inlined InitializeEngineWithMods; cleaned trailing whitespace in Game; removed non-working Replay code
This commit is contained in:
@@ -72,7 +72,7 @@ namespace OpenRA
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packageChangePending = false;
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packageChangePending = false;
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Timer.Time( "load assemblies, packages: {0}" );
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Timer.Time( "load assemblies, packages: {0}" );
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}
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}
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static void LoadMap(string mapName)
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static void LoadMap(string mapName)
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{
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{
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Timer.Time("----LoadMap");
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Timer.Time("----LoadMap");
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@@ -87,21 +87,21 @@ namespace OpenRA
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viewport = new Viewport(clientSize, map.TopLeft, map.BottomRight, Renderer);
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viewport = new Viewport(clientSize, map.TopLeft, map.BottomRight, Renderer);
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world = null; // trying to access the old world will NRE, rather than silently doing it wrong.
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world = null; // trying to access the old world will NRE, rather than silently doing it wrong.
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Timer.Time("viewport: {0}");
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Timer.Time("viewport: {0}");
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Rules.LoadRules(modData.Manifest,map);
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Rules.LoadRules(modData.Manifest,map);
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Timer.Time( "load rules: {0}" );
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Timer.Time( "load rules: {0}" );
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SpriteSheetBuilder.Initialize( Rules.TileSets[map.Tileset] );
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SpriteSheetBuilder.Initialize( Rules.TileSets[map.Tileset] );
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SequenceProvider.Initialize(modData.Manifest.Sequences);
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SequenceProvider.Initialize(modData.Manifest.Sequences);
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Timer.Time("SeqProv: {0}");
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Timer.Time("SeqProv: {0}");
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world = new World(modData.Manifest, map);
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world = new World(modData.Manifest, map);
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Timer.Time("world: {0}");
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Timer.Time("world: {0}");
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Timer.Time("----end LoadMap");
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Timer.Time("----end LoadMap");
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Debug("Map change {0} -> {1}".F(Game.mapName, mapName));
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Debug("Map change {0} -> {1}".F(Game.mapName, mapName));
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}
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}
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public static void MoveViewport(int2 loc)
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public static void MoveViewport(int2 loc)
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{
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{
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viewport.Center(loc);
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viewport.Center(loc);
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@@ -119,7 +119,7 @@ namespace OpenRA
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lastConnectionState = ConnectionState.PreConnecting;
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lastConnectionState = ConnectionState.PreConnecting;
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ConnectionStateChanged();
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ConnectionStateChanged();
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orderManager = new OrderManager(new NetworkConnection(host, port), ChooseReplayFilename());
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orderManager = new OrderManager(new NetworkConnection(host, port), ChooseReplayFilename());
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}
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}
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@@ -132,7 +132,7 @@ namespace OpenRA
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{
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{
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lastConnectionState = ConnectionState.PreConnecting;
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lastConnectionState = ConnectionState.PreConnecting;
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ConnectionStateChanged();
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ConnectionStateChanged();
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if (orderManager != null) orderManager.Dispose();
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if (orderManager != null) orderManager.Dispose();
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orderManager = new OrderManager(new EchoConnection());
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orderManager = new OrderManager(new EchoConnection());
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}
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}
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@@ -151,7 +151,7 @@ namespace OpenRA
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public static event Action ConnectionStateChanged = () => { };
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public static event Action ConnectionStateChanged = () => { };
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static ConnectionState lastConnectionState = ConnectionState.PreConnecting;
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static ConnectionState lastConnectionState = ConnectionState.PreConnecting;
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public static int LocalClientId { get { return orderManager.Connection.LocalClientId; } }
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public static int LocalClientId { get { return orderManager.Connection.LocalClientId; } }
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static void Tick()
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static void Tick()
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{
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{
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if (packageChangePending)
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if (packageChangePending)
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@@ -170,13 +170,13 @@ namespace OpenRA
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mapChangePending = false;
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mapChangePending = false;
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return;
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return;
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}
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}
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if (orderManager.Connection.ConnectionState != lastConnectionState)
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if (orderManager.Connection.ConnectionState != lastConnectionState)
