Make notifyAttacks more consistent

This commit is contained in:
Gustas
2023-11-15 20:48:38 +02:00
committed by abcdefg30
parent 2d332d0a13
commit 1a4f366e4b
6 changed files with 9 additions and 13 deletions

View File

@@ -169,7 +169,7 @@ namespace OpenRA.Mods.Common.Traits
return;
foreach (var a in Armaments)
a.CheckFire(self, facing, target, false);
a.CheckFire(self, facing, target);
}
IEnumerable<IOrderTargeter> IIssueOrder.Orders

View File

@@ -185,7 +185,7 @@ namespace OpenRA.Mods.Common.Traits
paxFacing[a.Actor].Facing = targetYaw;
paxPos[a.Actor].SetCenterPosition(a.Actor, pos + PortOffset(self, port));
if (!a.CheckFire(a.Actor, facing, target, true))
if (!a.CheckFire(a.Actor, facing, target))
continue;
if (a.Info.MuzzleSequence != null)