Make notifyAttacks more consistent
This commit is contained in:
@@ -65,7 +65,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
continue;
|
||||
|
||||
inAttackRange = true;
|
||||
a.CheckFire(self, facing, target, false);
|
||||
a.CheckFire(self, facing, target);
|
||||
}
|
||||
|
||||
// Actors without armaments may want to trigger an action when it passes the target
|
||||
|
||||
Reference in New Issue
Block a user