From 19fda0b98ed0597ab5d06701938629611e4efe57 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Tue, 20 Jul 2010 18:26:09 +1200 Subject: [PATCH] kill most of GlobalDefaults --- OpenRA.Game/Traits/World/GlobalDefaults.cs | 64 +--------------------- 1 file changed, 1 insertion(+), 63 deletions(-) diff --git a/OpenRA.Game/Traits/World/GlobalDefaults.cs b/OpenRA.Game/Traits/World/GlobalDefaults.cs index 0e28b778c7..7f3e50ddf6 100644 --- a/OpenRA.Game/Traits/World/GlobalDefaults.cs +++ b/OpenRA.Game/Traits/World/GlobalDefaults.cs @@ -13,78 +13,16 @@ namespace OpenRA.Traits { public class GlobalDefaultsInfo : TraitInfo - { - /* Special Weapons */ - public readonly float GapRegenInterval = 0.1f; - public readonly int BadgerBombCount = 1; - - /* Chrono Side Effects */ - public readonly float QuakeChance = 0.2f; - public readonly float QuakeDamage = 0.33f; /* percent */ - public readonly float VortexChance = 0.2f; - public readonly int VortexDamage = 200; - public readonly int VortexRange = 10; - public readonly int VortexSpeed = 10; - + { /* Repair & Refit */ public readonly float RefundPercent = 0.5f; - public readonly float ReloadRate = 0.04f; public readonly float RepairPercent = 0.2f; public readonly float RepairRate = 0.016f; public readonly int RepairStep = 7; - - - /* Combat & Damage */ - public readonly float TurboBoost = 1.5f; - public readonly float BallisticScatter = 1.0f; - public readonly float ExpSpread = 0.3f; - public readonly int FireSupress = 1; - public readonly float HomingScatter = 2.0f; - public readonly int MaxDamage = 1000; - public readonly int MinDamage = 1; - public readonly bool OreExplosive = false; - public readonly bool PlayerAutoCrush = false; - public readonly bool PlayerReturnFire = false; - public readonly bool PlayerScatter = false; - public readonly bool TreeTargeting = false; - public readonly int Incoming = 10; - - /* Income & Production */ - public readonly float BuildupTime = 0.06f; - public readonly float OreTruckRate = 1; - public readonly bool SeparateAircraft = false; - public readonly float SurvivorRate = 0.4f; /* Audo/Visual Map Controls */ - public readonly bool AllyReveal = true; public readonly float ConditionRed = 0.25f; public readonly float ConditionYellow = 0.5f; - public readonly int DropZoneRadius = 4; - public readonly bool EnemyHealth = true; - public readonly int Gravity = 3; - public readonly float IdleActionFrequency = 0.1f; - public readonly float MessageDelay = 0.6f; - public readonly float MovieTime = 0.06f; - public readonly bool NamedCivilians = false; - public readonly float SavourDelay = 0.03f; - - public readonly int SpeakDelay = 2; - public readonly int TimerWarning = 2; - public readonly bool FlashLowPower = true; - - /* Computer & Movement Controls */ - public readonly bool CurleyShuffle = false; - public readonly float BaseBias = 2.0f; - public readonly float BaseDefenseDelay = 0.25f; - public readonly float CloseEnough = 2.75f; - public readonly int DamageDelay = 1; - public readonly int GameSpeeBias = 1; - public readonly int LZScanRadius = 16; - public readonly bool MineAware = true; - public readonly float Stray = 2.0f; - public readonly float SuspendDelay = 2.0f; - public readonly int SuspendPriority = 20; - public readonly float TeamDelay = 0.6f; } public class GlobalDefaults {}