Change InitialStance to Defend for human players

This commit is contained in:
Oliver Brakmann
2015-05-17 19:07:01 +02:00
parent 549f8a9e7c
commit 1a879009f1
11 changed files with 41 additions and 13 deletions

View File

@@ -150,7 +150,7 @@ ARTY:
AttackFrontal:
WithMuzzleOverlay:
AutoTarget:
InitialStance: Defend
InitialStanceAI: Defend
SpawnActorOnDeath:
Actor: ARTY.Husk
Explodes:
@@ -488,7 +488,7 @@ MLRS:
WithReloadingTurret:
AmmoPoolName: primary
AutoTarget:
InitialStance: Defend
InitialStanceAI: Defend
RenderRangeCircle:
SpawnActorOnDeath:
Actor: MLRS.Husk
@@ -526,6 +526,7 @@ STNK:
AttackFrontal:
AutoTarget:
InitialStance: HoldFire
InitialStanceAI: ReturnFire
Targetable:
SpawnActorOnDeath:
Actor: STNK.Husk