apply recent refactoring to quad renderer
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@@ -69,6 +69,7 @@ namespace OpenRA.Graphics
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device.Clear();
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WorldSpriteRenderer.SetShaderParams(PaletteTexture, Resolution, zoom, scroll);
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WorldLineRenderer.SetShaderParams(PaletteTexture, Resolution, zoom, scroll);
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WorldQuadRenderer.SetShaderParams(PaletteTexture, Resolution, zoom, scroll);
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SpriteRenderer.SetShaderParams(PaletteTexture, Resolution, 1f, float2.Zero);
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LineRenderer.SetShaderParams(PaletteTexture, Resolution, 1f, float2.Zero);
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RgbaSpriteRenderer.SetShaderParams(PaletteTexture, Resolution, 1f, float2.Zero);
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