Remove unused variables from Map.SavePreview.

This commit is contained in:
Paul Chote
2020-12-14 17:54:05 +00:00
committed by Matthias Mailänder
parent e0b3e631fe
commit 1a177bc2de

View File

@@ -696,7 +696,6 @@ namespace OpenRA
public byte[] SavePreview()
{
var tileset = Rules.TileSet;
var actorTypes = Rules.Actors.Values.Where(a => a.HasTraitInfo<IMapPreviewSignatureInfo>());
var actors = ActorDefinitions.Where(a => actorTypes.Where(ai => ai.Name == a.Value.Value).Any());
var positions = new List<(MPos Position, Color Color)>();
@@ -716,8 +715,6 @@ namespace OpenRA
foreach (var worldimpsi in worldimpsis)
worldimpsi.PopulateMapPreviewSignatureCells(this, worldActorInfo, null, positions);
using (var stream = new MemoryStream())
{
var isRectangularIsometric = Grid.Type == MapGridType.RectangularIsometric;
// Fudge the heightmap offset by adding as much extra as we need / can.
@@ -786,7 +783,6 @@ namespace OpenRA
var png = new Png(minimapData, bitmapWidth, height);
return png.Save();
}
}
public bool Contains(CPos cell)
{