Replace CloakCrateAction with upgrades.
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@@ -29,7 +29,9 @@ namespace OpenRA.Mods.RA
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public readonly bool UncloakOnAttack = true;
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public readonly bool UncloakOnMove = false;
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public readonly bool UncloakOnUnload = false;
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public readonly bool RequiresCrate = false;
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[Desc("Enable only if this upgrade is enabled.")]
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public readonly string RequiresUpgrade = null;
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public readonly string CloakSound = null;
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public readonly string UncloakSound = null;
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@@ -40,11 +42,11 @@ namespace OpenRA.Mods.RA
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public object Create(ActorInitializer init) { return new Cloak(init.self, this); }
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}
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public class Cloak : IRenderModifier, INotifyDamageStateChanged, INotifyAttack, ITick, IVisibilityModifier, IRadarColorModifier, ISync
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public class Cloak : IUpgradable, IRenderModifier, INotifyDamageStateChanged, INotifyAttack, ITick, IVisibilityModifier, IRadarColorModifier, ISync
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{
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[Sync] int remainingTime;
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[Sync] bool damageDisabled;
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[Sync] bool crateDisabled;
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[Sync] bool disabled;
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Actor self;
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public readonly CloakInfo Info;
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@@ -56,7 +58,20 @@ namespace OpenRA.Mods.RA
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Info = info;
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remainingTime = info.InitialDelay;
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crateDisabled = info.RequiresCrate;
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// Disable if an upgrade is required
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disabled = info.RequiresUpgrade != null;
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}
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public bool AcceptsUpgrade(string type)
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{
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return type == Info.RequiresUpgrade;
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}
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public void UpgradeAvailable(Actor self, string type, bool available)
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{
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if (type == Info.RequiresUpgrade)
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disabled = !available;
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}
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public void Uncloak() { Uncloak(Info.CloakDelay); }
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@@ -96,7 +111,7 @@ namespace OpenRA.Mods.RA
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public void Tick(Actor self)
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{
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if (remainingTime > 0 && !crateDisabled && !damageDisabled && --remainingTime <= 0)
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if (remainingTime > 0 && !disabled && !damageDisabled && --remainingTime <= 0)
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Sound.Play(Info.CloakSound, self.CenterPosition);
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if (self.IsDisabled())
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@@ -131,12 +146,5 @@ namespace OpenRA.Mods.RA
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c = Color.FromArgb(128, c);
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return c;
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}
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public bool AcceptsCloakCrate { get { return Info.RequiresCrate && crateDisabled; } }
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public void ReceivedCloakCrate(Actor self)
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{
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crateDisabled = false;
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}
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}
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}
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