Basic ImageButton for drawing flags
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@@ -238,6 +238,7 @@
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<Compile Include="Widgets\ColorBlockWidget.cs" />
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<Compile Include="GameRules\MusicInfo.cs" />
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<Compile Include="Widgets\PowerBinWidget.cs" />
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<Compile Include="Widgets\ImageWidget.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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@@ -1,4 +1,4 @@
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#region Copyright & License Information
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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@@ -81,6 +81,11 @@ namespace OpenRA.Widgets.Delegates
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faction.OnMouseUp = CycleRace;
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faction.GetText = () => c.Country;
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//TODO: make part of button?
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var factionflag = template.GetWidget<ImageWidget>("FACTIONFLAG");
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factionflag.GetImageName = () => c.Country;
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factionflag.GetImageCollection = () => "flags";
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var spawn = template.GetWidget<ButtonWidget>("SPAWN");
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spawn.OnMouseUp = CycleSpawnPoint;
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spawn.GetText = () => (c.SpawnPoint == 0) ? "-" : c.SpawnPoint.ToString();
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@@ -101,6 +106,10 @@ namespace OpenRA.Widgets.Delegates
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var faction = template.GetWidget<LabelWidget>("FACTION");
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faction.GetText = () => c.Country;
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var factionflag = template.GetWidget<ImageWidget>("FACTIONFLAG");
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factionflag.GetImageName = () => c.Country;
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factionflag.GetImageCollection = () => "flags";
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var spawn = template.GetWidget<LabelWidget>("SPAWN");
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spawn.GetText = () => (c.SpawnPoint == 0) ? "-" : c.SpawnPoint.ToString();
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41
OpenRA.Game/Widgets/ImageWidget.cs
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41
OpenRA.Game/Widgets/ImageWidget.cs
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@@ -0,0 +1,41 @@
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using System;
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using OpenRA.Graphics;
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namespace OpenRA.Widgets
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{
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public class ImageWidget : Widget
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{
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public string ImageCollection = "";
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public string ImageName = "";
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public Func<string> GetImageName;
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public Func<string> GetImageCollection;
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public ImageWidget ()
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: base()
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{
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GetImageName = () => { return ImageName; };
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GetImageCollection = () => { return ImageCollection; };
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}
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public ImageWidget(Widget other)
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: base(other)
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{
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ImageName = (other as ImageWidget).ImageName;
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GetImageName = (other as ImageWidget).GetImageName;
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}
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public override Widget Clone()
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{
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return new ImageWidget(this);
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}
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public override void DrawInner(World world)
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{
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var name = GetImageName();
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var collection = GetImageCollection();
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var position = DrawPosition();
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WidgetUtils.DrawRGBA(ChromeProvider.GetImage(Game.chrome.renderer, collection, name), position);
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}
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}
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}
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