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{
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{
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lastConnectionState = orderManager.Connection.ConnectionState;
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lastConnectionState = orderManager.Connection.ConnectionState;
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ConnectionStateChanged();
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ConnectionStateChanged();
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}
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}
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int t = Environment.TickCount;
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int t = Environment.TickCount;
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int dt = t - lastTime;
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int dt = t - lastTime;
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if (dt >= Settings.Timestep)
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if (dt >= Settings.Timestep)
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@@ -289,7 +289,7 @@ namespace OpenRA
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LoadMap(map);
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LoadMap(map);
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if (orderManager.GameStarted) return;
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if (orderManager.GameStarted) return;
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Widget.SelectedWidget = null;
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Widget.SelectedWidget = null;
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world.Queries = new World.AllQueries(world);
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world.Queries = new World.AllQueries(world);
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foreach (var gs in world.WorldActor.TraitsImplementing<IGameStarted>())
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foreach (var gs in world.WorldActor.TraitsImplementing<IGameStarted>())
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@@ -331,7 +331,7 @@ namespace OpenRA
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Modifiers = modifierKeys,
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Modifiers = modifierKeys,
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};
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};
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Widget.HandleInput(world, mi);
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Widget.HandleInput(world, mi);
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if (sync != world.SyncHash() && world == initialWorld)
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if (sync != world.SyncHash() && world == initialWorld)
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throw new InvalidOperationException("Desync in DispatchMouseInput");
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throw new InvalidOperationException("Desync in DispatchMouseInput");
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}
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}
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@@ -349,7 +349,7 @@ namespace OpenRA
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public static void HandleKeyEvent(KeyInput e)
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public static void HandleKeyEvent(KeyInput e)
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{
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{
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int sync = world.SyncHash();
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int sync = world.SyncHash();
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if (Widget.HandleKeyPress(e))
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if (Widget.HandleKeyPress(e))
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return;
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return;
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@@ -364,13 +364,13 @@ namespace OpenRA
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internal static void Initialize(Settings settings)
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internal static void Initialize(Settings settings)
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{
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{
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AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
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AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
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var defaultSupport = Environment.GetFolderPath(Environment.SpecialFolder.Personal)
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var defaultSupport = Environment.GetFolderPath(Environment.SpecialFolder.Personal)
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+ Path.DirectorySeparatorChar + "OpenRA";
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+ Path.DirectorySeparatorChar + "OpenRA";
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SupportDir = settings.GetValue("SupportDir", defaultSupport);
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SupportDir = settings.GetValue("SupportDir", defaultSupport);
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Settings = new UserSettings(settings);
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Settings = new UserSettings(settings);
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Log.LogPath = SupportDir + "Logs" + Path.DirectorySeparatorChar;
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Log.LogPath = SupportDir + "Logs" + Path.DirectorySeparatorChar;
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Log.AddChannel("perf", "perf.log");
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Log.AddChannel("perf", "perf.log");
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Log.AddChannel("debug", "debug.log");
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Log.AddChannel("debug", "debug.log");
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@@ -378,7 +378,7 @@ namespace OpenRA
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LobbyInfo.GlobalSettings.Mods = Settings.InitialMods;
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LobbyInfo.GlobalSettings.Mods = Settings.InitialMods;
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modData = new ModData( LobbyInfo.GlobalSettings.Mods );
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modData = new ModData( LobbyInfo.GlobalSettings.Mods );
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Renderer.SheetSize = Settings.SheetSize;
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Renderer.SheetSize = Settings.SheetSize;
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Renderer.Initialize( settings, Game.Settings.WindowMode );
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Renderer.Initialize( settings, Game.Settings.WindowMode );
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@@ -395,15 +395,10 @@ namespace OpenRA
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Renderer = new Renderer();
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Renderer = new Renderer();
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clientSize = new int2(Renderer.Resolution);
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clientSize = new int2(Renderer.Resolution);
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if (Settings.Replay != null)
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JoinLocal();
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orderManager = new OrderManager(new ReplayConnection(Settings.Replay));
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else
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JoinLocal();
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StartGame(modData.Manifest.ShellmapUid);
