From 1a3a4bd7ba1e77f24bc539e9a24a1be350f9331c Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Thu, 20 Jun 2013 21:39:12 +1200 Subject: [PATCH] Remove unnecessary parameter from RenderSprites ctor. --- OpenRA.Game/Traits/Render/RenderSimple.cs | 2 +- OpenRA.Game/Traits/Render/RenderSprites.cs | 5 +---- 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/OpenRA.Game/Traits/Render/RenderSimple.cs b/OpenRA.Game/Traits/Render/RenderSimple.cs index 770ade3d8a..df5adc2e67 100755 --- a/OpenRA.Game/Traits/Render/RenderSimple.cs +++ b/OpenRA.Game/Traits/Render/RenderSimple.cs @@ -34,7 +34,7 @@ namespace OpenRA.Traits RenderSimpleInfo Info; public RenderSimple(Actor self, Func baseFacing) - : base(self, baseFacing) + : base(self) { anims.Add("", new Animation(GetImage(self), baseFacing)); Info = self.Info.Traits.Get(); diff --git a/OpenRA.Game/Traits/Render/RenderSprites.cs b/OpenRA.Game/Traits/Render/RenderSprites.cs index 9e6fd1a429..252254339d 100755 --- a/OpenRA.Game/Traits/Render/RenderSprites.cs +++ b/OpenRA.Game/Traits/Render/RenderSprites.cs @@ -54,14 +54,11 @@ namespace OpenRA.Traits bool initializePalette = true; protected PaletteReference palette; - public RenderSprites(Actor self, Func baseFacing) + public RenderSprites(Actor self) { Info = self.Info.Traits.Get(); } - public RenderSprites(Actor self) - : this(self, MakeFacingFunc(self)) {} - public static string GetImage(ActorInfo actor) { var Info = actor.Traits.Get();