Fix chat sounds overlapping with playing FMV in missions
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@@ -93,9 +93,13 @@ WorldLoaded = function()
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end)
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end)
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nodObjective = nod.AddPrimaryObjective("Destroy all GDI troops")
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gdiObjective1 = player.AddPrimaryObjective("Defend the town of Bialystok")
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gdiObjective2 = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
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Media.PlayMovieFullscreen("bkground.vqa", function()
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Media.PlayMovieFullscreen("nodsweep.vqa", function()
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nodObjective = nod.AddPrimaryObjective("Destroy all GDI troops")
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gdiObjective1 = player.AddPrimaryObjective("Defend the town of Bialystok")
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gdiObjective2 = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
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end)
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end)
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townAttackTrigger = false
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Trigger.OnExitedFootprint(TownAttackTrigger, function(a, id)
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@@ -125,8 +129,6 @@ WorldLoaded = function()
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end)
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Camera.Position = Actor141.CenterPosition
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Media.PlayMovieFullscreen("bkground.vqa", function() Media.PlayMovieFullscreen("nodsweep.vqa") end)
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end
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Tick = function()
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