Add Firestrom generator (incomplete)

This commit is contained in:
dnqbob
2024-05-01 16:00:48 +08:00
committed by Gustas
parent 056420c834
commit 1a3d3cd31e
3 changed files with 127 additions and 0 deletions

View File

@@ -760,3 +760,59 @@ GAPLUG4:
Type: plug.droppod
Power:
Amount: -20
GAFIRE:
Inherits: ^Building
Inherits@IDISABLE: ^DisableOnLowPowerOrPowerDown
Inherits@SHAPE: ^3x2Shape
Buildable:
BuildPaletteOrder: 190
Prerequisites: proc, gatech, ~structures.gdi, ~techlevel.superweapons
Queue: Building
Description: actor-gafire.description
Valued:
Cost: 1500
Tooltip:
Name: actor-gafire.name
Building:
Footprint: xxx xxx
Dimensions: 3,2
RevealsShroud:
Range: 6c0
MaxHeightDelta: 3
Health:
HP: 100000
WithIdleOverlay@lights:
RequiresCondition: !build-incomplete
Sequence: idle-lights
Palette: player-nobright
IsPlayerPalette: true
WithIdleOverlay@lights-bright:
RequiresCondition: !build-incomplete && !empdisable && !disabled
Sequence: idle-lights-bright
Palette: bright
WithSwitchableOverlay@active-nobright:
RequiresCondition: !build-incomplete
EnabledSequence: active
SwitchingSequence: switching
DisabledSequence: disabled
PauseOnCondition: empdisable || disabled
Palette: player-nobright
IsPlayerPalette: true
SwitchingLevel: 20
SwitchingLevelOnSpawn: 20
WithSwitchableOverlay@active-bright:
RequiresCondition: !build-incomplete
EnabledSequence: active-bright
PauseOnCondition: empdisable || disabled
Palette: bright
IsDecoration: true
SwitchingLevel: 20
SwitchingLevelOnSpawn: 20
Power:
Amount: -100
ProvidesPrerequisite@buildingname:
RequiresBuildableArea:
AreaTypes: building
MustBeDestroyed:
RequiredForShortGame: false