Unify ra and cnc main menu logic and clean up the main menus.

Move a bunch of buttons into an Extras submenu and the server browser.
Move CncMenuPaletteEffect to ra so it can be used elsewhere and rename it to MenuPaletteEffect.
This commit is contained in:
ScottNZ
2014-01-31 23:29:59 +13:00
parent 81ec978a61
commit 1a3ec26a1e
25 changed files with 577 additions and 601 deletions

View File

@@ -0,0 +1,143 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Net;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class MainMenuLogic
{
protected enum MenuType { Main, Extras, None }
protected MenuType menuType = MenuType.Main;
Widget rootMenu;
[ObjectCreator.UseCtor]
public MainMenuLogic(Widget widget, World world)
{
rootMenu = widget;
rootMenu.Get<LabelWidget>("VERSION_LABEL").Text = Game.modData.Manifest.Mod.Version;
// Menu buttons
var mainMenu = widget.Get("MAIN_MENU");
mainMenu.IsVisible = () => menuType == MenuType.Main;
mainMenu.Get<ButtonWidget>("SINGLEPLAYER_BUTTON").OnClick = StartSkirmishGame;
mainMenu.Get<ButtonWidget>("MULTIPLAYER_BUTTON").OnClick = () =>
{
menuType = MenuType.None;
Ui.OpenWindow("SERVERBROWSER_PANEL", new WidgetArgs
{
{ "onStart", RemoveShellmapUI },
{ "onExit", () => menuType = MenuType.Main }
});
};
mainMenu.Get<ButtonWidget>("MODS_BUTTON").OnClick = () =>
{
menuType = MenuType.None;
Ui.OpenWindow("MODS_PANEL", new WidgetArgs
{
{ "onExit", () => menuType = MenuType.Main },
{ "onSwitch", RemoveShellmapUI }
});
};
mainMenu.Get<ButtonWidget>("SETTINGS_BUTTON").OnClick = () =>
{
menuType = MenuType.None;
Game.OpenWindow("SETTINGS_PANEL", new WidgetArgs
{
{ "onExit", () => menuType = MenuType.Main }
});
};
mainMenu.Get<ButtonWidget>("EXTRAS_BUTTON").OnClick = () => menuType = MenuType.Extras;
mainMenu.Get<ButtonWidget>("QUIT_BUTTON").OnClick = Game.Exit;
// Extras menu
var extrasMenu = widget.Get("EXTRAS_MENU");
extrasMenu.IsVisible = () => menuType == MenuType.Extras;
extrasMenu.Get<ButtonWidget>("REPLAYS_BUTTON").OnClick = () =>
{
menuType = MenuType.None;
Ui.OpenWindow("REPLAYBROWSER_PANEL", new WidgetArgs
{
{ "onExit", () => menuType = MenuType.Extras },
{ "onStart", RemoveShellmapUI }
});
};
extrasMenu.Get<ButtonWidget>("MUSIC_BUTTON").OnClick = () =>
{
menuType = MenuType.None;
Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs
{
{ "onExit", () => menuType = MenuType.Extras },
});
};
var assetBrowserButton = extrasMenu.GetOrNull<ButtonWidget>("ASSETBROWSER_BUTTON");
if (assetBrowserButton != null)
assetBrowserButton.OnClick = () =>
{
menuType = MenuType.None;
Game.OpenWindow("ASSETBROWSER_PANEL", new WidgetArgs
{
{ "onExit", () => menuType = MenuType.Extras },
});
};
extrasMenu.Get<ButtonWidget>("CREDITS_BUTTON").OnClick = () =>
{
menuType = MenuType.None;
Ui.OpenWindow("CREDITS_PANEL", new WidgetArgs
{
{ "onExit", () => menuType = MenuType.Extras },
});
};
extrasMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => menuType = MenuType.Main;
}
void RemoveShellmapUI()
{
rootMenu.Parent.RemoveChild(rootMenu);
}
void OpenSkirmishLobbyPanel()
{
menuType = MenuType.None;
Game.OpenWindow("SERVER_LOBBY", new WidgetArgs
{
{ "onExit", () => { Game.Disconnect(); menuType = MenuType.Main; } },
{ "onStart", RemoveShellmapUI },
{ "addBots", true }
});
}
void StartSkirmishGame()
{
var map = WidgetUtils.ChooseInitialMap(Game.Settings.Server.Map);
Game.Settings.Server.Map = map;
Game.Settings.Save();
ConnectionLogic.Connect(IPAddress.Loopback.ToString(),
Game.CreateLocalServer(map),
"",
OpenSkirmishLobbyPanel,
() => { Game.CloseServer(); menuType = MenuType.Main; });
}
}
}