
Range: 8
@@ -71,11 +72,11 @@ HARVESTER:
# How far away from last harvest order location to find more resources (in cells):
SearchFromOrderRadius: 12
Health:
HP: 600
HP: 1000
Armor:
Type: Heavy
Mobile:
Speed: 6
Speed: 7
Crushes: crate, infantry
RenderUnit:
Image: HARVESTER
@@ -101,6 +102,7 @@ HARVESTER.Husk:
HARVESTER.starport:
Inherits: HARVESTER
Buildable:
Prerequisites: Starport
Queue: Starport
BuiltAt: starporta, starporth, starporto
Valued:
@@ -110,7 +112,7 @@ HARVESTER.starport:
Inherits: ^Vehicle
Buildable:
Queue: Vehicle
BuildPaletteOrder: 15
BuildPaletteOrder: 10
Hotkey: w
Valued:
Cost: 250
@@ -128,7 +130,7 @@ HARVESTER.starport:
ROT: 9
Speed: 12
RevealsShroud:
Range: 8
Range: 7
RenderUnit:
WithMuzzleFlash:
Armament:
@@ -136,7 +138,6 @@ HARVESTER.starport:
LocalOffset: 256,0,128
AttackFrontal:
AutoTarget:
InitialStance: Defend
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Explodes:
@@ -171,7 +172,7 @@ QUAD:
ROT: 8
Speed: 10
RevealsShroud:
Range: 7
Range: 8
RenderUnit:
Image: QUAD
Armament:
@@ -179,7 +180,6 @@ QUAD:
LocalOffset: 128,0,85#-4
AttackFrontal:
AutoTarget:
InitialStance: Defend
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Explodes:
@@ -191,6 +191,7 @@ QUAD:
QUAD.starport:
Inherits: QUAD
Buildable:
Prerequisites: Starport
Queue: Starport
BuiltAt: starporta, starporth, starporto
Valued:
@@ -200,7 +201,7 @@ QUAD.starport:
Inherits: ^Tank
Buildable:
Queue: Armor
BuildPaletteOrder: 25
BuildPaletteOrder: 40
Hotkey: c
Valued:
Cost: 700
@@ -227,7 +228,6 @@ QUAD.starport:
AttackTurreted:
RenderUnitTurreted:
AutoTarget:
InitialStance: Defend
DebugRetiliateAgainstAggressor:
DebugNextAutoTargetScanTime:
Explodes:
@@ -250,7 +250,7 @@ SIEGETANK:
Prerequisites: Outpost
Owner: atreides, harkonnen, ordos
BuiltAt: heavya, heavyh, heavyo
BuildPaletteOrder: 30
BuildPaletteOrder: 50
Hotkey: t
Valued:
Cost: 850
@@ -275,6 +275,7 @@ SIEGETANK:
Recoil: 299
RecoilRecovery: 19
LocalOffset: 171,0,299
FireDelay: 10
AttackFrontal:
RenderUnitTurreted:
Image: SIEGETANK
@@ -317,16 +318,16 @@ MISSILETANK:
Icon: missiletankicon
Buildable:
Queue: Armor
Prerequisites: Heavy,Hitech
Prerequisites: Hitech
Owner: atreides, harkonnen, ordos
BuiltAt: heavya, heavyh
BuildPaletteOrder: 40
BuildPaletteOrder: 60
Hotkey: r
Mobile:
Speed: 6
ROT: 3
Health:
HP: 130
HP: 90
Armor:
Type: Light
RevealsShroud:
@@ -336,6 +337,7 @@ MISSILETANK:
Armament:
Weapon: 227mm
LocalOffset: -213,128,171, -213,-256,171
FireDelay: 15
AttackFrontal:
AutoTarget:
InitialStance: Defend
@@ -359,7 +361,7 @@ MISSILETANK.Husk:
MISSILETANK.starport:
Inherits: MISSILETANK
Buildable:
Prerequisites: Heavy
Prerequisites: Hitech
Queue: Starport
Owner: atreides, harkonnen, ordos
BuiltAt: starporta, starporth, starporto

View File

@@ -56,7 +56,7 @@ orni:
Start: 0
Facings: 32
Length: 3
Tick: 90
Tick: 120
trike:
idle:

View File

@@ -11,9 +11,9 @@ LMG:
Warhead:
Spread: 3
Versus:
Wood: 40%
Light: 30%
Heavy: 15%
Wood: 25%
Light: 40%
Heavy: 20%
Concrete: 20%
Explosion: piffs
InfDeath: 2
@@ -136,9 +136,9 @@ HMG:
Warhead:
Spread: 3
Versus:
Wood: 30%
Wood: 15%
Light: 45%
Heavy: 10%
Heavy: 20%
Concrete: 20%
Explosion: piffs
InfDeath: 2
@@ -159,17 +159,19 @@ HMGo:
Warhead:
Spread: 3
Versus:
Wood: 30%
Wood: 15%
Light: 45%
Heavy: 10%
Heavy: 25%
Concrete: 20%
Explosion: piffs
InfDeath: 2
Damage: 40
QuadRockets:
ROF: 60
Range: 6.5
ROF: 40
Burst: 2
BurstDelay: 25
Range: 7
Report: ROCKET1
ValidTargets: Ground, Air
Projectile: Missile
@@ -186,24 +188,25 @@ QuadRockets:
Warhead:
Spread: 3
Versus:
None: 25%
Wood: 25%
Light: 85%
Heavy: 40%
Concrete: 30%
None: 35%
Wood: 35%
Light: 100%
Heavy: 100%
Concrete: 35%
InfDeath: 4
Explosion: med_explosion
WaterExplosion: med_splash
ImpactSound: kaboom12
SmudgeType: SandCrater, RockCrater
Damage: 70
Damage: 25
TurretGun:
ROF: 50
Range: 6.75
ROF: 35
Range: 7
Report: TURRET1
Projectile: Bullet
Speed: 55
High: yes
Shadow: yes
Image: 90MM
Inaccuracy: 9
@@ -221,7 +224,7 @@ TurretGun:
Damage: 55
TowerMissile:
ROF: 60
ROF: 40
Range: 8.25
Report: ROCKET1
ValidTargets: Ground, Air
@@ -296,10 +299,10 @@ TowerMissile:
DevBullet:
ROF: 70
Range: 6
Range: 5
Report: TANKHVY1
Burst: 2
BurstDelay: 3
BurstDelay: 10
Projectile: LaserZap
BeamRadius: 1
BeamDuration: 8
@@ -307,26 +310,27 @@ DevBullet:
Warhead:
Spread: 6
Versus:
None: 35%
None: 100%
Wood: 50%
Light: 65%
Concrete: 75%
Light: 100%
Heavy: 100%
Concrete: 50%
Explosion: large_explosion
#ImpactSound: kaboom12
InfDeath: 4
SmudgeType: SandCrater, RockCrater
Damage: 40
Damage: 65
227mm:
ROF: 110
Range: 11
ROF: 100
Range: 10
MinRange: 4
Burst: 2
BurstDelay: 2
Burst: 4
BurstDelay: 15
Report: MISSLE1
ValidTargets: Ground
Projectile: Bullet
Speed: 20
Speed: 24
Arm: 5
High: yes
Shadow: yes
@@ -338,16 +342,17 @@ DevBullet:
Warhead:
Spread: 8
Versus:
None: 20%
Wood: 100%
Light: 65%
Heavy: 75%
None: 25%
Wood: 25%
Light: 100%
Heavy: 80%
Concrete: 80%
InfDeath: 4
Explosion: large_explosion
WaterExplosion: med_splash
ImpactSound: explsml1
SmudgeType: SandCrater, RockCrater
Damage: 75
Damage: 50
FakeMissile:
ROF: 120
@@ -376,12 +381,12 @@ FakeMissile:
ImpactSound: firebl3
155mm:
ROF: 120
Range: 10
ROF: 75
Range: 8
MinRange: 2
Report: MORTAR1
Projectile: Bullet
Speed: 15
Speed: 18
High: true
Shadow: yes
Angle: .1
@@ -391,11 +396,11 @@ FakeMissile:
Warhead:
Spread: 12
Versus:
None: 75%
Wood: 85%
None: 100%
Wood: 50%
Light: 50%
Heavy: 15%
Concrete: 50%
Heavy: 25%
Concrete: 25%
Explosion: self_destruct
WaterExplosion: large_splash
ImpactSound: explsml2
@@ -485,7 +490,7 @@ ParaBomb:
ImpactSound: EXPLLG3
Napalm:
ROF: 6
ROF: 2
Projectile: GravityBomb
Image: PARABOMB
Warhead:

View File

@@ -10,14 +10,14 @@ Demolish:
Atomic:
Warhead:
Damage: 1000
Spread: 60
Damage: 1800
Spread: 64
Versus:
None: 20%
None: 100%
Wood: 100%
Light: 25%
Heavy: 25%
Concrete: 75%
Light: 100%
Heavy: 50%
Concrete: 50%
Explosion: nuke
InfDeath: 5
ImpactSound: EXPLLG2