git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1231 993157c7-ee19-0410-b2c4-bb4e9862e678
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@@ -8,7 +8,7 @@ using OpenRa.FileFormats;
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namespace OpenRa.Game
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namespace OpenRa.Game
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{
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{
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class HardwarePalette
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public class HardwarePalette
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{
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{
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const int maxEntries = 16; // dont need anything like this many,
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const int maxEntries = 16; // dont need anything like this many,
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// but the hardware likes square textures better
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// but the hardware likes square textures better
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@@ -44,7 +44,7 @@ namespace OpenRa.Game
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map = new Map(new IniFile(File.OpenRead("../../../" + settings.GetValue("map", "scm12ea.ini"))));
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map = new Map(new IniFile(File.OpenRead("../../../" + settings.GetValue("map", "scm12ea.ini"))));
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viewport = new Viewport(ClientSize, new float2(map.Size));
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viewport = new Viewport(ClientSize, new float2(map.Size), renderer);
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SheetBuilder.Initialize(renderer.Device);
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SheetBuilder.Initialize(renderer.Device);
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@@ -20,7 +20,7 @@ namespace OpenRa.Game
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public void Draw(Renderer renderer, Viewport viewport)
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public void Draw(Renderer renderer, Viewport viewport)
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{
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{
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renderer.Device.EnableScissor(location.X, location.Y, size.Width, size.Height);
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renderer.Device.EnableScissor((int)location.X, (int)location.Y, size.Width, size.Height);
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drawFunction(renderer, viewport);
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drawFunction(renderer, viewport);
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renderer.Device.DisableScissor();
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renderer.Device.DisableScissor();
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}
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}
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@@ -8,7 +8,7 @@ using System.IO;
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namespace OpenRa.Game
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namespace OpenRa.Game
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{
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{
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class Renderer
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public class Renderer
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{
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{
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readonly GraphicsDevice device;
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readonly GraphicsDevice device;
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readonly Effect shader;
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readonly Effect shader;
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@@ -49,7 +49,6 @@ namespace OpenRa.Game
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break;
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break;
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case AnchorStyles.None:
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case AnchorStyles.None:
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throw new NotImplementedException();
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throw new NotImplementedException();
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break;
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}
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}
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}
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}
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