mod manifest loading

This commit is contained in:
Chris Forbes
2010-01-20 21:48:47 +13:00
parent 06b9c0dcf5
commit 19ff382b7f
30 changed files with 160 additions and 61 deletions

View File

@@ -17,7 +17,7 @@ namespace OpenRa.Traits
Game.world.AddFrameEndTask( _ =>
{
var queue = self.traits.Get<ProductionQueue>();
var unit = Rules.ActorInfo[ order.TargetString ];
var unit = Rules.Info[ order.TargetString ];
var producing = queue.CurrentItem(unit.Category);
if( producing == null || producing.Item != order.TargetString || producing.RemainingTime != 0 )
return;