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StartGame(modData.Manifest.ShellmapUid);
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ResetTimer();
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ResetTimer();
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}
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}
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static bool quit;
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static bool quit;
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@@ -417,10 +412,10 @@ namespace OpenRA
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}
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}
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public static void Exit() { quit = true; }
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public static void Exit() { quit = true; }
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public static Action<Color,string,string> AddChatLine = (c,n,s) => {};
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public static Action<Color,string,string> AddChatLine = (c,n,s) => {};
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public static void Debug(string s)
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public static void Debug(string s)
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{
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{
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AddChatLine(Color.White, "Debug", s);
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AddChatLine(Color.White, "Debug", s);
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}
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}
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@@ -437,30 +432,24 @@ namespace OpenRA
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Widget.RootWidget.CloseWindow();
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Widget.RootWidget.CloseWindow();
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Widget.RootWidget.OpenWindow("MAINMENU_BG");
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Widget.RootWidget.OpenWindow("MAINMENU_BG");
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}
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}
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static string baseSupportDir = null;
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static string baseSupportDir = null;
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public static string SupportDir
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public static string SupportDir
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{
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{
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set {
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set
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{
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var dir = value;
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var dir = value;
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// Expand paths relative to the personal directory
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// Expand paths relative to the personal directory
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if (dir.ElementAt(0) == '~')
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if (dir.ElementAt(0) == '~')
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dir = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + dir.Substring(1);
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dir = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + dir.Substring(1);
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if (!Directory.Exists(dir))
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if (!Directory.Exists(dir))
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Directory.CreateDirectory(dir);
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Directory.CreateDirectory(dir);
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baseSupportDir = dir + Path.DirectorySeparatorChar;
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baseSupportDir = dir + Path.DirectorySeparatorChar;
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}
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}
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get {return baseSupportDir;}
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get { return baseSupportDir; }
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}
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public static void InitializeEngineWithMods(string[] mods)
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{
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AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
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modData = new ModData( mods );
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Rules.LoadRules(modData.Manifest, new Map());
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}
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}
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public static T CreateObject<T>( string name )
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public static T CreateObject<T>( string name )
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@@ -47,7 +47,6 @@ namespace OpenRA.GameRules
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// External game settings
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// External game settings
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public string LastServer = "localhost:1234";
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public string LastServer = "localhost:1234";
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public string Replay = null;
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public string PlayerName = "Newbie";
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public string PlayerName = "Newbie";
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public Color PlayerColor1 = Color.FromArgb(255,160,238);
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public Color PlayerColor1 = Color.FromArgb(255,160,238);
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public Color PlayerColor2 = Color.FromArgb(68,0,56);
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public Color PlayerColor2 = Color.FromArgb(68,0,56);
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@@ -39,7 +39,9 @@ namespace RALint
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ObjectCreator.MissingTypeAction = s => EmitError("Missing Type: {0}".F(s));
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ObjectCreator.MissingTypeAction = s => EmitError("Missing Type: {0}".F(s));
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FieldLoader.UnknownFieldAction = (s, f) => EmitError("FieldLoader: Missing field `{0}` on `{1}`".F(s, f.Name));
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FieldLoader.UnknownFieldAction = (s, f) => EmitError("FieldLoader: Missing field `{0}` on `{1}`".F(s, f.Name));
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Game.InitializeEngineWithMods(args);
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AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;
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Game.modData = new ModData( args );
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Rules.LoadRules(Game.modData.Manifest, new Map());
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// all the @something names which actually EXIST.
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// all the @something names which actually EXIST.
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var psuedoPrereqs = Rules.Info.Values.Select(a => a.Traits.GetOrDefault<BuildableInfo>()).Where(b => b != null)
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var psuedoPrereqs = Rules.Info.Values.Select(a => a.Traits.GetOrDefault<BuildableInfo>()).Where(b => b != null)
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