mod manifest loading

This commit is contained in:
Chris Forbes
2010-01-20 21:48:47 +13:00
parent 06b9c0dcf5
commit 19ff382b7f
30 changed files with 160 additions and 61 deletions

View File

@@ -68,7 +68,7 @@ namespace OpenRa.Orders
else
return Cursor.MoveBlocked;
case "DeployMcv":
var factBuildingInfo = Rules.ActorInfo["fact"].Traits.Get<BuildingInfo>();
var factBuildingInfo = Rules.Info["fact"].Traits.Get<BuildingInfo>();
if (Game.world.CanPlaceBuilding("fact", factBuildingInfo, a.Location - new int2(1, 1), a))
return Cursor.Deploy;
else